
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Incrempire is an incremental survival game where you have to help defend your kingdom from the incoming hordes of monsters. You cannot win every battle, but each defeat makes you even stronger.

Hover your cursor over the incoming enemies to slay them.
Defeated enemies give you money!

Spend your money on the skill tree.
Unlock mighty spells or boost your stats permanently to defeat even the strongest enemies.

Before each run, choose a temporary blessing.
Every battle feels unique.

25 levels
4 unique biomes
9 achievements
2-5 hours of gameplay depending on your strategy and playstyle
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For me sadly just another one in a long row of the copypasta skilltree quick dopamine kind of games. Has some mechanics that felt fun and could´ve become more, but no, it just ends up being the usual slop. You follow 1 intented route, no matter how bad your decisons, gameplay or tower placements are, 5minutes of grinding later, even a literal Monkey that picked entirely random would beat it.
Games fine if you understand that you are only getting 2 hours of content out of it. But with the steam page claiming 4-6 hours of gameplay, it's not selling it's self as a short experience. Feels like a mobile game without the ads.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian*languages with full audio support
Hours played at review time, across 163 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have submitted a refund for this game. I was enjoying it, until I got a message inside the game for a game I paid for, to leave a review. I'll leave a review, if you have to beg for reviews instead of let your game do the talking and let people leave a review on their own, that's a no from me. It's an okay incremental game at best. Review begging is what I expect from mobile or free games, not a paid purchase. It wouldn't be so bad if it was a reminder in a menu or something, the fact that it's a pop up after completing a level is silly.
The skill tree suspiciously takes about 2 hours to max out, then the rest of the game youre rolling random runes. This game has A LOT of potential, but something tells me theyre not gonna expand the skill tree. Kinda seems like an AI slop game made to keep people engaged for atleast 2 hours before you realise thats all the game has to offer.
Skilltree way too small and uninteresting. Lategameprogression feels like a slog. Adds nothing new. And constantly ask me to leave reviews while im playing, so here it is.
Don't get the hate for this game and the mixed reviews. I see some people are complaining about how you have to farm rune or it's tedious, grindy and fraustrating. SKILL ISSUES LOL But for real, this game was really good in my opinion, Is it perfect? Heck no but very decent. I almost didn't buy it because of the negative reviews but took a chance and as a huge fan of the incremental genre, I loved it. Just giving it a positive review so it comes out "mixed" reviews.
赶在两小时前退款,这增量游戏真的是玩过的很差的一款,数值很差,技能树巨短,后期反复刷关无聊透顶
I struggle to enjoy incremental games that feature elements where you buy upgrades then do LESS. Going to the next level then making way less money so you just have to go back to the previous levels anyways to grind that is dumb. Buying every upgrade in a section then still struggling while you wait for rng (crit, forks, freeze) is dumb.
pretty good
Fun little incremental/clicker game. The only real issue I had is at the moment chromatic aberration cannot be disabled, but it is not super strong so I could play the game anyway… A bit disappointed that there are only 25 levels and I finished it in less than 4 hours. The "swamp" biome was very easy compared to the first ones and didn’t take long. The last one was just a bit harder. The game unlocks hard mode after you finished it once though, so there is more I guess. Edit: the achievements do not work on Linux, if you care about that. (Played on Gentoo Linux.)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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