
Set 10 years after the original, Stronghold 3: Gold follows the vengeful story of The Wolf in the third installment of the award-winning castle building series. The Wolf has cheated death become even more bitter and twisted. Build castles, rally your troops and save medieval England!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
compared to Stronghold Crusader, Stronghold 2 and Stronghold. this game leaves a bit to be desired. graphically the game is pretty. what put me off Stronghold 3 is the inability to build custom walls( like in Stronghold crusader), instead your stuck with 2 types of wall/wall thickness. Previous releases allowed you to make custom walls of whatever thickness you desired which in a way made the game fun, sometimes ridiculous but that was part of the fun
Graphisch ist dieser Teil derart abstoßend und selbst von seinen Vorgängern übertroffen, dass ich nach 2 Minuten schon wieder deinstalliere. Ich hatte gehofft, damit ein wenig Lust auf den 4. Teil zu erzeugen, aber das ging nach hinten los. Leider ist auch die Stronghold 4 Demo alles andere als packend. Da war so viel Potenzial...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 16K | 43% | $19.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $5.8M | 4.7K | 94% | $29.99 | |
| $5.8M | 7.8K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.2M | 18.1K | 72% | $39.99 | |
| $34.3M | 23K | 87% | $34.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.2M | 10.4K | 87% | $14.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain, Japanese, Polish*, Russian**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гуд, играем.
Не пройдёт теперь войско тёмное. Не проскочит зверь незамеченный, да что там зверь, МУХА НЕ ПРОЛЕТИТ! ВОКАК!
O pior jogo da franquia, não tem graça nenhuma !!!
I really like this game. I do not understand, why the most of reviews are negative. It is the same as Stronghold 2 but honestly better for me, bcs i love the atmosphere. Super game
hoffentlich wird das 4er besser
Yes guttttt
great game since they did improvements
pessima interfaccia che rende tutto complicato, non consigliato
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.