
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кривой кусок калла. Не видитесь на красивую обложку, сама игра по качеству 2000 года
Liked: Tota
Импульс
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Below average in every way except the sound track. A lot of innovative deviation from the core mechanics of past games but never in a way that's beneficial. Combat is almost always a small horde of enemies in a game where the mechanics require you to counter individual enemy actions. The game is also locked to 30 FPS unless you mod the game.
Tem 4 malucos se xingando dentro da minha cabeça
战斗操作的手感比较难受
这是一条明知自己将要牺牲的道路 未来的美好世界必将实现,即便那是没有我的世界 余世存在《非常道》中提到:抗战时期,有一记者碰见一军人自愿去河北组织游击队,军人表示,对于中国的最后胜利,他是有确信的。记者问:"中国打胜以后,你打算做什么事情?"无名军人很冷静地说:"那时候,我已经死了,在这次战事中,军人大概都要死的。"
Story is on par with any other Tales game, the combat is fun and visuals are pretty. If you want a good quality JRPG to lose yourself in for 30+ hours you could do a lot worse than this one.
Just kind of doesn't work 90% of the time. Constant controller/input problems, crashes at anything but 48 or 44.1 khz audio, crashes when alt tab, crashes if you haven't played in a while, crashes if you play too long. It's not worth the hastle of trying to get and keep running. Every small update to Steam breaks this game a dozen ways.
muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $859.9K | 4.8K | 79% | $7.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
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| $1.4M | 5.8K | 91% | $14.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $4.7M | 49.1K | 88% | $4.79 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.1M | 32.6K | 96% | $9.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.1M | 16.4K | 93% | $19.99 | |
| $12.2M | 48.4K | 93% | $9.99 |