
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.83/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have no ties to any of these anime’s. Never played any of the prior games (but I love giant mechs). Needless to say, this is a very good turn based strategy game with a TON of content. It reminds me of a mashup of Front Mission and Fire Emblem with a dash of Infinite Space’s “operaesque” narrative. Do yourself a favor, buy the ultimate edition for 35 bucks when on sale and enjoy turn based strategy bliss. It is not the most complex system but it is a great game to sit back and chill with. I cannot imagine if I was a fan of these anime’s how much I would adore this game. As is, I am very impressed and look forward to future entries.
if you love all Mecha like me and your good with playing a turned based games. you'll love this game as much as me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $2.4M | 6.8K | 85% | $24.99 | |
| $2.4M | 4.8K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $2.4M | 1.4K | 94% | $29.99 | |
| $270.1K | 886 | 89% | $14.99 | |
| $32.7K | 80 | 71% | $13.99 | |
| $0 | 96 | 88% | Free |
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以看到自己喜歡的機體打敗敵人 極致音效包有以往沒有的音樂 有些機體有真人聲優唱歌 機體看喜歡的買 特價入手推薦
Ernie is male! Faaaaaaa
bad game
機戰每代都必玩!!
chingon
really fun
面白かったです 難易度はかなり簡単で後半は一方的に無双出来るレベルでした 自分の環境の問題なのか後半インターミッションからミッションを選ぶと高確率でゲームが落ちるバグが発生するようになりました、SteamDeckだと問題が無かったのでそちらメインでプレイしました
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.