
Set 10 years after the original, Stronghold 3: Gold follows the vengeful story of The Wolf in the third installment of the award-winning castle building series. The Wolf has cheated death become even more bitter and twisted. Build castles, rally your troops and save medieval England!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyun mükemmeldi tavsiye ederim
визуально лучше чем вторая часть - убрали уродские катсцены с топорными анимациями. а в остальном играется как обычный стронгхолд
MÜLL MÜLL MÜLL
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 16K | 43% | $19.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $5.8M | 4.7K | 94% | $29.99 | |
| $5.8M | 7.8K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.2M | 18.1K | 72% | $39.99 | |
| $34.3M | 23K | 87% | $34.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.2M | 10.4K | 87% | $14.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain, Japanese, Polish*, Russian**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
Ich frage mich was die sich dabei gedacht haben sowas zu entwickeln und zu verkaufen
Shameful display!
*Sigh* They really tried hard to make it NOT fun....
Le jeu est ultra lent, l'ergonomie est aux fraises, l'optimisation graphique est eclatée, les gros models 3D sont moches, même avec les PC d'aujourd'hui. La direction artistique du jeu est degueu. Le stronghold 1 est plus rapide, plus beau, c'est le même gameplay mais en plus lord dans le 3, aucune nouveauté, beaucoup de musiques issues du 1 et 2, a part quelques tracks. C'est fou de se dire qu'il n'y a pas de neuf, ils ont essayé de refaire le 1, et ils n'ont même pas réussi
Stronghold 3 ist eine absolute Enttäuschung. Das Spiel wirkt unfertig und voller Bugs. Einheiten bleiben hängen, die KI funktioniert oft nicht richtig und Schlachten fühlen sich einfach kaputt an. Und dann diese angeblichen „großen Schlachten“ mit vielleicht 150 Einheiten. Das soll episch sein? In der Praxis ist es eher frustrierend, weil sowieso ständig irgendetwas buggt oder nicht richtig funktioniert. Man merkt dem Spiel einfach an, dass hier kaum Liebe drinsteckt. Statt eines würdigen Nachfolgers fühlt es sich eher wie ein schneller Cash-Grab an. Sehr schade für eine Reihe, die früher so viel besser war.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.