
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏最早宣传时就关注了,动画也是第一时间追完了,毕竟开机甲加机娘陪伴这个设定就冲着老衲好球曲的死穴来的,虽然这马桶型的机设一言难尽,但萌萌哒的机娘极大弥补了这点,但得知游戏居然不是单机时,还是放置观望起来,直到此次9.9元白菜价喜加一。玩法没啥好说的,搜打撤除了鸭科夫,基本不太关注3D真实比例的大地图型游戏,玩着很累。目前就当个佛系玩家搜搜破烂营造基地推推主线,给贤伴买好看的衣服当暖暖玩还是不错。有好装备直接就用,也不知道是不是+2紫装的缘故,新人地图在都市区需要贤伴下机探索的任务时就被阴逼给6到了,但好在本人至少也是APEX能单排上钻的实力,近身两喷子带走后,好像体会到了杀人越货的爽感。。。 =========================== 游玩到雨东后被打脸了,梦之岛两块道路连接处一个极其狭窄不显眼的低处落水,丢了一套紫装加满满一包金紫物资。PVP要素极强,指的是装备武器数值性能差异极大,这也就造成先富先发育的完全可以按着后面新来的头吊着打,CNM从没有这么一个幸苦搜刮半天,结果被数值性能碾压直接金装带两把实弹重型突击步枪贴脸一梭子带走还恶心的玩意,这还玩NM呀,活该暴死 ========================== 本来还打算坚持到把单人调查任务全解锁看个剧情为止,但现在到沙漠,堆血又厚攻又高的怪是真NM严重啊,沙漠随便跑两步就密密麻麻天上地上到处都是了,地下设施又都是拐角和狭长隧道还经常前面打着后面又来包夹,攒了快100小时做的金紫装备已经爆完了,这下彻底没得玩了,什么,你说再花100小时坐牢攒够继续送?是当下这个时代好游戏太少没得玩了吗?已删除,拜拜 ============== 顺便,给想看单人调查任务剧情档案的大伙说下,B站搜Toyor_Watte这个UP,那里有全剧情视频
异食癖来喽啦啦啦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $3M | 10K | 85% | $14.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $116.1K | 596 | 43% | $9.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
算是知道最初那批原價購入的玩家是什麼感受了,內購商城加上季票再加上各種付費點,你小子真的吃相是不怎麼樣 既便特價95%都感受的出這遊戲無時無刻都想要掏你錢包的味道 機甲加上可愛的妹仔加分 除此之外的就一言難盡了
设计手感反馈偏低。经常卡模型。碰撞体设置体积偏大,容易出现穿模和卡顿。
I have been wishlisting this game since the day it came out but can't be brave enough to try it because I feel it's overpriced for the reception it received. However, since they finally dropped the price to just $2 now I get to finally try it for myself and honestly there's a lot of thing to hate and like about the game. For one thing, the game size is absurd. 70GBs for a looter shooter is a lot. I wonder if they can't have optimized it better if they tried. Then the graphics: it looks blurry. Without anti-aliasing the picture is super pixelated and with anti-aliasing it looks blurry as heck. Not to mention how unusually bright the map gets when it's sunny. It seems like the PS version doesn't have the same problem when I looked for a fix but haven't found one yet for PC. There's also some connection problems yet no option to tell how strong your connection is, which would help tell you when to hide when it gets bad. Worst part is how all the cosmetics are literally expensive as hell... More or less 1000 SYN-COINS/pack of clothes with NO preview, and 2k coins is literally a game's worth. You could technically get said coin for free but only through season pass so you can imagine how slow and time consuming if you actually want to buy something with it for free. Now the good part is that the gameplay idea is interesting enough. You got a mech, flying anime girl assistant, and a social system where if you kill other players you get punished by being given a bounty. Because of that people don't shoot at you like in other looter shooters and instead just minds our own business even give support fires. Maybe if we had like a more direct message like Voice Chat or just sending a chat message we could have had a better way to communicate and coordinate in the game. However PvP does exist if you're not careful. The enemy bot mechs aren't exactly strong either but could be difficult if you're not careful since your mech's HP isn't the thickest. Progressions are through quests and base building, which is fine but kind of annoying when you need to remember a material's area. There's a LOT of improvements this game needs to make. Mostly QoL improvements and hopefully a proper free way to get SYN-Coins that respects the player's time. But should you play the game? for $2... yeah just to try the concept to see if you like it. But should you pay for more? uhh... I doubt it considering how they expect you to still pay for a hefty microtransction. Honestly it's a wasted potential that could have been great had they put the player experience first.
我是二次元!我是二次元!咿呀呀呀!
Review: SYNDUALITY Echo of Ada (After I've been playing this game for 22 hours.) I really don't like this game—actually, I strongly dislike it, despite the fact that it has a lot of charm and potential. Here are the reasons why: The Extraction System is Terrible: It’s honestly frustrating. You should have separate lobbies for PvE and PvP. Forcing players into a mandatory PvPvE environment adds an unnecessary level of stress. I wanted to enjoy this genre without the constant tension, but it ended up being more stressful than it should be. Clunky and Unbalanced Mech Control: The movement is slow and lacks balance. The energy system is also poorly designed. You don't need to give the mechs a massive operational window; instead, you should balance it by reducing the battery life to around 15 minutes while significantly increasing the movement speed. To put it simply: the mechs don't feel fluid, and the gameplay feels off-balance. The Gunplay is "WTF": Engaging with enemies feels awful. There is absolutely no "weight" or impact when shooting. Magus Talks Way Too Much: They are incredibly chatty. When things get intense and events happen in quick succession, I need to focus on the gameplay, but instead, I’m forced to listen to the Magus rambling. It’s a huge distraction. Horrible Performance: The game’s optimization is poor. While in a match, if I keep the item menu open for a while, the frame rate tanks—dropping from 120 FPS all the way down to 10 FPS. Even worse, once I close the menu to return to the game, the entire application just crashes. Underwhelming Graphics: Given the steep hardware requirements, the visual quality doesn't live up to expectations. It simply doesn't look as good as it should for the specs it demands. The Positives: There are some good points. The mech designs (Cradlecoffins) are unique and have a lot of personality, and the overall art style is very charming. My Recommendation: Simply separate the PvE and PvP modes. If you do this, the game will definitely be much more enjoyable for a wider variety of players. __________________________________________________________ After playing this game for over 120 hours, I'm giving it a score of just 3/10. The game's performance is extremely low, and the frame rate drops frequently. Even after trying many different settings, it didn't help. The problem is entirely with the game itself. In short, the more I play this game, the more dizzy and lightheaded I become because my frame rate often drops to only 5-10 frames per second.
三角洲笑它赚得少,它笑三角洲不懂RPG
в целом неплохо
ปัญหาที่เจอคือการ optimize ไม่ค่อยจะดีน่าปัญหาการเล่นกันเพลที่ยิงปืนไม่ค่อยสนุกเท่าไหร่แต่โจมตีระยะประชิดนี่ก็ใช้ได้ปรับปรุงอีกเยอะที่ว่าชอบก็คือว่าตัวละครทำได้แบบดีมากชอบตัวละครแต่ต้องแก้ไขหลายๆอย่างถ้าจะซื้อมาเล่นนะครับรอชูลดราคาดีกว่าถ้าซื้อราคาหลักพันเนี่ยไม่คุ้มผมซื้อมาในราคาเพียงแค่ 60 บาท
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.