
Embark on a quest for identity through time, as you piece together the puzzle of two lives.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 1.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
После третьей части визуально игра, конечно радует. Но вот по содержанию уже как-то мало вяжется с Сибирью. Мне не нравится, какой стала Кейт - это как будто другой человек (и я не про внешность). Мне не нравится, что игра из приключенческого квеста превратилась в интерактивное кино с длиннющими непропускаемыми диалогами. Начало игры с намеком на повестку вообще выглядит чужеродным элементом. Короче, сюжет здесь мне нравится меньше, чем в третьей части, но там хотя бы головоломок было достаточно. Хотя, конечно, и в этой части есть положительные моменты, иначе бы я ее не рекомендовала. Локации красивые, в стиле Сибири. Очень понравилась погоня за Оскаром. Замечательная головоломка на площади со сменой персонажей. Эпизод от лица Оскара получился занятным. У меня сложилось такое ощущение, что Бенуа Сокаль для этой игры успел сделать не так много и игру доделывали другие люди, но, безусловно, его последнее творение получилось весьма достойным.
This the worst thing that could happen with once legend series. The story is a complete irrational mess, the gameplay is just crap, the music is fine, but nothing memorable, the visuals are good (except for the parts that look like unpolished AI work) but animations are just awful.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My mom and I loved this game all the way through! Wonderful graphics and engaging storyline
This was my first Syberia game and it hooked me. I really enjoyed the relaxing way this game guides you by the hand. I feel like there are not enough games that are both engaging and relaxing. Most point and click stress me out. Here everything was pretty straightforward, puzzles were quite easy with one exception in the second part of the game. Game has an interesting, emotional story, beautiful views and music. The characters are well made and their facial expression were particularly good at conveying emotions. It was easy to connect with the everyone and it felt convincing and realistic, Even though there were dark parts to the story, overall vibe felt hopeful and uplifting. Trigger warnings below: The theme is circling around alternative history but it's really seems to be about the Nazi violence / hate against Jewish people. It also includes war and people dying. I generally find explicit depictions of war upsetting but I was able to finish the game for it balances difficult parts with the nicer ones.
A nice step up after the vibe-coded troll that was Syberia 3. Some plotlines are just odd, like Kate's short-lived new relationship in the salt mines, but you get to spend most of the game watching Kate Walker in her skin-tight leather pants. Overall an enjoyable story with a somewhat ok payoff. Puzzles were fun, but for the most part the game is treated more like a visual novel as you go from place to place.
While its better than the third entry, it still falls WAY too short when compared to the first or second game. Kate Walker is ruined to the point where she is too unlikeable for me to root for her. Especially when she refused to return home to visit her mother's grave. Dana's story was superior in every way, and her story was the only thing that kept me going. 5/10
a masterpiece. brought back nostalgia from when i played syberia 1&2. this one is far better though: the setting, the storyline, the puzzles, the visuals. all in all, one of my fav game franchises.
As a fan of Syberia 1 and 2, It is pretty hard to write - but I didn't enjoy this game. Maybe I'm just old and bitter, but it didn't get the sense of adventure the previous games had. Syberia 3 had serious flaws, but at least it had structure and a goal. TWB, for me, is just a journey of an insane woman chasing ghosts for no reason. At the start, the character what is supposedly very dear to Kate urges her to investigate the random portrait of a woman who she says looks like Kate (it really doesn't). The problem is, we had exactly two interactions between them before [spoiler] she is killed [/spoiler]. So I, as a player have no emotional or logical investment in this task. Kate keeps grasping at straws to follow the trail of this "mystery" while the trail just ends multiple times, yet somehow it keeps going. Except at the very end, when she has a clear goal and objective, Kate says "I guess this Is it, I'm going home", before remembering to sequel bait. The parallel story of a woman during ww2 is also a mixed bag - some engaging, some real and sad, some purely fairy tail logic. The art and music are beautiful though. Just as expected.
❤️лучшая часть
"There will always be a train for you" ... Love this game. Despite janky UI and puzzles made unnecessarily difficult be having to hunt for interaction points ... Still, every playthrough is a pleasure thanks to gripping story and wonderful music.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $405.8K | 872 | 72% | $29.99 | |
| $620.5K | 2.1K | 74% | $19.99 | |
| $288.3K | 586 | 95% | $14.99 | |
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| $64.2K | 479 | 93% | $6.99 | |
| $12.3K | 154 | 64% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4.9K | 90% | $19.99 | |
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 9.6K | 89% | $24.99 | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $2.6M | 4K | 85% | $19.99 | |
| $2.6M | 63.6K | 93% | $1.99 |