
Help clueless Bob survive his first day of work in this procedurally generated, planet hopping, gravity simulator. Haul loot and resources back in to orbit while simultaneously fighting off a full scale alien invasion in this rogue-lite survival hybrid quite unlike anything you've played before.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
This game is the third game in the Lunar Lander series; 1. Lunar Lander (Arcade) 2. Solar Jetman (NES) 3. This game right here! (Props to the comments here that told me the name of Solar Jetman because I've been trying to remember that game's name FOREVER) I mean this in the form of Spiritual Successor. This game just nails the niche of the genre so well that it deserves to be known WAY MORE than it is... This game isn't exactly like the other two in the form of linear gameplay. This is 100% a roguelike game that you can enjoy countless times while not even gaining progression. I want to point out that I am TERRIBLE at this game. I can't seem to get the controls completely down. I crash into everything. I constantly grab the wrong objects. I can't aim to save my life. I switched to a controller to try to get better, and the zoom function is connected to a very vital control of aiming with the right joystick... and it kills me so often because of it. Even after saying that, I still love this game. This is a very rare form of discovery into grind that takes the troupe of "1 more try" to the extreme with each run potentially taking hours to complete. The only problem with this game is that you can stumble into planet after planet that doesn't help your progress because of the lack of resources (levels seem intentionally scarce or procedurally generated), and that doesn't feel fair in the slightest. Sure, you can grab landscapes like rocks/stalactites(stalagmites) and gain resources from it, and you can destroy/capture enemies for some as well, but it doesn't make up for the amount of resources used to gather them. It feels like rolling the dice when deciding on which new planet is a good idea. Yes, this is the reality even with the descriptions available for each planet. I know this jumbled mess of a review isn't normal for me, but that's because I don't have normal things to say about this game. I bought it on sale for like $4 or something like that, and I feel like I didn't spend enough to play this game. This game would definitely be on my list of "Top Hidden Gems on Steam"... I might actually make that just to showcase this wonderful game. Thanks for the great game with tons of replay value!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
Who would've thought that a combination of No Man's Sky's sense of exploration, Just Cause's grapple hook and Lunar Lander's physics could make such an great experience! I have to hand it to this Developer, this is a very well made and thoroughly polished game.
um ótimo jogo para passar o tempo e bem viciante, suas mecanicas funcionam que é uma maravilha. porém a a engine de física precisa de aprimoramentos.
Loved lunar lander as a kid so this scratches a certain itch. The rest of it is okay. Got my money's worth out of it.
Playing with physics is way too addictive (distracting) !. The so called "go in and out" fast and easy landing, often end's up with no or almost none energy/fuel for "safe" trip to spaceship base for refill.
Unassuming little physics-based platformer, but actually very enjoyable and addictive.
I LOVE THIS GAME!!!!!!!!! I hope the dev adds more content. Different Mats, Crafting items, etc...
ive waited all my life for a solar jetman style game!!!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 44K | 89% | $5.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $300.2K | 843 | 76% | $14.99 | |
| $65.1K | 152 | 69% | $14.99 | |
| $20.5K | 47 | 83% | $16.99 | |
| $15.8K | 71 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31K | 76 | 70% | $16.99 | |
| $31K | 119 | 96% | $9.99 | |
| $31K | 349 | 73% | $4.99 | |
| $31K | 349 | 79% | $4.99 | |
| $31K | 69 | 91% | $14.99 | |
| $31K | 218 | 83% | $7.99 |