
Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 23 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


At the turn of the millennium, the world of Tahnra is headed for a reckoning. The long and bloody conflict of Veridian Succession left the Empire of Veridia scarred, its people subject to brutal hardships. Under the reign of Empress Florina, the vicious cycle seemed to be broken, until a rogue General abducted her from the capital, mustering his own armies and raising the flag of rebellion. You, a young academy graduate, will command an expedition against these forces… a conflict that will set off a chain of events and shake the very foundations of the world.
2D Turn-based Strategy RPG
Squad-based player army
Story-rich 30-40 hour Campaign with huge replay value
50+ Character classes for your troops
Massive depth of tactics you will learn through natural play
Limitless possibilities for how to build your characters and squads

The gameplay focuses on grand-scale operations, outwitting and out-planning the opponent, while individual battles are carried out automatically and are thrilling to watch unfold.
Maneuver squads of up to 9 soldiers across battlefields and seize the advantage by grabbing high ground, holding chokepoints, ambushing from the woods, and more
P ay attention to the weather, or fall prey to a sudden blizzard or heat wave
Liberate towns and capture resources to bolster your reputation and sustain your armies
Break the enemy's morale, while maintaining your own
Eliminate enemy squad leaders to shatter their chain of command

Tactics win engagements. Logistics win wars. Once the dust settles, it's time to collect the wounded, rally the troops, and prepare for another battle in the long march to peace on Tahnra.
Assemble squads from more than 50 unit classes, including heavy infantry, archers, shock cavalry, medics, arquebusiers, dragons, battle mages, and more
Outfit squads with equipment and artifacts obtained through looting and victory
Nurture your conscripts into elite warriors, or hire mercenaries to instantly boost your army's fighting prowess
Research upgrades through your faction’s tech tree across a multitude of classes to specialize or generalize your troops for the job


The graduates of the Imperial War Academy were sent to quickly contain a rebellion, but became embroiled in a vicious plot far beyond what they could imagine.
Meet friends, heroes, allies, and rivals from the many different factions across the world
Manage a dynamic relationship system, unlocking iconic conversations, unbreakable bonds, and powerful bonuses between your characters
Experience an epic tale brimming with malice, treachery, and ambitions, as the fragile peace of Tahnra unravels
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Symphony of War is a game which attempts to bring back that feeling of nostalgia while you played games such as Fire Emblem, Brigandine and Tactics Ogre while not overstaying it's welcome too much. The game itself is very easy on normal difficulty, and with the legends DLC which gives you new units such as the "Oracle" it might even feel unfair at times but only during the first half of the game. Story - The story of SoW is very simple, it's the trope of a "Hero of Light" or Chosen One who has to defeat an evil god who wants to destroy the world. This story setup isn't new but similar to someone's favorite Isekai anime you don't really care either. I was honestly satisfied with the story, although there isn't much depth to the worldbuilding there's just enough to expand upon it if there is ever a sequel to this game. If you are looking for an in-depth story which has deep reflections on war, politics or intrigue this is definitely not it. Gameplay - The gameplay is a mix of various strategy games from the last few decades, if you've played Fire Emblem (Which you could say is it's chief inspiration) then you will be pretty familiar with the game and it's mechanics. When fighting enemies you carry armies rather then individual heroes/characters and they are upgraded based on what materials you have access to and what level of class-mastery the unit has. The progression system for units it's a little vague, like needing something called a "Sunstone" in order to upgrade a priestess to a paladin or templar and these resources are pretty rare in game. This is balanced because if you lose a unit on the "Perma-death" setting, you are refunded the entire amount of that units resources. Near the end of the game the shop also sells an infinite supply of materials you can perpetually buy before the final confrontation in Chapter 30. Conclusion - I would highly recommend this game if you are looking for a nostalgic experience into SRPGs or enjoy old-school graphics with decent story and gameplay. The sound design is also very good and gives further feelings of nostalgia.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*, Russian*languages with full audio support
| $19.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Llevaba un tiempo que por responsabilidades no me había podido sentar a jugar y elegí este juego para volver a iniciar y me la pasé muy bien, su sistema de formaciones es interésante, algo limitado los menús y poco intuitivos pero me gustó bastante y seguramente compraré el DLC.
A delicious rendition of Fire Emblem's turn based combat and visual aspects but an entirely new concept as far as the team play dynamics. Even compared to Fire Emblem's Three Houses, the ability to fully customize your teams and nitpick them just so, including the unique feature of adding powerful traits to side characters is so dynamic and playful. I'm happily on my second playthrough and this game came out in 2019. Was I late to the party? Yes. Do I care? No.
战棋类游戏里还是有很高的可玩性的
还行
nice
奔着火纹代餐来的,可玩性跟培养功能我感觉都很不错,剧情也可以,美中不足的是前期想培养角色只能去找竞技场代币,完全不够用,到后面总得舍弃几个领导力低的队伍,换下来的兵强度不高只能在那放着。希望前期就能有一个可以一直做的支线来培养角色等级,另外有些地方的剧情有点过于突然了,显得有些突兀,并且还有几个部分没有汉化完整最重要的是他只要两块六啊,那还说啥了 好评给你了 [spoiler] 科技树没点工艺线不要用火器兵,太垃圾了[/spoiler]
Obviously, this game is like Fire Emblem or Advance Wars. It was really good. I've heard the story is bland, but honestly... it was pretty decent. I enjoyed the twists and turns. It doesn't take itself too seriously, and the battles have a good tension to them. Learn to change troops elements quick to make them able to change classes faster. Buy any weird troops you see. Give your troops traits. This game is way deeper than you think. Totally recommend!
剧情太老套,不太喜欢
除了剧情简陋一些,没有缺点,游戏系统玩法十分突出,喜欢战旗的玩家不能错过。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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