
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我比較期望 機甲可以不要爆掉嗎 每次收集材料都很累 還要跟人打架
Liked the anime Synduality: Noir. I think game does decent work to recreate atmosphere of the anime. Was expecting more ganking, but players are quite friendly early in the game.
9.9元还凑合
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
V_( * - * )_V
well worth the $1.5 I spent on a 95% discount.
I got this on discount for two dollars, and frankly I've more than got my money's worth so far. I've only unlocked the first two areas but it's actually a very chill experience. Most people are not inclined to be hostile from what i've found and just want to get their business done. It feels a lot less frantic than other extraction shooters to me.
Ta bueno, me mataron y quiero venganza. Pero ta bueno De momento a lo que más estoy enganchado es a la mecánica de mejorar la base, muy fan. Y en principio, conseguir dinero no es complicado, por lo que asegurar al menos un arma buena y un torso siempre se puede. Pero obviamente no tendrías que hacerlo, porque no vas a morir, verdad? XD En realidad no entiendo del todo porque bombardearlo con reseñas negativas, veo que la mayoría son por la optimización... pero siento que hay un punto en el que la optimización no es el problema y en si tiene más que ver con tu propia computadora (Y pues siempre está la clasica de bajarle graficos y ponerlo en ventanita y tal. En general a mi no me ha dado problemas en ese sentido) Y el resto se quejan de que los matan y pierden todo... y pues... es un extraction shooter ... de eso se trata XD Y cabe aclarar que yo lo agarre en oferton de un dólar, entonces, creo que vale la pena esperar por alguna otra oferta, no siento que para lo que es el juego un dólar haya sido justo, pero también el juego tiene compras in-game de skins para el androide que te ayuda, por lo que supongo que se compensa. Y por lo que he visto las monedas que ocupas para comprarlas son bastante accesibles. Entonces, en resumen. Buen juego, la robot que te ayuda esta bonita y se puede personalizar más, el gameplay es entretenido y no es como en otros extraction shooter donde de un disparo explotas, puedes minimo defenderte, por lo que tiene mi aprobado, si buscas un juego de este genero más casual :D
Bonjour à tous, Je ne laisse pas souvent d’avis, mais vu la vague de critiques que prend ce jeu, je voulais donner un retour honnête. SYNDUALITY n’est clairement pas parfait, et je déconseille de l’acheter au prix fort. Il a de vrais défauts : des graphismes datés et parfois un sentiment de déséquilibre (P2F), notamment avec certains équipements liés à la monnaie premium. Mais malgré ça, le jeu reste plaisant. Son gameplay repose sur un principe simple : la survie. Il est punitif, exigeant, et ne pardonne pas les erreurs. Il ne faut pas faire confiance aux autres joueurs : votre survie dépend uniquement de vous. Beaucoup de critiques viennent du fait que le jeu ne correspond pas aux attentes de certains. Ce n’est pas un jeu coopératif classique, mais un PvPvE où la tension et la méfiance font partie intégrante de l’expérience. En résumé : un jeu imparfait, mais qui peut vraiment plaire si on accepte ses règles et son style (et de pouvoir tout perdre aussi). J’espère que cet avis pourra aider certains à se faire une idée.
除了neco的美术以外就是纯纯的依托 梦到什么写什么 构式优化 掉帧问题极其严重、 游戏局内画面 神必滤镜突然变绿变蓝真无敌了 超雄人机ai 而且通常四五个集群站一起见人就冲 还好ai比较智障 极其枯燥的材料收集流程 什么时候转单机什么时候改好评
兩百年後成功進入遊戲 改完設定且打完名字後開始讀取 八千年後跳出讀取逾時遊戲崩潰的視窗 進入讀取之後連線逾時導致關掉遊戲 太完美了 連遊戲都無法玩簡直神作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $116.1K | 596 | 43% | $9.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $3M | 12K | 90% | $9.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $49.99 |