
Discover a digital realm shrouded in mystery. Sequel to an award-winning narrative driven hacking simulator puzzle game. Play as an AI assistant in a major corporation. Deploy intricate social engineering tactics and expose hidden truths in a world of ambition and high-tech deception.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 12 → 1.8/day in the week after.
About
Cyber Manhunt 2: New World (全网公敌2:新世界) is the gripping sequel to the award-winning Cyber Manhunt. Set in a world echoing the predecessor, this hacking simulator brings players on a fresh, thrilling narrative that delves into profound real-world issues and challenges.
In the wake of the "Eternal Code" incident and hacker Van's disappearance, the world tightens its internet laws. Meanwhile, Titan Corporation emerges at the forefront with a pioneering AI project that promises hope. Yet, the implications of such a leap forward remain ambiguous.
In the wake of the "Eternal Code" incident and hacker Van's disappearance, the world tightens its internet laws. Meanwhile, Titan Corporation emerges at the forefront with a pioneering AI project that promises hope. Yet, the implications of such a leap forward remain ambiguous.
The deeper integration of AI into daily life offers unmatched ease, but at the cost of creeping into private realms. With AI, deceit and cyber assaults become trivial to execute yet difficult to detect, raising alarms of unseen perils in this cybersecurity-focused sequel.
Playing as an AI assistant born from Titan Corporation, you navigate this reality. Your mission to uncover truths tests your programming against ethical conundrums, as you determine whether AI heralds a utopia or a stealthy descent into dystopia.


In this immersive virtual world of a cyber thriller, take on the role of an AI and tackle intricate social engineering tasks inspired by real-world hacking incidents. Utilize authentic hacking strategies in this digital deception game, covering a spectrum from fundamental to advanced techniques. Experience a true hacking simulator.



Experience a narrative where each chapter, inspired by real-world events, forms part of a broader, interconnected story. Navigate the emotional depths and psychological struggles of each character, and uncover a complex conspiracy with you at the epicenter.


Meet a diverse cast of characters, each reflecting different societal aspects, motives, and backgrounds. In an AI-dominated era, uncover the hidden facets of these characters where no secret remains concealed.


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
其实是失望的,虽然操作优化了,但剧情是倒退很多的。 主要体现在每个故事都像出自孙吧,对男女性的塑造实在太刻板又恶臭了,很肤浅; 社会阴暗事件、反转再反转桥段的桥段,也都过于公式化。 我相信编剧并不是有意要这样塑造,但如果真是这样的话,只能证明编剧水平是有待提高的。 如果想不到什么好剧情,可以多观察观察周围的人,这个世界上有那么多好故事,多么适配你的游戏形式,可惜编剧没有这样的能力。
推理要素含量没想象的那么高,反而是小游戏含量有点高 系统做的挺完备流畅的,体验没什么卡顿点 剧情不多评价,剧情设计上第五章有一个让我印象很深的点:[spoiler] 在nico的电脑里,和在主界面的电脑里分别搜索睡眠疾病,相同的新闻,nico的电脑里显示无药可治,而主界面的电脑里显示有特效药可以缓解,这个线索没有做进主线剧情的卡点里,补充了一部分暗示ai引诱人类自杀的材料,看到之后很震撼 [/spoiler]
我纯想玩模拟黑客游戏,不太喜欢掺杂的无关小游戏,尤其是最后一幕。 中规中矩的剧情发展吧,猫不错。另外操作优化了,可以拖曳信息很方便。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 24 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 196 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5/10 鉴于是国产游戏,还是给个好评。游玩体验算不上很好,有些地方有很多易用性上的缺陷,譬如在你试图输入某些文本来进行查找时,哪怕这个词可能在某篇新闻里出现过,也未必就能跳转到那条新闻,更多的情况是直接告诉你搜不出来东西。 再者,游戏有一些不太符合逻辑的漏洞,譬如我用某个人的hitalk或邮箱中出现的名称简写去搜索就完全不能得到任何结果,我其实更希望能做到这样的宽泛搜索时可以给出一些迷惑性的信息,游戏内本身也存在这样的设计,但仅限于浅尝辄止,那些拿来迷惑你的无关信息你点进去只会告诉你没有相关资料,这点其实在一定程度上稍微破坏了沉浸感。游戏内点开标题很吸引眼球的新闻,哪怕说这条新闻明显和主线无关,但它已经挑起了玩家的兴趣,打开却什么也没有,让我有些失望。 关于剧情里对于AI的探讨这一块就不做什么评价了,都是一些老生常谈的观点。 最大的闪光点我认为是几段在你实际的电脑中进行一些简单操作来推进游戏进程的部分。 总的来说是算得上中庸的推理游戏,同类游戏我其实可能更推荐Orwell或者鲁特里一家死了,如果和我一样喜欢桌面操作那部分内容的话会推荐桌面探索者。不过考虑到毕竟是国产游戏,内容上含有不少国内的梗和meme,也许能算作一个更加适合国内的新人入坑尝试的作品
狗屎一样的小游戏 狗屎一样的剧情 狗屎一样的操作 藏信息藏游戏制作人的裤裆里了
登味十足只会打男拳的游戏赶紧收收味吧,不打男拳不会做游戏那就别做了
我会觉得这一版比第一版要好玩一点。第一版整体上很多线索都不好找,这一版增加了 AI 找线索,确实好找了很多。 不过有两点我觉得还可以改进: 1. 线索提示与玩法重复性: 如果能够自动高亮一些线索的话会更好。这个游戏玩到最后重复性有点高,基本上都是先查到名字,再破解一下,然后登录社交账号去看东西,套路有点同质化,其实可以增加更多样化的套路。 2. 角色设定与结局: 这一版的 Van 跟第一版的 Van 感觉差很多。第一版的 Van 没有这么抽象,我不知道这一版里他为什么突然想成为什么“永生代码界的神”了。而且整体是一个开放结局,感觉也有点怪怪的
有深意有现实参考,玩法不难剧情好看。算是我为数不多能一口劲通关的游戏了
对比起一代,游玩体验提升了不少 难度适中,不会因为暂停看攻略而扰乱游戏节奏 游戏内的演出尤为让人惊喜(尤其是第三章),补足了纯解谜游戏所导致的画面冲击力不足,很有代入感 这一代对主要人物也多了一些塑造,很是讨喜 少数不满的点就是小游戏太多,而且每种小游戏玩法都不同,本来因为剧情走向高潮而激动起来的玩家,因为要琢磨小游戏怎么玩而被泼了一桶冷水 部分角色塑造确实刻板,虽然是为了剧情表现,但对于修女和一些未成年的下三路描写有点令人不适,[spoiler] 船上的语音根本听不下去,快速收集一些就跳过了 [/spoiler] 很不错的游玩体验,史低入最好,但原价入也绝对值。 某些说教味儿浓的差评我看一眼就想捂鼻子了,连就事论事都做不到,一味的说剧情恶臭。有则改之无则加勉,该表扬的地方表扬,该批评的地方批评,部分剧情的确处理不当,但剧情参考全来自孙吧?你是哪个鼻孔闻出来的?到底是来玩游戏还是来宗教审讯的?非要把剧情写得跟某些“爱女”作品一样矫揉造作,才有资格讨论社会问题吗?
这个游戏夯爆了好吗?环环相扣!我最喜欢这个游戏里影射的现实事件,在这个游戏里恶魔能得到报应!我是12连着玩的,感觉2还是比1更加用心和精美了很多,已经在开始期待3了!!请快点吧!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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