
Introducing the 2nd installment for the 10th anniversary of SWORD ART ONLINE! A total of 21 characters from the series join the battle beyond memory—a challenge taken on solo or with friends. Go beyond memory... and Switch!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 65% | — | $3.5M |
| $84.99 | 4.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wasted Potential. Very boring.
This is a very nice game, no P2W (i mean, u must buy the game ofc) but the gameplay is free the fashion things are nice, Raids, mission COOP, the original voices, all is nice ♥ I feel that the game would have more players if the game were not so expensive, at least if they lowered it a little, it would have more players and would be a little more accepted by the general audience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai +1 more
| $59.99 |
| 348ratings |
| 80% |
| — |
| not modelled |
| $14.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
メインシナリオが凝ってる。 こういう劇場版ですと言っても良い出来栄えで尚且つTVシリーズで各シリーズでラスボスだったキャラが味方にいる上に自分で操作できる。 全員ラスボスでドリームチームを結成できるし自由。 本来は出会うことのないはずのキャラ同士が雑談してたり細かいところまで良く創ってる。 最大16人での協力プレイは4チームに別れて中ボスを撃破したりパズルを解いたりして突破してから合流することで自分が全く目立たないということはない。 それでいて初心者が何をすればいいのかウロウロしていたとしても16人もいるのでまず勝てる。 ラストアタックでボスを撃破すると全員にそのワンシーンが共有され初心者やアクションが苦手でもチャンスがある。 またMVP表彰が4名ありラストアタックを漁夫の利で奪われてしまってもダメージをたくさん与えた人として目立てるので理不尽ではない。 ここまで良い点を挙げたが戦闘システムが10年~15年くらい古い。 初心者でも楽しめる反面で飽きるのも早い。 フルプライスでなければお勧め。
A year and a half into the game’s lifespan and it’s already on its way out in favor of Xenoverse 3 Expected, but still annoying Sword Art Online Fractured Daydream is a very brave anime game. The most fun gameplay any SAO game has to offer. A cute, fun story mode that feels like a genuine celebration of the franchise to any fan out there, and challenging online content. The overall glaring issue with this game Is obviously content. It releases VERY slowly and we especially now are getting the bare minimum which again, is in favor of Xenoverse 3 but that doesn’t change the fact that this is an online game that needs more support than it’s receiving I would absolutely recommend anyone this game as really just a time killer. It’s fun, even more fun with friends Just, be aware of queue times. Not everything is active all at once. At the very least as of this review the game is healthy enough to get consistent games with the lowest lobby count being 6 people
compre el juego , aparte compre dinero para gastarlos en unos skin , las skin ya no estan disponibles para canjear
Dès le début du jeu, une déception qui a tout l'air d'un jeu mobile où tu incarnes ton personnage dans une room et où tu peux choisir entre des quêtes, des histoires ou des parties multijoueurs. Pas de openworld.. je suis vraiment pas dedans... il ne vaux clairement pas son prix..
Ich bin ehrlich ich mag Sao wirklich aber jedes mal Japanisch Missions Start mission ende und andere scheiße das geht auch in english deutsch muss ja nicht sein ok aber kein English tf
Overall a great game. Sure, the game has some flaws, but the development team does their best to fix these and appease the player-base. Of all the Sword Art Online games I see on Steam, this one is by far the easiest to play. The non-complicated game-play is definitely one of the games best features for me. That, and getting most of the same voice actors and actresses to reprise their roles for this game. Side note: If you want to understand everything in this game, I highly recommend watching Sword Art Online in its entirety, and watch Sword Art Online Alternative: Gun Gale Online.
巧克力掺大便和大便里塞巧克力
6/10 story 6/10 gameplay +0.5 (because I Love sao), which means 6.5 Overall, the story is fine, muliverse is the one keyword to describe it. I get used to the fact that now I have to grind everyday. For what ? Costumes, yes, for skins 💀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $18M | 77.5K | 65% | $12.49 | |
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $9.6M | 79.9K | 84% | $7.99 | |
| $12.6M | 12.5K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 14.8K | 98% | $5.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 |