
Celebrate the 10th anniversary of Tales of Vesperia and the return of this fan-favorite with the Definitive Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.9Kreviews | 81% | — | $4.9M |
| $49.99 | 4.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great comfort JRPG for me that has great music, combat, characters and the whole shabang. Very nice.
打个比赛也要搞政治?嫌积累的好感度太多了?
Unfortunately, this game just doesn't quite do it for me. The characters aren't all that compelling, and the plot just kind of slogs along slowly. There's a huge amount of content, but a lot of it feels like filler. There are so many characters who are just kind of mundane time-wasters. The core plot is actually pretty neat and a bit of a unique twist on a standard JRPG formula, but so many of the characters just don't really add a lot of value to it. The gameplay loop is weirdly formulaic for most of the game - you go to a location, find out about a local problem, go do the local dungeon, return to the location, go travel to the new location. There's never two dungeons in a row, or any kind of "go do multiple things at once" situation. There's nothing really mixing up that formula as you progress through the game even though you get new forms of transportation and an old school big world map which allows you to revisit old locations. The old locations don't really get updated, except when they receive stealth updates as the plot goes on, so if you don't want to miss out on skits and new advancements you have to laboriously check all of them (when most of them haven't changed). The combat is also less than satisfying, because so many of your team's attacks knock enemies down, during which time you can't really combo on the enemies. It's like the pieces are mostly there but they're just not assembled in a satisfying way to make a finished product. The game needed just a little more polish and I guess that came later in the series' lifespan as they iterated on this version of the combat system. I also experienced some issues with controller recognition, and more than once had to exit the game and re-open it to get it to recognize my controller again for whatever reason. Also note that my Steam playtime is inflated due to steam continuing to count time while I'm alt-tabbed out with the game paused and chatting in discord or whatever. Real playtime around 50 hours. Completionists would spend more time than that as there is a great deal of extra content including a lot of postgame, but you'd have to be a real diehard for the game to want to do it all.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ストーリーが後半になるにつれて失速している感じがした。 前半のダーティーな感じはどこにいったのか。
The port itself is good, though I recommend getting Kaldein's Vesperia fix to remove the stupid blurry filter. The game itself is really good gameplaywise and its characters can have good moments. However, the storytelling has alot of huge problems and despite the good moments I mentioned earlier, I don't care all that much about them. Takumi Miyajima, the writer of Symphonia and Abyss did not return, and man does it show. It's still worth it if you're a Tales fan though, just don't buy into the hype, it's not the best game in the series, not really.
este tipo de juegos no envejecen, sistema clasico y graficos super bonitos. si te gustan los jrpg dale.
jRPG с интересным сюжетом и хорошо проработанными персонажами. Красивая графика, будто бы смотришь 2D аниме. Разнообразные локации со своими врагами. Гринд есть, но вы можете избежать его, если будете использовать предметы для повышения уровня - главное, делать это по мере необходимости. Маркеров заданий нет, но они и не нужны. В журнале всегда пишут, куда вам надо идти и в каком месте находится точка назначения. Не хватает, разве что, обозначений хотя бы континентов на карте. Из-за этого часто приходилось открывать нормальную карту в браузере. Музыка великолепна, и в каждой локации она отличается. Боевая система средненькая, но играть можно. В целом, могу с уверенностью посоветовать всем, кто любит подобные игры
万代你简中卖游戏还歧视大陆,铁拳8让参赛不让进8强,人事你是一点也不干啊,趁早和KONAMI坐一桌吧
Still one of the best Tales game along with the classic Symphonia
The story is truly great with major character build up, and the protagonist has a very deep journey that feels unique for an RPG. The plot has some very powerful, emotional moments that show how strong the writing and world-building are. However, the combat feels a bit clunky because of laggy inputs, making it hard to time things like Fatal Strikes or Burst Artes. Even with the control issues, I still give it a high rating because the story and characters are a masterpiece.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.4K | 68% | $39.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $6.3M | 5.8K | 91% | $49.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $5M | 4.3K | 87% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 22.6K | 90% | $7.99 | |
| $4.9M | 2.5K | 80% | $44.99 | |
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 3.8K | 82% | $20.99 |