
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.7Kreviews | 84% | — | $4.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun personality and play like you want only bad side is they reuse a lot of levels but the characters are awesome
8/10
прикольный гиблен вор
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #124 | not modelled |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
クリア時間60時間。ネットで20時間あればクリアできるって書いてありましたが、下手すぎる私には全然むりな話でした。 ただ濃密な60時間を過ごさせていただき、感謝しています。 このゲームは誰にも見つからずに進めたり、殺してごり押しで進めたりと色々と楽しみ方があり、とても楽しかったです。ただ難易度は高いので覚悟して挑むことだけ言っておきます。 ですので軽い気持ちのプレイヤーにはオススメできませんが、高い難易度のステルスゲームを望むプレイヤーにはあっていると思います。
pretty fun stealth game especially on the hardest difficulty. Sometimes it glitches out, and you might get stuck suspended in a falling animation or just stuck in a corner, but happens very rarely. Good game overall, I'm hoping the next installment is more polished.
[h2]생각보다 재미있었지만[/h2] [h2]초반의 첫인상과 중반의 인상이 완전히 다르다[/h2] [h2]내 취향은 아니었으나, 취향에 맞는 사람이면 환장할만한 게임[/h2] 이 게임은 적들을 도륙하거나 무쌍을 찍는 게임이 아니다. 어떻게 하면 가장 안전하게 벗어날지, 어떻게 하면 가장 안전하게 적들을 죽일지 고민하는 게임이다. 주인공에게 다양한 능력이 있지만, 모든 능력에 횟수 제한 또는 시간 제한이 존재한다. HP 또는 MP를 회복하는 방법도 상당히 제한적으로 등장한다. (비슷한 예로, 적들에게 한 번도 들키지 않거나, 적들을 모두 살리면 미션 클리어 보상을 더 많이 준다.) 초반에는 여타 잠입 게임들과 비슷하게 흘러간다. 적들의 이동 경로와 시야를 면밀하게 관찰해야 하며, 가끔은 장시간을 기다려야 하고, 적들을 개별적으로 해치우거나 피하면서 가면 된다. 관건은 중반부터 시작된다. 주인공의 능력을 카운터하는 새로운 적들이 나타나며, 적을 죽일 수 없거나 아예 들켜서도 안 되는 미션이 등장한다. 그만큼 플레이어에게 다양한 대처 능력을 요구하며, 플레이어에게 더 많은 시간을 요구한다. 어떤 구간에서는 수십번씩 세이브-로드를 반복해야 할지도 모른다. 만약 당신이 시간이 매우 많고, 인내력이 탈인간급이며, "잠입"만을 좋아한다면 취향에 딱 맞는 게임이다. 나는 시간도 적고 인내력이 적은 편이라 생각보다 취향은 아니었다.
Ни одна игровая механика полноценно не работает. Играть можно только методом проб и ошибок. Чаще ошибок.
)))
dobra skradanka z wieloma dragami do celu
10년전 겜이라 시스템적으로 많이 낡은부분이 있긴하지만 잠입 암살 재미 하나는 보장함
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.7M | 49.1K | 88% | $4.79 |
Related
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