
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
Cant wait for multiplayer, this game is awesome! Still a bit buggy, but its in alpha and already makes much fun!
TLDR: Highly improved performance, many crashes and bugs patched out, and there is a lot more to build. This is now a very playable and enjoyable EA game, and I can recommend it to anyone that's been thinking about it! So I've gone from my previous review of a "neutral no" to a positive, with the caveat that it's still in development and needs work. That being said, the base of the game is now SOLID! The engine performance with VS 2.3 have removed nearly all my previous issues with performance. The added block types makes creation much more meaningful and satisfying. The engine improvements means staying on a planet and mining/exploring is a viable way of starting out. Space exploration, while it still needs more things to do, has been improved and makes for a better, slightly less tedious experience than before. They've also patched out many of the reported crashes or bugs that were from the initial 2.3 launch, so ignore the other reviews that complain about crashes or falling through the ground. There is still a way to go and there could still be more things to do in space, but it is now at a point that if you've been thinking about getting the game, I'd say that now is the time to do so. Much like SE1, this is a build your own adventure for now, but once the game is finished it will have an actual "story" that you progress through. The next major update should be near the end of 2026, which will expand the game further. and there might be more updates to VS 2.x before the next major VS is released to expand on things that don't need to wait for the major update.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Disappointing mission design – leaves no room for creativity I was really looking forward to the new story. Unfortunately, Keen completely messed this one up. Instead of feeling like a real Space Engineer, I just feel like an underpaid laborer.The missions allow absolutely no creativity and become frustrating very quickly if you crash or miss a single part. The mission structure hands you everything you need, making your own inventions completely redundant. However, if something does break, you lack the necessary support to survive. Space Engineers 1 at this point is further along and better developed, despite its engine limitations. To top it all off, the save system is even more hardcore than in SE1! at least ad filter, or 2 autosave slots? (deacktivated in hardcore mod) I`ll look forward to updates.
Space Engineers 2 to chyba najbardziej niedopracowany Early Access w jaki grałem XD Nawet jak na bardzo wczesny dostęp ta gra jest beznadziejnie zoptymalizowana — mój PC nawet nie spełnia minimalnych wymagań, a i tak próbowałem dać jej szansę. Interfejs wygląda okropnie i korzystanie z niego to jakaś kara. Całość sprawia bardziej wrażenie tech dema niż normalnej gry. Do tego mało contentu, bugi i cena kompletnie nieadekwatna do tego co aktualnie oferuje. Dla mnie totalnie meh, zdecydowanie nie warto tej ceny na ten moment.
una bellesa
jedna z nej survival her
Дайте удобное прошлое управление а не новое управление но с голограммой это хорошо придумали конечно здесь лучше графика. но хотел выживать а на деле полукомпания. тот факт что интерфейс лагает а мир нет я его так и не понял. и пожалуйста добавте блоки с первой части. но можете не все а к примеру структурные балку которая как рельса и коридоры функционал простой у балки. каркасный блок то тоже можно но его чаще не используют
Very creative game
Läuft erstaunlich stabil - macht Spass!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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