
Experience authentic First World War action with 64 player battles of maneuver on the Eastern Front. Grab your rifle, ready your sabre and keep your gas mask close as you prepare to play a part in one of the most significant conflicts in history!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Tannenberg brings the massive battles of the Eastern Front in WW1 to life with 64 players fighting for control of key sectors of the battlefield, each one offering a distinct strategic advantage. Warfare between the Russian Empire, Germany, and their allies offers a fresh experience for first person shooter players and history enthusiasts alike.
There are seven squads, 50+ weapons, eight large maps that give players tactical freedom, and a 64 player game mode with full AI bot support so you can experience epic battles at any time! Everything has been recreated with the same attention to detail seen in Verdun, the first entry in the WW1 Game Series.
This historical game takes place across the lakes, forests, mountains and snowy plains of the Eastern Front - it was inspired by the Battle of Tannenberg in 1914, one of the most iconic encirclement battles in history. Players will be able to master a range of authentically modelled equipment brought to the field by Russian Frontovik and Cossack squads, the renowned Latvian Riflemen, or the Roumanian infantry squad. Alternatively they can join the Central Powers to serve in an Austro-Hungarian K.u.K. unit, with the German Infanterie, or in the Bulgarian rifle section.
Tannenberg offers several game modes - including the exciting Maneuver game mode reflecting the nature of war on the Eastern Front, as 64 players battle across large maps where the objectives and battle lines are always shifting. Survive the deadly battles by working together with your four man squad and utilizing your distinctive skills. There is a wealth of historical detail including realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on real battlefields.
Authentic WW1 atmosphere; accuracy in everything from maps and weaponry to uniforms
Tactical squad-based FPS; play as Russian, Roumanian, Latvian, Austro-Hungarian, German and Bulgarian troops
Wide-ranging landscapes; large maps each with weather variants from snow to summer sun
64 player Maneuver game mode; capture strategic sectors in grand battles of movement
Never fight alone; squad gameplay and AI bots for Maneuver so you can join epic battles at any time
It’s all-out war on the Eastern Front! From artillery barrages and poison gas to the deadly heavy machine gun and hard-hitting rifle, there are many weapons to master. The battlefield is a dangerous place – lead your shots, keep your eyes open, and be ready to engage in ferocious close combat at any moment.
Tannenberg’s Maneuver game mode captures the essence of warfare on the Eastern Front, with 64 players, large open maps, and the freedom to choose which sectors you will attack and defend. Just make sure you don’t get outflanked and encircled before you can do the same to your enemies!
The WW1 Game Series currently includes Gallipoli, Isonzo, Tannenberg and Verdun. Engage in expeditionary warfare through the Middle Eastern Front in Gallipoli, scale the mountains of the Alpine Front in Isonzo, maneuver for control of key sectors in Tannenberg on the Eastern Front or dive into the trenches along the Western Front in Verdun. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
We recreate the atmosphere of the Eastern Front with the same level of accuracy as seen in all our games. Extensive research has been conducted, with uniforms recreated to the tiniest detail and weapons modelled to exact references. The maps use realistic props and terrain layouts based on locations from the hilly forests of Galicia to Polish villages subjected to scorched earth tactics and more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.8Kreviews | 86% | — | $6.2M |
| $19.99 | 1.5Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说这款游戏好的人,祝你们jb发炎!
i would feel a lot more positively about the franchise if the devs didnt just keep releasing the same game over and over full price in different locations edit (19/4/25): In response to the developer response; yes each game comes with its "own" classes, weapons, maps and game modes but, those game modes are near identical between games, every damn gun is another bolt action because it's ww1 of course they are and the classes are literally the same just renamed for whatever country they're representing. Also no ♥♥♥♥ each game has different maps thats literally the bare minimum??? What I'm talking about is that there is no substantial improvements or changes to mechanics, graphics or features that would even remotely justify any of these games being separate releases.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Turkish, Simplified Chinese, Japanese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Verdun, Tannenberg ve Isonzo üçlemesinin ikinci oyunu adından da anlaşılacağı üzere Tannenberg Muharebesi çerçevesini konu ediniyor. Diğer oyunlarıyla aynı sistemdeki yapımın tahmin edebileceğiniz üzere Isonzo'dan kötü, Verdun'dan iyi olması doğal görünüyor. Konu edindiği muharebe, Ruslar ve Almanlar arasında 1914 yılında 1. Dünya Savaşı sırasında yaşanmış ve Almanların tek kesin zafer elde ettiği çatışmadır. Halen oynanabilirliğini korusa da tercih yapmak isterseniz sonraki oyun bundan çok çok daha iyi. Oyuncusu az ancak kendi serverınızı kurarak istediğiniz zorluktaki botlara karşı istediğiniz sınıf ve takımla oyunuzu oynayabiliyorsunuz. 1. Dünya Savaşı cephe savaşı olduğundan bolca cephelerden oluşan haritalarda bu bölgenin uluslarını kontrol edebiliyorsunuz. Yapay zekası pek iç açıcı olmasa da bu tarz oyunlarda pek yükseği beklenilen bir şey değil. Yine de çok daha iyi olabilirdi. Oyun uzun sürede sıkacaktır ancak bir birinci şahıs, tarihi savaş alanı oyunu oynamak isterseniz denemenizi tavsiye ederim.
Не идите на пролом. Смотрите по сторонам. Зря патроны не тратьте. Если вас убили через кусты - ваша жопа была слишком заметной чтобы там залечь. Когда вы лежите - вы именно лежите. Не спускайтесь штурмовать вражеский укреп район с горы. Попросите артиллерию помочь. То, что вы не видите противника еще не значит что он не видит вас. Прострелы существуют. Увидели что рядом с вами граната - бегите, шанс словить пулю меньше, чем прямой взрыв. Каски не помогают. Когда вы видите что вас обходят - не ленитесь и встаньте с пулемета, даже боты умеют обходить их. Дымить нужно в противника, а не в пространство меж своими и чужими - противники любят выбигать из тумана, когда ничего не видно... Иногда все же стоит отстреливать собак, чем сидеть за пулеметом... Срать в штаны нормально, главное - уменьшайте число противника как можете.
Нельзя кричать "ГОЙДА" во время атаки
Summary of the game: ''Osowiec then and again Attack of the dead, hundred men Facing the lead once again Hundred men charge again, die again Osowiec then and again Attack of the dead, hundred men Facing the lead once again Hundred men charge again, die again''
Multiplayer only with around 30 players which is less than one lobby. I played Verdun with real players, loved it, this feels exactly like Verdun but different maps. So far I dont see why this needed to be a seperate game. Same controls, same classes, not much unique. Fighting feels amazing as always but this is a skip as it just doesnt have enough to get any match going.
Well this is a happy surprise... I don't care for either Verdun or Isonzo and think that their signature modes are fundamentally broken. Tannenberg, though? I'm actually enjoying myself. Unlike with the others, there is no Star Wars Squadrons-style forcing of the battle lines or tempo. Verdun's issue for me is that, rather than letting the battle dictate the pace of the battle, arbitrary things would force one side or another into being the attacker or defender and, if I was out of place? Too bad, die now. Tannenberg's signature mode, Maneuver, can be played with some quite competent bots, so the game's small player count isn't an issue. Maneuver features two teams going head to head to capture more control points than their opponent and the battles can feel nice and organic. Playing the same map twice in a row doesn't feel stale or static, since the fight can go in radically different directions that a player will need to adapt around. The thing I believe draws the most initial interest, the setting, is well realized. It's really WW1, so unlike Battlefield 1 I don't have magical anti-everything automatic weapons. It's pretty much either a pistol or a bolt action rifle and much of the time you need to load each round one at a time. It really makes you slow down and think about each shot instead of just lazily holding down fire. Tannenberg is by no means flawless. Inside tip, turn off friendly fire and friendly fire penalties, since the A.I. loves getting smoke checked by you, for some reason, but other than that I have a blast every time I boot up the game. If you're looking for a shooter that does something different, or are looking for a game that gives that nice "war zone" feel, I'd wholeheartedly recommend Tannenberg.
Класс, в Карпатах побывал, болгар поубивал, поляков наказал, по ебалу получил пару раз, но из за того что 90% на карте боты, все время был на первом месте...увы сейчас по онлайну только Isonzo. Жду релиз Gallipoli!
This game is everything I hoped Battlefield 1 would be: immersive, engaging, and cooperative. Each weapon feels impactful, with most shots being lethal—a detail that keeps you on edge. The Eastern Front setting is incredibly atmospheric, especially in snowy environments, and the diverse range of units adds a refreshing touch to the experience. It’s unfortunate that Tannenberg hasn’t achieved the same level of success as Verdun, because, in my opinion, it’s the better game. That said, most lobbies are predominantly filled with bots, but they’re surprisingly competent. Some of their odd movements can feel refreshing in the game’s dense and foreboding environment. I love those moments when I assume I’m fighting bots, only to discover it’s actually a player—it’s a pleasant surprise that adds a subtle competitive edge. Regardless, I wholeheartedly recommend this game. Even with a minimal player base, it holds up thanks to the well-designed bots, which are challenging enough to keep things exciting. Plus, the ability to play solo makes it perfect for cooling off when you’re not in the mood for competition or just want a few relaxed yet thrilling matches.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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