
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Aug 14 → 31.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.

Rogue Traders never travel alone. Gather your retinue of righteous heroes, twisted psykers, and perfidious xenos. All of them are ready to follow you into the darkness between the stars. They will offer you counsel, aid you in battle, and allow you to amass ever more power. In return, you can guide them through their own personal journeys, changing their destinies forever.

During quests show your subjects mercy or disdain, stay faithful to the God-Emperor, or consort with enemies of Mankind - your every decision and every act, even in character creation, is changing the in-game open world and those who inhabit it.

Slaughter the enemies of Mankind in a fully-fledged isometric turn-based tactical combat. Take advantage of cover, the environment, and careful positioning to overpower your enemies. When that is not enough - use your companion`s powerful abilities to turn the tide of battle and achieve victory even in the direst of situations. Our video game adaption of the classic Rogue Trader ruleset allows an enormous number of possibilities for you to explore.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 48.1Kreviews | 88% | — | $48.5M |
| $49.99 | 3.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Once upon a time Owlcat tried to make an extra buck from their fanbase by putting spyware in WotR so they could sell their marketing data to make more money and people rioted against it and they ran it back. Failing to learn that lesson Owlcat has now created a launcher whose job is to rake your computer for market data so they can sell it to make a buck. For those saying its ok you can turn it off in the settings, well you cannot run the game.exe without the launcher, if you turn off the launcher it runs in secret in the background and killing the task kills the whole game from running so this launcher is in effect digital aids. I am done with Owlcat because fool me once shame on you fool me twice shame on me.
NOTE: They rolled back the launcher. I will change this to a positive review IF AND ONLY IF Dark Heresy doesn't have one. This was an excellent game until this morning when they introduced a launcher. Then they 'creatively interpreted the truth' and said it was 'optional' - while it still runs in the background. Do not buy the game. Do not buy Dark Heresy. Do not pay a dime to them until they stop being disingenuous about what they're doing on your computer.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #47, worst RU #100 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Turkish*languages with full audio support
| $49.99 |
| 2.7Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Лучшая игра по Вахе на данный момент А заодно, пожалуй, лучшая точка входа для новичка во Вселенную, которая покажет её со всех сторон и во всей гримдарковой красе 40-ого тысячелетия. Игра - одна из лучших CRPG всех времён, так и ещё в идеально подходящем для жанра сеттинге сороковника, где всё изначально исключительно в оттенках космического серого, и очень часто благие намерения ведут к куда более худшим последствиям, чем сухой прагматизм [spoiler](Магнус, здарова)[/spoiler]. И Rogue Trader лучшим образом показывает всю разнообразность этой Вселенной: от Вольных торговцев, огромных флотилий и Ангелов Императора до Инквизиции, Ассасинорума, Администратума и простого люда. Для людей незнакомых с Вархаммером есть удобные интерссылки, которые буквально ведут к словарю, где всё в целом ясно описано. Берите игру сразу со всеми возможными DLC (даже самый слабый Lex Imperialis по сравнению с двумя другими всё ещё хорошее дополнение к приключению по сектору Коронус), потому что окунувшись в злоключения новоиспечённого эттфатера, вы не заметите как пролетят десятки часов, а вместе с ними вы облетите десятки звёздных систем. Ну а спутники это просто моё почтение, расставаться с ними не хотелось вообще. 10 Монкаев из 10
It's just a perfect CRPG in space. This is what KotOR sequels should have been. Owlcat, please get a Star Wars license and make a game set in the Expanded Universe, away from disney sequel and high republic nonsense!
[h1][b]三年之期已到![/b][/h1] 标题一语双关:一方面,在决定将近三年后的当下开坑行商浪人真是个无比正确的决定,一周目通关流程里我没有遇到过坏档、卡关之类的恶性BUG,游玩过程无比顺畅;另一方面,由于行商浪人(后续简称为RT)的背景特殊性,这还是我第一次以如此龙傲天式的开局体验CRPG游戏,猫头鹰自家隔壁的正义之怒我还要选择一个道途慢慢攀升呢。 [quote=忠心耿耿的阿贝拉德总领发表重要讲话]舰长大人,您为什么就不能像其他行商浪人一样胡作非为呢?您可以把一整片甲板用来饲养格洛克斯兽,可以让您的船员来当弑君棋的棋子。如果您乐意的话,您甚至可以把您的脸刻在一整颗小行星上![/quote] 我先不谈RT剧本本身的质量如何,一周目贯彻教条线的我将剧情体验分为四个阶段——迷茫→震惊→释然→代入,剧情整体上给我的感受持续走高,到了后日谈猫头鹰甚至还能给我带来一些“惊吓”。 最开始看剧情的时候我感到无比的迷茫:一是战锤40K的世界观确实非常庞杂宏大,什么行商浪人、审判庭、星语唱诗班、战斗修女、机械神甫、机魂、机仆等等,一上来就是各种专属名词轰炸,作为一个完全没接触过战锤40K的我来说直接给我来了个下马威,把我看得一愣一愣的;二是外国人的名字、地名实在是太难记了,主角团倒还好,船上的小领导们我已经放弃记他们的名字转而记他们的职位,在我以为不会有更多意外的时候没想到农业星球的总督更是重量级,自我介绍全名维斯坦萨·加努斯·维亚特·阿布·阿拉姆·阿夫·科罗努斯,OMG你吓到我了。 因此,剧情刚开始的时候我时常处于“我有在看字,但是看着看着猛然发觉我并没有在理解”的这么一个过程,文字我要多看几遍才能记住发生了什么事情,更别提去领略RT的文字魅力了。 在稍微习惯了RT的设定后,剧情紧接着给我带来了前所未有的挣扎阶段:同样是由于战锤40K的世界观设定,让我体验到了前所未有的、风格足够强烈的写作风格——狂热、血腥、疯癫、狠戾、宗教、霸权...可谓人才济济神人辈出,拯救苍天百姓普渡众生?在RT里有更为宏大的目标,人命在世界观里是最不值钱的东西,死了直接替换掉就好了,我无需拘泥于人命这种小节。 具体到选项的时候我会更倾向于自由线,因为比较符合我以往CRPG作品里的游玩经验,以至于在最初决定贯彻教条线的时候,我时常会把选项拿起来看了又看——我?我来做吗?会不会太狠了?我这样选择真的不会有报应吗?这是草菅人命啊!他/她/它原来是坏人吗?我真的可以这样做吗?我时常因为自己不够狠人和这个世界格格不入。 但随着故事的展开,群众里时不时会冒出坏人,还是蔫坏的那种!这里有异形,那里有异端分子,这里喊“大事不好啦”,那里又有紧急情况要我去处理,于是我逐渐理解了一切! 这个世界即将崩塌但始终没有崩塌,窟窿补不完,再怎么亲历亲为窟窿也根本补不完,猫头鹰在RT里太擅长写一开始人畜无害但是背地里捅刀子的小人形象了,甭管是被利用还是蓄谋已久,一个个的都想着把我扳倒,有的甚至还以帝皇的名义做着见不得人的勾当,在游戏的第三章更是让我体验到了前所未有的绝望。 这让我突然之间看清了很多人,也让我真正感受到了战锤40K的世界是有多么的凶险;这个世界在逐渐分崩离析,我不狠点、不来点铁腕统治就是在滋生帝国的蛀虫和腐败!不变得杀伐果断又能如何抵御到处都是的人类之敌呢?宁可错杀一千,也绝对不会放过一个!我绝对不能倒下! 极致的代入感,RT剧情给我的体验持续高涨,我不再听信任何敌人的谗言,不再觉得这些敌人还有改过自新的可能性。一些剧情的后续发展也证明了我的选择没有做错——是帝国法典DLC正义大厅最后的审判,所有贵族都选择对我一人效忠;是仿生区的基因士和医生在我调解下的和平相处并对我颂歌;是舰船上数万的船员们对我铁腕但又比较民主统治下的拥护,让我觉得我做的一切都是如此值得。 [hr][/hr] RT的剧情体验好归好,但是!是的,但是来了,回过头来梳理游戏整个剧情来看的话,剧本有的地方让我觉得有些泄气。 最开始的反派“终末黎明”邪教确实吊足了我胃口,让我以为游戏的故事有大而统一的BOSS等着我一步步揭开,但实际上RT的剧情走向不是常规的危机爆发→阴谋初现→揭开阴谋→真相大白→最终决战的这么一个流程,RT关于反派一方的描写是很松散的。 一开始铺垫的终末黎明以为是游戏中的最大反派,结果后续的剧情描写寥寥无几;到了第三章我又以为黑豆芽计划着对人类进行全面复仇,结果也只是剧情路上的小插曲;到了第四章终末黎明邪教带着破晓锋刃和怀言者杀了回来,我寻思剧情终于要迎来收束然后迎来全面高潮了吗?结果到了最后一章,猫头鹰告诉我全错,最终BOSS其实是星神碎片来哒! 危机这里写一点,那里写一点,导致了RT关于反派的描写不够浓烈,到了最后少了那种最终决战的紧迫感、史诗感。 此外,RT同伴的剧情,相比于正义之怒实在是太少了——诚然正义之怒那种人人都有细致描写的剧情在整个类型里算少数,但RT过于简单的同伴任务链和对主线剧情没有任何影响力的、极少的插话,多少让RT的同伴缺少描写和塑造。在所有同伴中,只有绮贝拉的塑造能让我称得上满意(怎么说也是一整个DLC的角色,pay to win了属于是),不过在我看来,还是略逊于正义之怒的山茶花和后继者之手——前者让我直呼撒旦退居第二,后者嬷起来不要太美味。在后日谈部分,有关同伴后续的结局,我并没有把握自己到底哪方面的选择影响到了他们的选择,这着实让我感到有些无奈。 因此在我看来,RT的剧情魅力更多是来自扮演行商浪人这个角色本身出发,猫头鹰试图写一个牛鬼蛇神遍地走的世界,玩家也确实跟着星图去了一个个星系体验各种单元剧故事,靠着量大管饱把剧情体验堆了起来。 [hr][/hr] 至于游戏的玩法方面,老实说我并没有多少建树,毕竟我都是抄网上的作业来的~所以我对角色构筑方面的多样性没有发言权。 不过论起游戏战场的策略性,RT引入了可破坏掩体、视野、双AP点的战棋机制,但游戏并没有围绕这些机制做太多文章,同时祖传的堆怪问题导致这些机制前期没啥用——指前期敌人更高的数值让掩体的遮蔽效果聊胜于无;中后期用不着——逐渐成型的构筑直接抢绝对的先攻权,甚至能做到且必须做到尽可能的OTK,因为如果不这样做,四面八方的敌人绝大多数时候拥有更高的先攻权,会瞬间造成队友的减员。 RT的空战系统承接了正义之怒的圣教军模式,只能说有进步但不多,后期甚至比正义之怒成型的法师梯队爽感要大打折扣——到底是哪个天才想出来的太空死灵有两条命机制?把战场时长拉得巨长无比。 而RT的解谜内容无论是从数量还是难度都收敛了不少,我竟然能看懂谜面了你们敢信?无限藏馆DLC的解谜更是简单的连线,猫头鹰你变了。 还有要提的一点,RT的过检定细分要求实在是太多了,而且有些地方的检定减值过于夸张,检定失败实在是家常便饭,为了避免检定失败导致某些环节失败,大家务必记得勤存档。 [hr][/hr] 总结,现阶段的RT体验起来已经好上不少,作为一个CRPG爱好者,RT足够扎实的内容让我窥见了些许战锤40K这个IP的魅力,让我有动力去开二周目甚至是三周目,这足以说明我对这游戏的喜爱。明年新作黑暗异端也要出了,我是肯定会尝上那么一口的——但绝对不会是首发(笑)。
Owlcat would rather spend resources on creating a launcher that nobody wants than on adding features such as dlss or updated fsr. Fix bugs or add steam workshop support? No, here is a useless and annoying launcher instead. Apparently gamers love launchers so much...
Let me preface it with this: game itself is ♥♥♥♥♥♥♥ great - if you give it like 4 years until all DLC's come out and a year or two to let them fix all the bugs before you dig in. But oh boy they're just a soulless corporate machine that wants nothing more than to make a quick buck off of you. Forcing launchers and saying that it's for our own good and will be so so helpful for both players and developers is such an obvious corpo speach it makes me sick. Better just "find" *wink* *wink* it somewhere for free or wait for 90% discount, because they don't deserve your money if they treat you like a money bag.
Owlcat knock it out of the park again, but also whack themselves in the face with the bat. It's kind of admirable to be so consistent in both ambition and mistakes. As with Pathfinder, the setting is nailed. All the weird and bizarre quirks of 40k are explored in fine detail, with a great balance between grim dark grandness, over the top personalities, but also a human grounding. Most media is hyper focused on Space Marines yelling battle cries at each other, but Rogue Trader manages to look past that and create probably the best setting in a 40k video game. The combat and character building will be hit or miss depending on whether you enjoy the mechanical heft of the systems involved. The level up system is still easily overwhelming, but there is satisfaction to be gained from figuring out how all the various and near endless mechanics interact with each other when the action does happen. Having Argenta fire a heavy bolter into a crowd of enemies and see the crits and bodyparts fly never gets old. There's a lot to this game. So if you do play expect to have to look things up online, and honestly first time round if you're paralyzed by the levelling choices - just look up a guide and follow along. While the game's difficulty is much less severe than Pathfinder, it's still worth trying to figure out what works. If you can get your teeth sunk into it, it's an incredible game. If you can't, you'll wonder what all the fuss was about.
The best entry point into the 40k universe and a fantastic crpg as a whole. 10/10
Ага, на нас ПК игроках бета-тест? или владельцы кастрированной сосноле для соевых чем то лучше остальных раз за баги выдали им все длц нахаляву? ну ловите тогда минус раз вы могли позволить себе раздавать длц бесплатно не только лишь всем.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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