
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty trash all around. Basic movement in the mech feels [i]almost[/i] weighty, but boosting looks and feels terrible, and the jump is the worst—absolutely no sense of weight. You'll spend half your playtime with your annoying anime girl/boy taking up a quarter of your screen to give you information that you already knew 30 seconds ago, because apparently when multiple triggers for these messages trigger in a short time, they all fire and just stack up, waiting their turn to play. Game looks like garbage because of already-low resolution textures and being forced to play with TSR on top of it, contrast is completely blown out so everything is somewhat washed out all the time. Oh and it's pay to win as ♥♥♥♥, so steer clear.
Please 3-Player Mode. Game is so Fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $3M | 12K | 90% | $9.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $116.1K | 596 | 43% | $9.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画质差,优化差,加速状态的动态模糊让人头晕,某些地形蓝色全屏幕看的眼瞎,搜打撤模式无聊,这游戏做成pve线性剧情我肯定也是刚发售就会买的,做成这样只能说白瞎了这个背景设定还有人物配音,只能说当初看到是pvp没买是正确的选择
Хорошо что я еще на предзаказе почувствовал что то неладное, и вернул деньги. 3-7 тысяч это не стоит. Забавно что разрабы это знают и выкинули скидку 95%
不好玩 濃濃的廉價拖台錢手遊味道 內購+製造升級吃現實時間的腦殘設計 你把付費遊戲當免費手遊來經營?
For a cheap game, it's pretty solid. Nothing amazing, but it's fun going around and gathering items to build up your base. The Magus that tags along with you is a neat touch as well. I wouldn't pay a lot for this game, but on sale it is decent. That said, this is my first looter shooter, so I don't have much to compare it to.
內容太空洞任務都 左收集右收集 左殺敵右殺敵 大多中高級物資都不稀缺 稀缺的反而是最低級的 (木板, 鐵, 廢料) 最低級的料稀缺變基礎建築升不上, 建築升不上中高級物資用不到變積存佔位 PvP的點不知在那 高級物資不缺 遇到人也難 還會想打架? 不如打個招呼 PvE的內容就純一個體驗 拿個故事錄像 不是用自家機體也沒獎勵 差不多廿個小時 兩地圖 就6種怪 加2隻異色 2種盜賊團機體 2D動畫風 3D就來個偏寫實風 時裝又偏普通 沒內容沒Waifu 還要是服務型遊戲怎撐下去? 硬體最低最高要求也要顯示卡vRam8GB以上 大多中階Gaming laptop跑不動/卡頓 得罪講句95%off時買都唔覺值w
최적화가 진짜 독보적으로 안좋음. 탈콥륜데 이정도로 안좋으면 판단이나 실력 별개로 죽어나갈 수 있음.
ゲームとしては好きな部類だけどもう少し遊びやすくしてほしいかな。ロストした後戻すのがきつい。依頼クリアしていて夜マップの解放から難しさアップと時間帯でマップ変更で賞金首に会うようになった。ここら辺はプレイスキルとゲームの理解度でかなり不利な気がする。夜のマップ触った感じ強い敵とすごく強い賞金首が出るようになって依頼進めるのむずいと思った。ここらへんで辞める人が出てきそうな気がする。対人ゲーだから仕方ないけど、賞金首と対峙して実力が全然違うなて思うぐらい相手が強い。とりあえずもう少し様子見して続けるか考えようと思う。夜のマップ解放までなら、プレイスキルがなくても行けると思う。
游戏太难玩了费世间,还有就是等雨消耗时间。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.