
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
之前打折有入手一次但是退了 想說現在打到骨折買來消耗時間也好 結果進遊戲才剛在基地選單就卡成狗 59元我也不要!!! 直接果斷退款!!!
SYNDUALITY Echo of Ada — це спроба Bandai Namco зайти на територію extraction-шутерів, змішавши аніме-стилістику з похмурим постапокаліпсисом. На папері гра виглядає як мрія фаната мехів: ви керуєте бойовим роботом Cradlecoffin, подорожуєте небезпечним світом разом із персональним ШІ-напарником (Magus) та збираєте ресурси під смертоносним дощем. Проте реальність виявляється набагато суворішою. Що грі вдалося: Атмосфера та Магуси: Система взаємодії з ШІ-супутником — найсильніша сторона гри. Магус не просто «голосовий помічник», а повноцінний напарник, який аналізує оточення та створює відчуття живої співпраці. Чому гра викликає розчарування (Мінуси): Жахлива оптимізація: Це головний «ворог» проєкту. Незважаючи на аніме-графіку, яка не претендує на фотореалізм, гра демонструє нестабільний FPS, фризи та серйозні просадки навіть на потужних системах. В жанрі, де ціна смерті — втрата всього луту, технічні лаги в розпал бою відчуваються як удар у спину від розробників. Важкість і неповороткість: Керування мехами може здатися занадто в’язким і незграбним. Це не динамічний бойовик, а повільний симулятор, де кожен рух потребує прорахунку, що в поєднанні з технічними проблемами лише підсилює роздратування. Гринд та інтерфейс: Світ гри доволі одноманітний, а прогресія змушує витрачати години на рутину. Додайте до цього перевантажений «японський» інтерфейс із мільйоном підменю — і поріг входження стає невиправдано високим. Вердикт SYNDUALITY Echo of Ada — це гра з чудовим візуальним стилем та цікавою механікою взаємодії з ШІ, яку майже неможливо рекомендувати в її нинішньому стані. Погана оптимізація та сирий технічний стан перетворюють потенційно захопливі вилазки на боротьбу з рушієм гри, а не з ворогами.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bought the game for dirt cheap and been playing for a while, it has some flaws but still ok... man the UI is frustrating at times. but damn, few hours in and im hooked, even made me watch the anime.... and completely ruin my mood for a few days... Ciel my beloved <3
Easy Anti Cheat currently makes it unplayable on Linux. Even sometimes on Windows, such be the case, due to the aggressive anti-cheat measures in place. If changes are made, I will be happy to resend this here review.
난 왜 잼있지ㅋㅋㅋㅋ pve 좋아하는 사람은 추천합니다.
吃相難看,遊戲已經是付費買斷,裡面有賽季有通行證這不是問題,問題是還有高級通行證要花錢解鎖,沒有就是沒有裡面的金裝跟設計圖.直接是個PAY TO WIN的遊戲
玩到污染森林了,我的评价是制作组就是畜生中的畜生,这是我这辈子玩过的最畜生的游戏,我之前以为没有游戏能比了let it die in更畜生的游戏了,结果这制作组说它们才是这世界上最畜生的,我说对。杂种制作组滚去死。
Synduality isn't Bandai Namco's first cross-media franchise that kinda flopped. The setting and lore are kinda interesting but the game isn't fun. It's an extraction shooter with a barren world and subpar gameplay. And in typical Bandai Namco fashion, the game is loaded with microtransactions. The anime is pretty decent though so it's worth a watch if you feel like it.
인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아 인사했잖아
Took me over 20 minutes to get the game running cause the intro was bugged, it keeped laging somehow... then when i finished i was like " why is this not working ? " turns out i have to skip the intro to go to the tutorial. The game had greeat concept but, you can't even shot and speed boost at the same time, if you looking for some short of armored core game, is not here. This game runs awful, servers are lagi, and machines are ugly and grindy to get, just delete the entire game and make it new, just do armored core there you go it probably is better than whateva you did here lol.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $116.1K | 596 | 43% | $9.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $3M | 12K | 90% | $9.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $49.99 |