
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.3Kreviews | 40% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has great potential, but kinda frustrating mechanics, where you lost hard earned expensive parts(cradles,weapons) with other players or worse falling into a body water lol... Not worth it the full price due to lack of story, got it on sale..
297円のセールで購入した感想としては エイムアシスト強くて快適 ウィッシュリスト登録でアイテムも優先度わかりやすい なんだかんだ楽しい そんな感じですね。 サイクルザフロンティアより気軽に遊びやすい。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.3K | 90% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $3M | 11.3K | 92% | $7.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 5.7K | 85% | $27.99 | |
| $2.9M | 2.6K | 95% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $844.2K | 596 | 43% | $49.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
気にはなってましたが不評レビューにビビってスルーしていたところ300円セールということもあって意を決してセール終了間近に駆け込み購入。 軽く触れる程度なら全然面白いと思います。 今のところ本格的に対人してないからかもしれませんがソロで『気軽に』脱出シューターをするにはちょうどいいかもしれません。 『気軽に』なので300円であれば圧倒的にお勧めできます。 マッチングも1枚のMAPに自由に出入りするスタイルなのでマッチング待機時間がないのもグッドです。 2枚目のMAPまで適当に探索していますが今のところ同じ陣営のすべての人が友好的です。(所持品が平凡で裏切りPKのメリットが薄いだけかもしれませんが) 同陣営でPKの前科があるプレイヤーには注意プレイヤーのラベルがついていたり、PK陣営のプレイヤーがいると警告表示されたりとある程度は事前に回避は可能でしょうか...? 一度だけPK陣営のプレイヤーと交戦となりましたがその場にいた見知らぬ同陣営の人と臨時のチームを組んで撃退できたのは面白かったです。 相棒のAIもかわいいかったので衣装を着させてあげようと思いましたが良い衣装は基本有料通貨のみで大体がセット販売の約1500円でしたので購入は躊躇しています。無料通貨だとあんまりラインナップがよくない...。 個人的な問題かもしれませんが画面の色がちょっと私の眼にはきつく、眼精疲労します。 あと初めてゲームを起動したときにずんだもんボイスが流れてきて裏で動画が自動再生されてるのかって混乱しました。
Cash Grab, ♥♥♥♥ game.
多分今が買い時 カジュアルで遊びやすいし初心者狩りにも今のところ遭遇してない 発熱問題も設定を調整することで気にならなくなった 問題点はあるんだろうけど、100時間以上プレイしているレビューがいくつも付くゲームを300円で買えるのはコスパ良すぎる セールで人も増えてるようだし始めるなら今
游戏没有爽点,还不能组队,剧情关卡跟个**一样,没地图!指引煞笔一样! 机甲一炸回到解放前!一个半成品拿出来骗钱!! 当初哪来的勇气卖特么的300… 喜欢受虐的可以试试!但得做好心理准备!这跟别的搜打撤还不一样! 总之不推荐!!建模场景也是垃圾的一批… 总之各种劝退…9.9买的都亏!!
Kind of boring honestly. Not my kind of game, to begin with. I recommend not buying it OR for a big discount, like $1. It does not feel visually optimized and this genre is so over saturated. The item shop is whack. It has the elements of a decent game, but it really is boring at its core.
垃圾游戏,9毛钱都贵了
Synduality could be a great game – but it isn’t. I enjoyed the open beta and the balance was decent (though it could do with some work). After that, however, the focus shifted to PvP and the developers haven’t managed to get the balance right. Campers are ruining the fun. The graphics are completely out of proportion to the performance. The overall performance is rather poor. I bought the game months after its release. I really wonder why I did that. Poor performance, the balance is rubbish, it rains every few minutes, and the gameplay is all about grinding. At least the developers have spent a lot of time on the in-game shop. -.- Synduality has hardly any players, but it’s got paid DLC. Wow, the developers really ought to sort out the issues... What also bothers me: the developers are working on the current SAO game. As an SAO fan, I’m slowly starting to have my doubts as to whether that will be a good game. Synduality definitely won’t be a good game anymore...
Despite the overwhelmingly negative reviews, I gave this game a shot. I like the anime theme this game has and I love the way the mechs look and feel. Unfortunately, all of the negative reviews are correct. This game has too many issues with PvPvE and, even if you manage to only play it as PvE, the game is just a slog. I was hoping for fun mech combat but due to the extraction shooter aspect, combat typically ends in constant death due to being too weak in the beginning. I'm sure if you invest countless hours slowly grinding for better gear then combat would get fun. I understand that's just what extraction shooters are, but there is nothing enjoyable about Synduality's extraction gameplay loop. I do not believe this game is worth anybody's time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.