
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
müq
Ne ce lance plus
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ദ്ദി but the final updates were rushed and is dependent on the community updates
Задолбали вражеские нападения. На среднем уровне сложности за 2 минуты бывает 2-4 налета с разных сторон, и это на начале игры. Стражники на 1 ХП буквально держатся.
老游戏了,非常好玩,BUG奇多
Игра часто вылетает
好玩
Even with bugs, it's worth'it
While the game itself is no longer worked by the devs, it's still a good city building management game if you enjoy city building. Also, if you ever get this game, get the ACE mod (this game has a steam workshop), it adds lots of contents and features for the game to be enjoyed for a long time. Also, if you got friends who has stonehearth, building kingdoms and empires are cool.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $2.1M | 2.1K | 80% | $24.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $1.1M | 3.9K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.7M | 12.2K | 92% | $34.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.7M | 10.6K | 95% | $19.99 | |
| $7.8M | 20.7K | 91% | $14.99 | |
| $7.7M | 20.9K | 95% | $14.99 |