
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"If it gets me drunk, then i don`t care what it tastes like. Makes no difference to me." - Milady
At first i thought "well, this game is okay, it's not THAT bad as people make it out to be". Unfortunately, the further i played, the more it was becoming apparent that it is. Plot, pacing and dialogue [strike] are mostly awful [/strike] [b] literally cannot be put into words how ♥♥♥♥ they are. [/b] Tons of grind, mindless fetch quests and confusing labyrinths just to [strike] stretch out the playtime [/strike] [b] completely waste your time [/b] because without it the game would probably be beatable within 6 hours. Demon crafting is super limited with just 4-6 skill slots and scarce amount of skills to pick from. Some animations (even in cutscenes) are very clunky. I'd say overall the game feels rushed, unpolished, and incomplete. [strike] A real shame since it feels like it has all the potential to be amazing but devs/publisher just didn't bother enough [/strike]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 7K | 84% | $15.99 | |
| $3.7M | 5K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.3K | 1.4K | 76% | $7.49 | |
| $31.7M | 87.4K | 97% | $19.99 | |
| $2.3M | 12.3K | 94% | $6.74 | |
| $1.1M | 772 | 86% | $59.99 | |
| $94.7K | 612 | 79% | $7.99 | |
| $89.3K | 508 | 69% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good competitor to persona 3
[h1]Soul Hackers 2: Cuando la Hackeada se Te va de las Manos[/h1] [h2]Resumen[/h2] Bienvenidos a otra gloriosa tarde de nuestra sarcástica reseña, y hoy nos topamos con “Soul Hackers 2”, ese juego que te hace preguntar: ¿le hackeo al alma, o el alma me hackea a mí? Con un 65.16% de aceptación, parece que no todos los jugadores decidieron venderle el alma al diablo... o en este caso, al hacker. [h2]Aspectos importantes e interesantes[/h2] Este juego es como esa serie de Netflix que empezaste porque prometía pero que terminas porque ya metiste demasiado tiempo. “Soul Hackers 2” llega con un combo de demonios, hackers y dilemas existenciales envueltos en un RPG que amenaza con robarte más que solo tu tiempo libre. Destaca por su historia única y su combinación algo bizarra de ciencia ficción con elementos sobrenaturales. Además, ¡quién podría resistirse a una pelea de hackers contra demonios apocalípticos? [h2]Aspectos por mejorar[/h2] En cuanto a la jugabilidad, a veces sientes que podrías hacer más daño lanzando el manual del juego que en las peleas del propio juego. La IA tiene sus momentos, pero alguien necesita darle una actualización urgente porque a veces parece estar más perdida que turista en ciudad sin Google Maps. [h3]Puntuación \Desglosada y Sarcástica\ del Juego[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]\Esperaba hackear almas, no mi paciencia\.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]\Tanto potencial desperdiciado, como un examen fácil pero mal hecho\.[/td][/tr] [tr][td]Contenido[/td][td]8[/td][td]\Hay suficiente carne aquí para un buen asado demoníaco\.[/td][/tr] [tr][td]Video / Gráficos[/td][td]7[/td][td]\Bonito pero no rompe la cuarta pared ni una ventana\.[/td][/tr] [tr][td]Historia[/td][td]8[/td][td]\Si la historia fuera un cuchillo, sería suficientemente afilado\.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]\Suficientemente espeluznante como para no jugar a media noche... o sí\.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]\El sonidito cuando logras un hack exitoso es más satisfactorio que muchos otros 'efectos'\.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]\La banda sonora es como salsa picante - la correcta cantidad de zing!\.[/td][/tr] [tr][td]Voces[/td][td]7[/td][td]\Buen trabajo, pero sin premios Oscar aquí\.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]\Promedio, como pizza de queso sin mucho más\.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]67[/td][td][/td][/tr] [/table] [h2]Veredicto de Compra[/h2] Si la puntuación total es menor de 50, digo: \Déjalo pasar\. Si está entre 50 y 80, podría valer la pena con un buen descuento. Por encima de 80, es un “¡Cómpralo ya!”. Para “Soul Hackers 2” con un total de 67, dale una oportunidad pero busca una rebaja. En resumen: [b]\Cómpralo con descuento\[/b]. ¡A menos que disfrutes pagando de más por sentirte ligeramente entretenido y un poco molesto al mismo tiempo!
世間的には評価が低いですが、遊んでみると楽しかったです。 歯ごたえのある難易度で、攻略の楽しさもあります。 不評については、ボリュームに比べて値段が高すぎることが一番の問題だと思います。 後はワープダンジョンがストレスかな。 価格相応としてはお勧めしにくいですが、セール中に、DLC「Lost Number」と合わせて購入するのがお勧めです。
Been enjoying the game so far, the gameplay mechanic seems bland at first, but it gets interesting the more that are introduced later, my only real issue really is that Map UI feels really messy and the camera felt weird, so I recommend that the first thing people should do is adjust the camera distance settings after the first battle
如果你是atlus的粉丝的话,那买了确实挺好的,但如果是第一次接触atlus的产品的话,我并不是很推荐
The games a lot of fun, only downside is the outfits do not change in the field and only in battle, which is a rather odd choice when the majority of DLC are outfits. ⣇⣿⠘⣿⣿⣿⡿⡿⣟⣟⢟⢟⢝⠵⡝⣿⡿⢂⣼⣿⣷⣌⠩⡫⡻⣝⠹⢿⣿⣷ ⡆⣿⣆⠱⣝⡵⣝⢅⠙⣿⢕⢕⢕⢕⢝⣥⢒⠅⣿⣿⣿⡿⣳⣌⠪⡪⣡⢑⢝⣇ ⡆⣿⣿⣦⠹⣳⣳⣕⢅⠈⢗⢕⢕⢕⢕⢕⢈⢆⠟⠋⠉⠁⠉⠉⠁⠈⠼⢐⢕⢽ ⡗⢰⣶⣶⣦⣝⢝⢕⢕⠅⡆⢕⢕⢕⢕⢕⣴⠏⣠⡶⠛⡉⡉⡛⢶⣦⡀⠐⣕⢕ ⡝⡄⢻⢟⣿⣿⣷⣕⣕⣅⣿⣔⣕⣵⣵⣿⣿⢠⣿⢠⣮⡈⣌⠨⠅⠹⣷⡀⢱⢕ ⡝⡵⠟⠈⢀⣀⣀⡀⠉⢿⣿⣿⣿⣿⣿⣿⣿⣼⣿⢈⡋⠴⢿⡟⣡⡇⣿⡇⡀⢕ ⡝⠁⣠⣾⠟⡉⡉⡉⠻⣦⣻⣿⣿⣿⣿⣿⣿⣿⣿⣧⠸⣿⣦⣥⣿⡇⡿⣰⢗⢄ ⠁⢰⣿⡏⣴⣌⠈⣌⠡⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣬⣉⣉⣁⣄⢖⢕⢕⢕ ⡀⢻⣿⡇⢙⠁⠴⢿⡟⣡⡆⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣵⣵⣿ ⡻⣄⣻⣿⣌⠘⢿⣷⣥⣿⠇⣿⣿⣿⣿⣿⣿⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣷⢄⠻⣿⣟⠿⠦⠍⠉⣡⣾⣿⣿⣿⣿⣿⣿⢸⣿⣦⠙⣿⣿⣿⣿⣿⣿⣿⣿⠟ ⡕⡑⣑⣈⣻⢗⢟⢞⢝⣻⣿⣿⣿⣿⣿⣿⣿⠸⣿⠿⠃⣿⣿⣿⣿⣿⣿⡿⠁⣠ ⡝⡵⡈⢟⢕⢕⢕⢕⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣿⣿⣿⣿⣿⠿⠋⣀⣈⠙ ⡝⡵⡕⡀⠑⠳⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⢉⡠⡲⡫⡪⡪⡣
A great Persona lite SMT game. Memorable characters and a decent gameplay loop. Get it at a discount and you won't regret it.
forgot i had this game on my steam acct but this game very mid my boy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.