
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 17 → 3.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game and great remake. Difficult but fare. Finished the original when it came out, and the remake is exactly what I need after so many mediocre garbage the industry is coming with in last couple of years. Must try for lovers of survival genre
Do NOT crack the robo shawty
Genuinely fantastic experience, exactly the raw immersive style experience in a labyrinthian level design I wanted! Game on 2/2/2/2 is perfect good enough in terms of difficulty, plot 3 with the time limit hurts the game imo (exploring is king :D) but would go again on 3's in a month or two as this was great. To give you an idea of the sort of game it is, being thorough will net you rewards time after time. I was heavily rewarded for my notation of the map especially, if I noticed something odd or found important looking shiz, make a map note, you'll thank me later. This gave a real explorers feel during the experience, and I love trawling through old log and audio messages, which again, this game really gives you a boost if you pay attention. loved it, wish it was 100hr longer! :D not for everyone due to the era it comes from but as an experience (and the fact it a gaming time capsule) it's amazing, give it a go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, plays great on a 7yr old pc with no issues. PLenty of weapons, upgrades, decent ammo drops. Storage is a bit challenging if you like to carry a few weapons around with you and all the ammo types for each weapon, mobs not too difficult on easy mode :D Enough variety to keep it interesting and a story to go along with it.
8/10
Its got System, its got Shock.
Why was the only way to get to the engineering level inside the CEO's office
This is precisely how a remake/remaster should be. Nothing but love was put into this. Cannot recommend it enough.
You want a game that will throw you in the deep end and force you to figure it out? Then this is the game for you, in the best way possible! Genuine exploration and superb weapon progression. Have fun recycling almost everything not nailed down!
It's a good game and I enjoyed my time with it. The atmosphere, ambiance, and world-building are impeccable and still hold up. The initial level designs each have personality and character, and even though the combat is not the main drain I did have fun with the immersive sim elements of it. However, I couldn't bring myself to finish it after about 11 hours or so, because I felt like by that point most of the game's ideas were played out and the remainder seemed a bit too repetitive and uninteresting. I watched the ending of the game and I was glad I didn't play through it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.8K | 94% | — | |
| $100.7K | 2.4K | 89% | $1.99 | |
| — | 0 | — | — | |
| $53.2M | 136K | 90% | $29.99 | |
| $50.6M | 142K | 92% | $19.99 | |
| $26.7M | 65.2K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 15.3K | 98% | $9.99 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 2K | 94% | $49.99 |