
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below, repair your ship and set off to explore the universe...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 1.29/day in the week after.
About

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.
Discover ancient temples and modern metropolises, trees with eyes, and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, underwater arcade, or even a space station.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new items, races, planet types, dungeons, and quests - the possibilities are limitless.

Choose from one of 7 playable races and customize your character
Save the universe in an epic story campaign featuring colorful characters, bosses, dungeons, and quests!
You're the captain of your very own starship! Decorate it, expand it, and use it to explore a procedurally generated universe
Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
Craft thousands of objects - building materials, armor, weapons, furniture and more
Capture unique monsters to fight alongside you
All content is available in online drop-in/drop-out co-op
Built from the ground up to be easily moddable. You have the tools to make the universe however you'd like it

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starbound игра, которая могла стать достойным конкурентом Terraria и другим подобным проектам. Жаль, что она фактически умерла из-за халатности студии и разработчиков. Много плохого сказать не могу, потому что это одна из моих любимых игр в этом жанре, но всё же есть моменты, которые стоит отметить. Сюжет в игре довольно топорный и, на мой взгляд, коротковатый. Разработчики спокойно могли бы взять идеи у мододелов и сильнее наполнить мир, потому что потенциал у игры был огромный. При этом особо критиковать её тоже не хочется. Даже без модов Starbound достаточно наполнена: побочные квесты, небольшие истории, бесконечная генерация миров и своя уникальная атмосфера. Жаль только, что разнообразных мобов не так много. Как проект для своего времени очень мощно. Тем более в игре есть поддержка модов, так что, если она покажется сыроватой, всегда можно накатить модификации. Игра уже мертва, поэтому моды вряд ли внезапно слетят из-за обновлений. Для компании друзей самое то, особенно на 2–4 человека, а можно и больше. Игра уникальна в своём стиле, советую попробовать, но слишком многого от неё лучше не ожидать.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5975.67/day in the week to Jul 17 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 753ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Developers abandoned this game for years and then, as if nothing had happened, droped a vinyl release for 10th anniversary. They take us for dumb fools or what..
Great game, but the company decided that one of it's potential best sellers was abandonware material instead. Then they go and release a vinyl for their "10th anniversary" even though they've done *nothing* for this game in years. If they decided to update this game with some major updates I'll change my review to a thumbs up, but I know that won't happen. This game was such a huge part of growing up, and it's sad that the company abandoned this title and then desperately clawing for more money from us by trying to sell us vinyl, which will inevitably get people buying into their garbage again. On to another point, this company decided they didn't need to pay underaged volunteers to log hundreds of hours of coding, writing, and design work on Starbound whilst the company leadership profited off of it. Their response to this was also dumb, as they stated that they had no formal obligation to work specific hours or to meet any strict deadlines, which I'm sure we all understand is ♥♥♥♥♥♥♥♥ when it comes to the gaming industry. It's just another clear cut case of corporate greed and ♥♥♥♥♥♥ people owning great game titles. There's a reason Stardew Valley's creator Eric Barone publicly announced that he developed Stardew Valley entirely alone and moved the game to self-publishing to distance himself from the issues that Chucklefish has. I also need to state that Finn Brice did indeed decide to berate and yell at Clark Powell when his business ethics were questioned. On to the Kickstarter now, this game was over-hyped, promising a deep procedural sandbox universe, with many options from back then not currently existing in today's version of the game. On its early launches, it was an underdeveloped "tech demo" which was missing foundational features as advertised on the Kickstarter. It also now is missing features from earlier versions of the game's lifespan as well, like fully randomized monsters, a lot of the old lore being completely scrapped, changing the story to be an entirely linear story progression rather than having unique introduction stories when you chose a specific race, racial identity was completely stripped away with Chucklefish having actively advertised races to have unique racial abilities and racial armor buffs, the 1.0 update ♥♥♥♥♥♥ up (quite a few things really) the melee gameplay when they decided that contact damage was needed so now all melee gameplay is backpedaling and kiting now instead of what it used to be, and I'm sure there is more that I'm missing but that's just the amount that I'm aware of without looking into it. There is a reason why Stardew Valley split from Chucklefish, there's a reason why Hopoo Games split from Chucklefish, and I pray to God that nobody else partners with Chucklefish, or if they do, they do something to revive this game. From the bottom of my heart, ♥♥♥♥ you specifically Finn Brice. You have ♥♥♥♥♥♥ up with many things, your a shameless, unrepentant, entitled, manipulative, gatekeeping narcissist. Your verbally abusive to your peers, your hostile to any critique that isn't positive, you over-demand and under-compensate, and I hope someone replaces you ASAP so that someone with any sense can direct Chucklefish out of the ♥♥♥♥ hole that it's currently festering in. Your reputation is actively diminishing the time and effort that all of your employees do for you and I wouldn't be surprised if someone thought about you like Luigi Mangione did about Brian Thompson, especially after you repeatedly forced people to answer extremely private and personal questions about their sex lives publicly. There's a reason why when your name is googled, all of your controversies show up instead of your virtues. It's because you're a ♥♥♥♥ person. Give someone else the reigns and step down into retirement. Do everyone a favor and quit being the CEO.
The devs abandoned the game and they have the audacity to release a vinyl record to celebrate it's 10 year anniversary.
我一想到现在的狗*优化、狗*引导、狗*游戏手感全是开发商画大饼骗人和压榨员工导致的,优秀的游戏框架就这样荒废,要不是模组作者为爱发电游戏坟头草都要有三米高了,我就有种想拉开发商垫背的冲动
Developers released a very lackluster 1.0, leaving the game unfinished, and now they come out with a 10th anniversary vinyl to milk the abandoned community for whatever money they can get. They also didn't pay there employees, let chucklefish run dry, do not give them another dollar.
При всем уважении к игре, однако соглашусь с одним из здешних комментаторов: "Можете свои виниловые пластинки запихнуть куда поглубже". БУКВАЛЬНО челы игру забросили давным давно, под конец вырезали контент, кормили завтраками, вкинули случайную фотку пёсика и теперь такие: "УРААА НАШЕЙ ИГРЕ ИСПОЛНИЛОСЬ 10 ЛЕТ!!! Слышь, купи винил". Что это за плевок в харю такой - далеко неясно. Не думаю, что удосужатся обновить игру, без мода Frackin Universe играется пустовато, а с ним вообще топчик ракета пушка петарда и ~140 часов кайфа. Остальные часы - страдания от бредовых достижений и непонятно откуда взявшихся лагов, фризов и просадок фпс
A game that didn't live up to its potential. Its last update was in 2024 and its last [i]content[/i] update was before the Pandemic. Don't expect Terraria-level replayability: Starbound is shallow, and the developer scaled back many of their original lofty goals to shove the game out the door, after which they pivoted to their next title. If you want a 2D/side scroller, go play Terraria -- [i]that[/i] developer is still releasing updates! If you want space-themed games, consider Space Engineers 1 (or 2, if you're reading this after late 2026) or Starship EVO. If you want base-building with a futuristic theme, consider Rimworld. But Starbound? Unfortunately, it's a dead end.
Молча слились давным давно, а щас внезапно покупайте винил. Спасибо за долгую обещанную поддержку игры и новый контент.
这游戏加个fu我是越玩越迷糊,现在一直想着要是这游戏制作组当年和泰拉瑞亚的制作组换一下这游戏到现在绝对能成为一个超过现在泰拉瑞亚评价的沙盒巨作,底子真的太好了,上手之后的震撼程度已经超过当初刚开始玩泰拉瑞亚了,可惜啊制作组不作为.........
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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