
Introducing the 2nd installment for the 10th anniversary of SWORD ART ONLINE! A total of 21 characters from the series join the battle beyond memory—a challenge taken on solo or with friends. Go beyond memory... and Switch!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 65% | — | $3.5M |
| $84.99 | 4.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not bad. there's some growing pains when it comes to learning the ins and outs the systems present and how each character interacts with the systems present
Может и смог бы оценить эту игру, но мне не удалось так как это просто большая куча дерьма из не оптимизированно сетевого кода, который тебя постоянно дисконектит! с учетом дерьмовой системы штрафов за покинутые онлайн миссии которые тебе постоянно накидывают за то что тебя этот кал сам же и дисконектнул!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai +1 more
| $59.99 |
| 348ratings |
| 80% |
| — |
| not modelled |
| $14.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我想知道boss锁血是什么意思,死四五回一点血都不掉,血条一点都不动,是不想让人拿一件装备是吧
Sword art online fractured daydream had a big factor that interested me. It was to be online co op with a lot of characters for you to play. Unfortunately, there really isnt anything that new.. Like sure few things differ apart from the others, and also this game features the worlds of SAO and GGO merging together, and that is indeed nice to see. But it still doesnt justify the quallity of the game. The game is chaotic, for normal players it is almost unplayable, theres too many things happening on screen, the attacks and movements of characters are poorly done, it doesnt rlly seem like a fluid game. Sure it doesnt look bad, but the fights get repetetive, and its still nothing new. I really wish they would do GGO game, or SAO game that is acutally well done and done with effort. Make a massive RPG, or MMORPG that sao fans can be proud to play. If were only gonna continue to get this half done games, i just wont even try them anymore. If you want to play a good sao game play SAO Fatal Bullet, thats the only one which is actually ok.
6/10 story 6/10 gameplay +0.5 (because I Love sao), which means 6.5 Overall, the story is fine, muliverse is the one keyword to describe it. I get used to the fact that now I have to grind everyday. For what ? Costumes, yes, for skins 💀
For me, this is the best SAO game after Fatal Bullet that I also love to play. Also the best in graphic. I also recommend for sniper (i wish they will update with scope). Try to play this game.. Its really good tho
A year and a half into the game’s lifespan and it’s already on its way out in favor of Xenoverse 3 Expected, but still annoying Sword Art Online Fractured Daydream is a very brave anime game. The most fun gameplay any SAO game has to offer. A cute, fun story mode that feels like a genuine celebration of the franchise to any fan out there, and challenging online content. The overall glaring issue with this game Is obviously content. It releases VERY slowly and we especially now are getting the bare minimum which again, is in favor of Xenoverse 3 but that doesn’t change the fact that this is an online game that needs more support than it’s receiving I would absolutely recommend anyone this game as really just a time killer. It’s fun, even more fun with friends Just, be aware of queue times. Not everything is active all at once. At the very least as of this review the game is healthy enough to get consistent games with the lowest lobby count being 6 people
compre el juego , aparte compre dinero para gastarlos en unos skin , las skin ya no estan disponibles para canjear
Wasted Potential. Very boring.
垃圾 外代 你嘛失了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $18M | 77.5K | 65% | $12.49 | |
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $9.6M | 79.9K | 84% | $7.99 | |
| $12.6M | 12.5K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 14.8K | 98% | $5.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 |