
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Almost free, offers few hours of fun. Some towers feel noticably less viable than the rest. Some player abilities (from second half of the game, pretty much all of them) are useless. Game lacks chellanges, overall it's "grind and level up" game, without greater tought left for the player. Levels are uninspiring. there are very obvious chokepoints, player always knows where towers need to be placed (with maybe exeption of second last level). Towers lack branching upgrade threes with different end outcomes, that could validate second playthrue or different strategy. Orcs are way too quiet. You can't hear them, unleess you zoom all the way in. There's a bit few levels, and no creator or Workshop intergration. Quite unpolished and lacking at places, but over all really fun game.
A really good tower defence. Simple, engaging and just the right length - a few more levels and i would probably become bored. Would greatly benefit from implementing speed controls - later levels are way too long. Also it's supposed to be expensive but devs probably messed up regional pricing so for me it's fair - I went and bought Supporter Pack instead.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.2K | 73% | $17.49 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 | |
| $1.5M | 8.9K | 98% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.4K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
left me wanting more great stuff
A mixed, snacky little 5h experience. I rlly disliked that, in a game where u grind upgrades, the last few levels are just a wall that u can't grind past. I'm an adult, so I won't downvote over it. But my final experiences were frustration and annoyance, and despite having played 5 hours and enjoyed 4 of those hours, I'm afraid that's how I'll remember the game: frustrating and annoying.
I don't usually write reviews but this has been pretty fun so far, sure its a bit grindy and the graphics are simple but, it has been an incredibly fun game so far, I enjoy seeing the hordes of orcs mowed down, if you have been waiting for a game where you fight a horde of enemy's this is the game for you,
top
Often I find horde-shooters to be very underwhelming. Like "oh wow look, 30 enemies, that's... cool I guess..." and Earth Defence Force 4.1 is the closest I've played to what I feel is a *proper* horde-shooter. "Sir, We Have An Orc Problem" made me realise I haven't played a proper tower defence game. While I haven't played very many tower defence games, this game has made me realise the ones I have played are the equivalent of every horde-shooter I've played other than EDF. ♥♥♥♥ yes I want 40,000 enemies on my screen, ♥♥♥♥ yes I want to see them all melt as they try to breach my firing line, thank you SWHAOP The reason I mention horde-shooters is because this game doesn't have any special tanky enemies or bosses to dilute the swarm. It's just a pure horde. There's no MOABs, no Bile Titans, no Dreadnoughts, nothing that could water down the fight. It's purely fodder enemies until there are so many fodder enemies that it's a challenge again. Some orcs in this game do have more health than others but isn't super noticeable unless you're already sort of scraping by in terms of damage. Only downside is that it's a bit short. There's not a massive amount of levels, but I wouldn't want there to be more unless more turrets and upgrades were added as well since then it would just feel like padding. It cost me ~10AUD and gave me ~9 hours until I got every achievement. I might not think that dollar to hour ratio is worth it for every game but this one it definitely was.
Great game I'm a bit disappointed that there isn't much new content compared to the demo, but it's still well worth the price and a lot of fun. I hope future updates add a results screen that compares your latest run to your previous attempt, or even saves damage statistics across all runs. That would make tracking progress much more satisfying.
just a nicely balanced turret game. Does what it says it does.
yes. Good
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