
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
racist company
This has the reputation as one of the weaker entries in the tales series. In my opinion, that reputation is only in the relative sense, since many of the other tales games are true masterpieces. Zestiria is still a decent game with a nice story and characters. Definitely start your tales journey with another entry (eg Berseria as my personal favourite), but don't skip this entry
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.1M | 32.6K | 96% | $19.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.1M | 16.4K | 93% | $19.99 | |
| $12.2M | 48.4K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.9K | 4.8K | 79% | $7.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $32.8M | 49.1K | 88% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не могу сказать, что я точно рекомендую эту игру к прохождению, как первую игру в серии Tales of. Если вы новичок в серии, лучше начать с чего- то поновее и получше. Мне лично эта часть понравилась меньше чем tales of symphonia и tales of vesperia, история неплохая, но герои как по мне слабоватые и через чур наивные. 7\10 И сразу скажу, играть на клавиатуре + мышь ужасно не удобно, а с чтобы подключить геймпад и игра его видела правильно, нужно будет немного потанцевать с бубном, отвратительно, конечно, что спустя столько лет с релиза так и не пофиксили это.
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为什么玩的好好的突然会无限闪退啊我淦你娘
Cara, esse jogo traz uma puta sensação de amor e ódio. Ao mesmo tempo que ele te cativa pelo charme visual e narrativo, quando passa para a o combate é um desastre total. No meu caso, eu gostei "DIMAIZI" da interação entre os personagens. É algo bem orgânico e palatável de ver, mesmo a história sendo um pouco clichê e um pouco lenta. Mesmo assim, o mundinho do game parece bem vivo, mesmo dentro das suas limitações. Agora, se você procura um jogo com combate fluido e um bom sistema de equips para os personagens, é melhor passar bem longe dele. A mecânica nos combates é algo completamente travado (DURO) e desestimulante. Ele te passa um milhão de informações desnecessárias, tornando o jogo muito mais complexo do que deveria ser. As lutas se tornam repetitivas ao longo do game e logo aquele monte de botão que o jogo te manda apertar acaba se resumindo a você equipar uma "armadura espiritual" e ficar apertando o bolinha do controle desenfreadamente. O sistema de equipes também não é agradável e a câmera, principalmente durante a droga do combate, fica se posicionando de formas que te impossibilitam de ver o que está acontecendo. Outro problema que o jogo traz consigo é a falta de informações no mapa e nas missões, principalmente sendo um jogo onde boa parte do tempo você passa andando pelo mapa, e o pior: esqueça o fast travel entre as cidades, ok? Fora isso, o jogo realmente é muito bom e basta alguns minutos para que você seja puxado para dentro da história e se apegue a alguns personagens. Em relação a bugs, eu não tive quase nenhum que não fosse essa maldita câmera na hora dos combates. Enfim, no geral, Tales of Zestiria é um jogo muito bonito visualmente, com uma boa trilha sonora e uma história bem legalzinha. Caso se interesse pelo game, vá pela história e não espere um combate polido, que eu prometo que você não vá se arrepender.
Not bad at all
якийсь крінж погано портований з пс1
Rather than yes or no I would give this game a maybe. A lot of the character gags are amusing and even funny but as per usual some translations are out of place or unfaithful to the original script. If you play jrpgs and wonder why uncharacteristically corny dialogue slips through thats usually why. While the combat has depth its also needlessly convoluted at many points with a questionable itemization system. Often suspension of disbelief will be needed way more than necessary to accept the story as well as moments where the intended impact falls completely off the mark. Long story short for everything interesting theres almost equally something frustrating. If youre looking to sink some hours into a game with a confusing initial hurdle to mechanics and can shut off your brain for the main story there is enough to enjoy but otherwise maybe steer clear.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.