
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.83/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
V, X에 비해 아쉽습니다. 새로운건 많이 생겼고 플레이가 편해졌지만. 슈로대만의 맛이 줄어든 느낌입니다.
걍 할만함
Super Robot Wars 30 is the first time a licensed Super Robot Wars game has been available for purchase in the United States officially, ever. Which is almost a shame, because this is one of the more middling games. Super Robot Wars 30 is the 64th game in the very, [i] very [/i] long running Super Robot Wars series, celebrating it's 30th anniversary. Using a free select mission system similar to Super Robot Wars Compact and it's sequels, this mecha-themed Strategy RPG will take you through the stories of many popular giant robot anime. Other than the unusual story structure, the gameplay is more or less the same as any Super Robot Wars game after V. The story is a bit of a weak point. Having to account for players going through the missions in any given order, potentially even outright skipping some, leads to the non-key scenarios missing some of the interlock other, more convential Super Robot Wars games have. That said, fear not, it's still plenty compelling. The main shows this game uses for story missions are SSSS.Gridman, Brave Police J-Decker, Mobile Suit Gundam Narrative, Mobile Suit Victory Gundam, Mazinger Z: Infinity, Knight's & Magic, Magic Knight Rayearth, Code Geass: Lelouch of the Ressurection, Majestic Prince, and King of Kings: GaoGaiGar vs. Betterman. These run alongside this game's Original Generation characters, and minor story beats from the other shows in the base roster. Graphically, these games are very similar to the other games in the "International Era", V, X, and T. Though, I can't help but feel that the animations generally aren't up to the level of those games, and [i] definitely [/i] aren't up to the standards of something like 2nd OG or Moon Dwellers. Ultimately, do I recommend Super Robot Wars 30? Absolutely. Just the fact that a [i] license-based [/i] Super Robot Wars game is available to purchase on a NA storefront, no questions asked, is a dream come true for many long time SRW fans. Additionally, this game is a treat for long time fans, and a great place to start for new ones. While the DLC is nice, especially the Premium Sound Pack, it's not needed to enjoy the game. It can even end up feeling like bloat, since the DLCs add a lot of characters all together. My advice for those is to just grab the characters that interest you. At $60 you'll probably get your money's worth out of the base game, but my advice is to wait for a sale and pick up at least the Ultimate Edition.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 6.8K | 85% | $24.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 | |
| $2.4M | 1.4K | 94% | $29.99 | |
| $269.9K | 886 | 89% | $14.99 | |
| $27.4K | 67 | 67% | $13.99 | |
| $0 | 96 | 88% | Free |
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
スパロボ30周年記念作品として総合的に◎
VXT30 풀로구매했고(일부는스위치) Y도 예구완료 사랑한다 로봇들아
前情提要:在玩30之前的几个月连续打完了X、Y、D、A、R、J、W,除了X是二周目之外其他都是一周目 考虑到玩Y之前看到了很多踩Y捧30的言论,期望值拉得很高 实际玩到的时候,刚开始几个Special Scenario很惊艳,没有想到像是龙虎王大曾伽古铁巨人等机体在30都登场了,期望值甚至进一步拉高了 然后正式开始推本篇,一下跌落谷底 只能说机战Y是第一次做明白这种多路线模式的设计,30在这方面完全就是个半成品 Y的分支图能够清晰的看到剧情选择和什么时候能够进行什么主线支线,而30在这块有点纯摸奖的感觉,不依赖第三方网站的资料主线都打的满头雾水 MXP系统也是Y优于30,至少机战Y给人的感觉是不点MXP的时候也是跟其他机战相同的正常开局,而30的MXP系统我个人的感觉是你不把每个系统先点个几层,你的角色初始状态都是低于其他机战作品的,先要从负点到零,后面才是正体验 完全后悔买了数字终极版和扩展组合包,甚至我觉得我原价买的Y豪华都没这么怨种了 应该会坚持打完,但除非后期体验能够大幅度改观,否则应该不会改评了
gud gaem
這種遊戲也可以閃退真的很棒
30% chance for the enemy to hit you is absolute bull, they always hit you when its a boss........ just not fun if it was more fair on boss encounters id give it a 10/10 but nah wants you to buy the dlc so you can win those encounters and the dlc characters are trash starting so if you dont invest early then have to restart campaign. no thanks. poo poo poo poo poo poo poo poo poo pooooooop
새로운 시도를 많이 했는데 대부분 꽤 좋았음. 스토리는 그냥 평범했음. 스토리 진행이 미션형식으로 바뀌면서 참전작의 스토리를 개별적으로 진행하는데, 덕분에 원작의 스토리에 더 집중할 수 있었음, 그래서 오리지널 스토리의 비중은 많이 줄어든 듯. 참전작도 모르는게 많았는데 연출을 잘해서 재밌게함. 연출은 상당히 좋았음. 대부분이 연출이 좋았고 피닉스랑 월홍영수 제로빔 정도만 좀 별로였음. 연출 GOAT는 그리드맨, 가오가이가, 단 월홍영수 제로빔 팔딱팔딱 거리는 거 좀 어떻게 해줘 제발. 새롭게 바뀐 UI는 좀 불편했지만 신선해서 좋았음. 격추가능시 표시 좋았음. 반복미션이 생겨서 파밍이나 연출 구경하기에도 좋았음. 자동진행 기능도 회차랑 파밍할때는 편했음. 이벤트 넘기기를 하면 이상하게 오래 걸리는 버그가 있음.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.