
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Every market we collect.
Charts
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No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great choice based visual novel. Various fun and entertaining characters, I did one run and I genuinely loved the fantasy knight management and story telling aspect. Art style is really nice too. May do a new run to see if i can get different knights. Also played this on the deck was a really nice time Would recommend
9/10 overall 8/10 replayability 9.5/10 storyline 7/10 timeline (i wish it was a little longer) 8/10 art (the banners in the throne room bother me but overall very nice artstyle) 9/10 characters 9/10 UI / Navigation / Ease of Access I have been playing this game for roughly three days now and I am very much enjoying it so far. I have completed one story line and I'm on my second run now. I was initially nervous due to finishing the first run though in less than 8 hours but the replayability is high due to the game mechanics of turning back time. adding new options, etc. I was interested in the game due to its artstyle and it looked like a relaxing casual game to enjoy, and it did not disappoint. I am now way too invested in certain knights and storylines. I do think that some of the dialog needs adjusting, aswell as some early game bugs, but overall I heavily enjoy this game and am hopeful for new content and future updates
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had an asbsolute blast with this. Wish I could continue on and maybe have some effects on the world/my knights after where the current story ends, but I'm definitely satisfied. My only reason for that is that the ending that came, was very different than what my Sovereign was throughout the whole game. So maybe another day after that Ultimatum to choose how I would go about the future. Overall, it was a lot of fun and I'd give it a solid 8 out of 10
接受恶魔的力量回到了事情发生的前一天还是救不回那个人
游戏本身素质不错,然而一次卡死后现在每次打开都直接闪退 此外游戏后来出现一个任务每个骑士计算两次的bug,影响结算和平衡性 希望早日修复,如果之后能不损坏我的存档正常游玩,我会改成好评并陈述作品优点 但是bug解决前将维持差评
嗯高开平走。当然整体肯定值得一玩! 第三幕后半段无论怎么说都太无聊了,一直在重复觐见+圆桌+后期援护这个日常流程(虽然前期也是这样,可是[spoiler]这时候来觐见发布任务的人已经很少了!!都是通过信使上门的,本来这个任务很有趣的一部分就是有人上门来和君主说说话啊......[/spoiler]一天到晚都待在高塔里还没有人理这个麻风病人感觉也太可怜(无聊)了),而且玩的比较守序的话其实比较早就感觉已经可以[spoiler]打亚瑟了(好吧我只是猜的因为我直接结婚了)结婚也很......诡异啊其实!!我是觉得谁都能调情很搞笑,但是亚瑟为什么一副真的被攻略了的样子!!?道理在哪里逻辑在哪里??!难道君主真的是万人迷??![/spoiler] 然后聊一下这个调情系统,我是对君主谁都调一下没意见啦,我一开始也只是以为和一个人发展关系以后再和别人发展暧昧关系伴侣会离开我,结果发现没有这样的顾虑?!不重要,重要的是怎么和人家法完人家就不理我了?!虽然君王之塔不是嘎啦灌木吧,可是对方不找我的话,我也办法主动找人家说话!!??法完就再也不理我了我真的很伤心.......好像我之前勾搭你们都只是为了月抛一样........ 地下室小蟑螂其实一开始很有趣,[spoiler]我回溯以后获得了全知视角让我觉得非常有意思。但是这个也很快不新鲜了,因为回溯了两次之后就会发现其实全知也是一样的......只能说现在还有很多谜题没有解开所以我玩的还是挺有趣的,但是重复的部分太多了就有一点疲惫。[/spoiler]也有可能是我不太适合这种类型的游戏模式 以及再说一下第三幕后半段无聊的原因,其实还有一个我觉得是前两幕半太有意思了......对比有一点强烈。第三幕我每次[spoiler]觐见(这个时候基本只有两三个人会找君主说一些无关紧要也不需要我们帮忙的事,可能会加原型或者群众满意度吧)完之后出来空落落的一个鸟我的人都没有,我就只能去给他们发布支线任务了......[/spoiler] 当然总体来讲是好玩的!在把所有谜团解开之前我是不会离开你们的骑士(。。 二遍:三周目玩完了,因为一些错误决定在[spoiler]蛇骑士上面决策失误了[/spoiler]......总之最后[spoiler]把金钥匙给了亚瑟。[/spoiler]以及想吐槽第三幕[spoiler]关于亚瑟的所有剧情,我们招你惹你了了......到底谁要打你了?君主连高塔都出不去这样的一个长发姑娘到底要扩张干嘛。而且有哪一个领土是我们打下来的吗,不都是那些领主有事要我们帮忙,发现高塔之主很有实力之后自己倒贴的吗......亚瑟找上门来说我们很有野心不可小觑到底是要干嘛,纯挑衅?没人告诉他这个麻风病人连塔都出不了吗?最后还要我们手下的骑士找金钥匙过来给亚瑟简直是废物一个。还有就是调戏两下就和君主结婚,对感情也很轻浮的一个人。然后和我们骑士打也打不过,完全没有实力啊这不完全是废物吗。从头看到尾没有明白我们干嘛要对这个花瓶言听计从,一开始就该从高塔里面赶出去......[/spoiler]
FIRE I LOVE THE ART AND THE STORY IS SO GOOD ROMANCE EVERYONE
What a delight. If you're at all interested, strongly suggest jumping in, you won't be disappointed. It's what I wanted from Dispatch gameplay-wise, hopeful for more of a similar vein from devs. Great work!
好玩,喜欢苏游的应该也会喜欢这款游戏。美术好评,人设也不错,就是我攻略完别人之后要是加点后续剧情就好了。后期乏味也是真实存在的缺点。总体来说瑕不掩瑜,还是值得一玩的
结局差评。
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