
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find their way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.29/day in the week to Aug 22 → 59.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 178.4Kreviews | 97% | — | $68.9M |
| $29.99 | 76.7Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stray é uma experiência única e envolvente. O jogo nos coloca na pele de um gatinho laranjinha fofo em um mundo futurista povoado apenas por robôs, o que nos faz refletir profundamente sobre o futuro da humanidade e o avanço tecnológico. A campanha é curta, durando entre cinco e seis horas, mas o investimento compensa cada minuto pela qualidade da narrativa e da ambientação. Embora não entre na minha lista de favoritos, a trilha sonora complementa perfeitamente a jornada e merece destaque. É altamente recomendado para quem busca uma história marcante e uma perspectiva diferente.
超级震撼的体验,猫猫带着小机器人的冒险,很宏大的世界观啊啊啊啊啊啊啊啊啊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #59, worst RU #98 · 10 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
| $29.99 |
| 9.7Kratings |
| 96% |
| Top 100 |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2. oyunu çıkartın artık
котость
Good game but i wish you could set your own checkpoints, its kind of annoying
This game is a quick play-through or slow play-through depending on how you play. free play allows you to explore the environment without time constraints. save feature is automatic instead of manual so you have to get to a check point first but overall a nice beautifully made game. I loved the music and story.
It's a cute enough game. Speaking amongst gamers, it's not really deep or challenging gameplay wise, and I feel like a lot more could have been done with playing as a cat... but hey, somebody gave us a decent game where you get to be a cat, and that's pretty f'n cool and all. But honestly, f these 3rd/4th wave feminist writers who just can't help themselves from shoehorning their divisive ideology into every piece of art they get their hands on. Without spoiling anything: The robots in the game are gendered. There are male and female bots. In your quest to reunite kitty with its frens, you meet a few of these bots and learn their story. And of course a pattern emerges: Every single male bot you meet is someone who is broken, who has failed, who wallows in self-pity, who lives controlled by their fears, who has given up. And then you meet the girl boss bot who has sh!t handled, takes no prisoners, and is pragmatic go, go, go, essentially only held back by all the weakling male bots. It's a big fat recommendation to not give these studios any of your money as long as they keep peddling this corrosive poison :)
10/10 game dont care what people say. Amazing graphics for how smooth it runs, minimal bugs, and an amazing ending to top it all off.
Stray is definitely one of my favourite games I played. The story is quite simpler, you play as a cat that fell down into a long forgotten city. As you are trying to find your way out, you're slowly uncovering the secrets of what happened to this world. The game is not difficult at all, there are a lot of small puzzles but most are not hard to figure out. Despite it being quite a short game, which was a little disappointing for me, the atmosphere and the world of the game was just so amazing and I enjoyed exploring every hidden corner of it. Stray will definitely be special to me for a long time and will probably replay it someday again.
I took way too long to try this game out, and when I saw the sale I decided that it was the time to give the title a honest shot; and what can I say, it surprised me to say the least, I was sincerely expecting that the game would hover around small cat gimmicks, and rely on that- But I could not have been more wrong, ofc there's cat stuff, it's part of the premise of the game, but it is also much more then that content wise. The walled city is packed with "life", and I think they did a amazing job with the environmental story telling, while still meticulously matching it to the main game's narrative, since it hints at social disparity and predatory capitalism, highlighting the wealth of the few in detriment of the misfortune of many, just as it's evidenced through the concentration of wealth and economic imbalances very much present irl. Went in expecting just a silly cat game, and got a anti-capitalist cat 10/10. ps. relatively easy to 100%
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8M | 62.6K | 83% | $59.99 | |
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| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.1K | 98% | $19.99 |
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