
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of fun, just wish there was more
Pretty short, 100% in about 6 hours. Given that the actual mechanics of the game exist already (orc behavior, towers, abilities) it's kinda strange how few levels there are, given that they are pretty simple to make. I'd have preferred to have spent half the time on each individual level with twice as many levels available. It would have solved the stagnant part of starting a level you have no hope of beating to just retry and retry till you have enough points to reach the point where you are powerful enough and you can actually start to optimize to beat the level. Recommend when on sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
finally good tower defense
This was fun but it was far too short. I would enjoy another 10+ levels.
Creo que jamas habia sentido una dosis de dopamina tan grande que hubiera causado un macro espasmo en el huevo derecho causando que todos mis bebes recien eyaculados calleran de forma lenta pero elegante sobre todo mi teclado
Sir, we no longer have a orc problem. maps kind of suck but other than that i had fun with this
킬링타임 굿
it took me a day to finish the game I want more but like I need more lol a really nice game
Almost free, offers few hours of fun. Some towers feel noticably less viable than the rest. Some player abilities (from second half of the game, pretty much all of them) are useless. Game lacks chellanges, overall it's "grind and level up" game, without greater tought left for the player. Levels are uninspiring. there are very obvious chokepoints, player always knows where towers need to be placed (with maybe exeption of second last level). Towers lack branching upgrade threes with different end outcomes, that could validate second playthrue or different strategy. Orcs are way too quiet. You can't hear them, unleess you zoom all the way in. There's a bit few levels, and no creator or Workshop intergration. Quite unpolished and lacking at places, but over all really fun game.
left me wanting more great stuff
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.4K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.2K | 73% | $17.49 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 | |
| $1.5M | 8.9K | 98% | $7.99 |