
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
食之無味,給個中評,但是我花了錢但沒玩完,所以給負評
This game was actually pretty fun until you start the DLC, where you're forced to interact with Team NINJA's abysmal ♥♥♥♥♥♥♥ gear system. If you actually put in the hours it takes to make a good build then good job, you now one-shot the boss and don't get to interact with it at all. Everything Team NINJA makes sucks ass. 7/10 before DLC 3/10 after DLC
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.5M | 3.3K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Attention spoiler Le jeu était pas mal jusqu'à ce que l'histoire nous emmène dans un vaisseau spatial ... là j'ai perdu goût au jeu... c'est devenu très ennuyeux et difficile pour rien.
最终幻想起源,简称FFO,作为系列35周年纪念作,由光荣旗下的忍者组代工完成。直观的说这是体验最与众不同的最终幻想,抛弃了se过去主打的角色冒险,电影化叙事和情感体验,转而以忍者组擅长的动作系统为游戏的核心。 动作系统上,来自最终幻想系列经典的10种基础武器,28种不同职业和技能树,可同时装备主副两种武器、两种职业,每种武器多达20种不同的武技,不同职业累计下来的百余技能,再加上仁王玩家熟悉的切换取消,紫电烈风,两种弹反,装备词条组合,肉眼可见的构成了深不见底的动作系统上限。庞大的养成深度使每次坐火都能学到新的技能,不断激发玩家研究连招和build的动力。取消精力条的设计和主角极高的性能则让FFO的战斗下限也达到了很高的水平,比起类魂更像纯粹的动作爽游,BOSS战像是酣畅淋漓的高手过招。哪怕我一周目action难度下几乎只玩太刀+简易长矛,感觉只发挥了这两种武器的50%性能,也足以在战斗中得到全程几乎不怎么重复的体验。二周目还有新的职业,队友,技能树,新的武器词条搭配,新的主线和肉鸽模式,3个带剧情的DLC,可以保证游戏内容足够庞大。 而动作以外的部分几乎都是这作的缺陷了,忍者组一贯的大红大黑,又脏又乱的审美,让这作的画面观感实在难以恭维,我觉得一遍打完下来忍者组得倒贴我去眼科医院洗眼睛的钱。地图设计上很有魂味。虽然死亡惩罚、坐火刷新、不断发现捷径让一个篝火串通一整片区域这些设计很像类魂作品,但是最起码有难度选择,感觉除了二周目解锁的混沌难度,前面的难度都算得上爽游。 剧情上感觉忍者组是把se提供的好剧本演绎的稀烂,前期谜语人叙事有点破坏初体验观感,几乎纯靠战斗驱动,70%的信息量放在最后两章。故事的演出水准也难以配得上最终幻想这个招牌。不过玩到最后游戏的故事本身确实不错,把两部作品包括最终幻想初代的所有时间线前因后果都串起来了,让前期每一句不明所以的伏笔到最后都解释清楚了。最后结局无缝接上初代开头了,也对应了这作的标题起源。 作为系列纪念作,FFO本身的剧情和最终幻想初代的内容强相关联,且主线中的每一道关卡场景都对应最终幻想1-15代的标志性场景或名场面。在FFO里你可以在诺克提斯的坟头跳舞,把克劳德炸过的魔晄炉再炸一遍,在提达和尤娜初吻的地方战至大道磨灭。每一作中熟悉的场景都串联起了过去感动的回忆,让FF系列凯子不禁有点睹物思人了。 总结,打的好爽,剧情上压抑了二十几个小时在最后爆发的好爽。适合吃惯了忍者组的动作系统,可以忍受忍者组的神秘审美的玩家入手,最终幻想系列凯子必入。
This game is quite chaotic...
抛开傻逼画面美术、省钱演出和无聊地图设计不谈,其他确实几乎全是优点了。 arpg部分是真的无敌,武器+职业+装备的联动构筑非常强,对比其他忍家游戏,这个属于是把搓招的复杂深度给去了,扩展宽度,推动玩家去多尝试其他流派,保持新鲜度又不用担心浪费资源,角色本身的强度提升和技能挖掘是肉眼可见的,玩起来真算忍组游戏第二了。剧情这一块意外地很不错,好猜但结尾前的展开还是给人不少震撼,一个不错的世界观铺开也会承接上最终幻想1的剧情,本人刚刚也打完狂战传说,这俩剧情属于是异曲同工但都写得很不错。 可惜明显的经费短缺是能看出来打工仔忍组的呕心沥血的,SE做游戏这一块是真抽卡似的,本作即使没在商业和评分上赌赢,却也成为很多忍组粉丝的意难平了。
good game play with freiands
这代是真的瞎眼推图各种看不见怪。
It's really one of the best games I've ever played especially in the action adventure genre and I've played a lot including Dark souls 1,2,3 and Bloodborne, Nioh 1,2, Stellar Blade, NInja Gaiden Sigma 1,2 and 4 and more. I can confidently say that combat of Stranger of Paradise Final Fantasy Origin lives up to the quality of highly acclaimed combat heavy action games I named previously. And as for the story, as someone who never played the first final fantasy game (or any other FF for that matter) but know the basic premise of the story, I have two opinions. 1. As a standalone game I really liked the dark, gritty, edgy and just too pessimistic story and environment of the game. I also especially like that despite being so dark they have not put some of the dark, unpleasant things of real world into it, keeping a certain type of innocence that's usually attached with final fantasy games or the high fantasy genre in particular. I really loved the characters of the game especially the main character Jack. We don't really get such no BS heroes often so it's really refreshing to see a main hero of his attitude. 2. As a prequal of FF1 which was basically a high fantasy simple light vs dark, good vs bad, a LOTR like optimistic setting was turned into a Berserk and Elric of Melnibone like dark and pessimistic fantasy. I don't like that. I just simply don't like settings with clear morality turning their morals gray. If the devs want to make something like this again and I really believe they should, they should try to keep the tone of the story consistent. If the original game has an optimistic black and white morality, at least it's prequal should too, if not the sequals. Final verdict is that this game is a must play for all lovers of combat heavy action adventure games and I rate it 9/10.
its good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.