
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its kinda like the last bible series except on the gameboy
I find the Game play (the battles mostly) to be good, if I had to play this before the quality of life update that speed up the game dramatically due to the ability to sprint at any time I don't think I'd have the patience to beat the game as the walking speed is far to slow for my taste. now to talk about the battles its mostly standard SMT affair and I like SMT's combat so its more of what I already like tho even on Very Hard only a few bosses gave me any difficulty (granted those bosses gave me a lot of trouble) and the Risky Enemy's are a bit over tuned (granted I don't think I ever had the best set up just stuff that was good enough to beat the game the only super good demon that I ever made was a null everything demon very late into the game)... now for the negative the plot go's absolutely nowhere for almost 90% the game and most areas look exactly the same and then the soul matrix I don't have complaints about it in and of it self (other then being a bit bland) but the music just something that is nice but not when listening to it as much as you will be as you spend most of your time in the soul matrix tho on the topic of music there some genuinely really good tracks in the battles the over world really bland not bad just boring granted this is the case for most Atlus RPGS (that isn't the Etrian Series which has great music all a round) battle tracks amazing everything else less so, honestly that's the most I can say about this game its very much an SMT game if you like SMT you'll probably enjoy this game if you don't then there might still be something in here for you but unless you'r really into RPG's like me you might not find something you'd like here (outside of the battle/boss/Special battle music that is still really good in my opinion), I'd still recommend the game game tho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me gusto bastante, pero si eres fan de la saga Persona o Shin megami tensei puede que no sea lo que esperas. Al final tiene el core de estos juegos pero es muy diferente. Creo que mi mejor definicion es como si un juego portatil lo hicieran para nueva generacion. El juego es bueno, y si te gustan los JRPG te gustara, pero trata de jugarlo sin pensar que es un Persona o SMT.
The cast of characters is a nice one and the way of delving into your teammates' souls is an interesting idea but that's about it. The rest of this game is awfully boring down to the most basic game systems. There's absolutely no challenge as you can save at every moment of the game and your party's weaknesses don't mean anything either as long as you don't get oneshot. Even the demon summoning system is dumbed down compared to other ATLUS games with only 1x1 fusions and a few 3-way fusions to unlock. Haven't been bored by a jRPG this badly for so long. Only kept pushing on because it's an ATLUS game and I figured I'd have to give the game a chance to shine from the story side of things but even that is incredibly boring predictable standard fare, it's just extremely disappointing, especially seeing what company it came from. I wouldn't buy this for anything more than 15€ when desperate for something to sink time into. But honestly, just save yourself the money. You're not missing anything.
I can understand the mixed reception, but while I am a bit disappointed as a fan of the original Soul Hackers, I actually still find this game to be really good. Although granted, I do also enjoy Tokyo Mirage Sessions #FE for what it is, so take my opinion with a grain of salt
6시간이나해서 환불은 어차피 못받겠지만 환불 받고 싶은 게임임;; 밑져야 본전이니 환불 요청 넣어볼순 있겠으나 그래도 아틀러스 게임.. 혹시 모를 미친 생각이 들때 할 수도 있지 않을까라는 생각에 그냥 평가만 남겨두기로 결정 애초에 주인공은 남캐 선호
-Decent Story So far -Decent Character Archetypes and Personality -Amazing Art Design "The Unique Characters Specifically" -Bad Dungeon design just empty space pathways where the mini map is the only thing that matters -Badly implemented Tactical Combat system for weaknesses lacks the depth for turn based play and offers low rewards for taking advantage of said systems -Majority of the combat is basically dps enemy down hurdur no real stun or turn manipulations etc to plan out attacks -Majority of quests have no meaning and is generally fetch and kill just to create bloat and time sink I can't recommend this since the combat system is a huge part of a dungeon crawling game. The simplified Social Link may have potential. I appreciate the attempt of trying something different with SMT or Persona weakness system but it does not really offer much both in tactics and rewards if used. Overall the game felt too tedious
中评吧。剧情我喜欢,然而,迷宫太恶心,甚至有单向通道,因为无法回去原来的路而读档,这个设计太扯淡了
真是一场酣畅淋漓的赤石啊
It's okay for like $10. It's not as deep as Persona. The characters, story, combat are all just kind of half-assed Persona. It's a strong 6.5 - 7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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