
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1591 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like this game, but the developer is putting the cart before the horse here. The main menu has a request feature option, but the existing mechanics need a lot of work. Slippery movement, unresponsive controls, and the fact that it is possible to softlock the tutorial spoils the potential this concept has. I would not touch any of the DLC and I think this game needs more time to bake. This is like the curse of so many EA developers (this game isn't even early access), always moving on to new content without finishing the job on what is already there. Have some confidence in your idea as is, do numerous passes ad nauseum until the game as is meets the vision you have for its quality, and then entertain new features. Had to refund after trying to enjoy the game only to be blocked by lacking fundamentals. I was excited when I saw the trailer, but sadly let down by the experience.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 43.3K | 90% | $69.99 | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $48.5M | 58.6K | 87% | $29.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.8M | 50.1K | 95% | $29.99 | |
| $48.4M | 58.8K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.3K | 27 | 56% | $24.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $1.7M | 1.6K | 87% | $19.99 | |
| $230.7K | 408 | 71% | $14.99 | |
| $29.5K | 51 | 88% | $14.99 | |
| $13K | 42 | 67% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
c'est bien mais une grosse chiasse en même temps, cette merde arrête pas de crash a chaque ptn de sauvegarde ou inopinément, pas fluide selon les créations du Workshop, j'espère que les devs vont bouger leur ptn de gros culs pour optimisé ce jeu sinon il peuvent aller ce téter les yeux avec leur nouveau jeu
good game
the amount of exaust that a chicken nugget produces is 0
don't but this game it's too goodm got this much hours is 2 weeks
tried to make a 2 man submersible. it worked but only till a certain depth my friend was in the depresurization chamber that filled with water after a leak he drowned i could only hear his body bumping up against the bulk head, and the creaking of the hull as i sunk deeper.
het is leuk
like you can do WHATEVER you want, fires, crashes, tornados and much more!
I bought this game and once I launched it I played it for 7 hours straight, with no breaks, that was only one game session, this game is amazing, would absolutely recommend
kaooom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.