
Just when he thought his life was regaining some semblance of normality, Simon's wonder years are once again turned upside down when the evil sorcerer Sordid returns from the grave with only one thing on his mind - revenge!
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Languages: English*, French*, Italian, German*, Spanish - Spain*, Russian, Swedish, Spanish - Latin America*, Hebrew*languages with full audio support
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thoroughly enjoyed this remaster. Personally, I prefer to use the old graphics, but with some of the updated features. I think it's a shame to see so many negative reviews from people not liking the remastered graphics, because the game is delivered exactly as advertised. You might wish for more, but they weren't offering more, or pretending that more existed. Look at the pictures - that is how the game looks. No hate, though, I too dream of a day when the StS games would be properly remade with new artwork etc.
Oh man, so cool, meiner Meinung nach eine der besten Adventurespiele die je gemacht wurden. Ach Nostalgie,was war das für eine schöne Zeit. Schön das man das jetzt auch wieder spielen kann.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved the first game so naturally I assumed I would love the second one as well... Not at all. it has been truly a pain to finish, at some point I just stopped trying to enjoy it and simply finished it to be done with it. Besides the issues with the port such as constantly getting breaking game errors and many many MANY boring unskippable dialogues (what is the skip button for...) you find not very clever puzzles and just a remix of cliches, was dying to play all of them before the release of Origins since I never played the originals but was very very dissapointed so now I just feel why play the rest if people say this was the "last" good one and it was THIS bad. I can see the team did their best, but it feels either wanting to do too much or bad designing in general making all the different scenarios to be bland and feel like you are simply walking around in circles just to make the game longer because they can. You can ask me in months about puzzles in the first one and I will still remember but ask me about this one and my answer will be "I dont know I cannot remember anything that made me feel wowed" Truly sorry for the team who made it with all the love in the world, but had I known it would be like this I wouldnt have bothered paying for it.
прямое продолжение первой части. русский язык в комплекте. так же как и конфузные загадки
This remake, much like Simon the Sorcerer 1's remake, was made by MojoTouch and features the same interface, horrible filtered graphics, this thing where interactive objects are highlighted by a white ring when you hover over it which breaks much of the immersion. Just all around a pretty bad remake. Although I haven't had any technical issues, unlike the first game's where my save got corrupted in like 10 minutes, considering this uses a practically identical remake engine it is likely filled with the same bugs, so I would certainly recommend playing through ScummVM on the legacy edition if you want your saves to not get corrupted. (Again, I didn't realise that the legacy edition was literally just ScummVM so I played this game on my own install of ScummVM, hence the low playtime) So the remake is pretty much the same and has the same issues. But what about the game itself? Well, I can certainly say that Simon 2 is a true hidden gem of the point-and-click genre. While tonally it is fairly separated from the first game, with the gameworld being more explicitly crude and cruddy VS the fantasy satire in the first, the game still looks great and the backgrounds are really nice. Though I personally prefer the first game's backgrounds, they did a really great job in this one too. The music as well is pretty decent, personally I prefer the first game's but in this game it's not too bad either. It kind of ranges from being pretty good, like the map theme, to downright grating and obnoxious at times, like the MucSwampling music. The humour is even better. It takes the general sarcasm and rudeness from the first game and cranks it all the way up, like how the Swampling from the first game who fed you awful-tasting swamp slop now owns his own highly successful fast food corporation selling the same slop, and has a wife and two kids. He doesn't even make the slop anymore, only doing paperwork. It's a pretty funny parody of fast food corporations, while also making you kind of feel happy for the Swampling that he did end up finding success in life. Though this amped-up comedy also comes with the drawback of Simon turning into a bit of a prick, to put it frankly. Obviously he was no angel in the first game but he wasn't a total bellend. Here though, he's rude to pretty much everyone he meets, and it can be quite offputting. He's even a bit of a misogynist to female characters, like... the ♥♥♥♥? Some of his cruelty just felt a bit unnecessary IMO, and it can be a bit uncomfortable playing the game when he's like this a lot. Speaking of uncomfortable, this game does sort of show its age with some of the stuff. There's the previously mentioned misogyny from Simon, some pretty cruel depictions of mentally unwell people, and of course how can we forget Um Bongo. I'm shocked they got away with a character like that even back in 1995. If you're more sensitive to things like this then I'd honestly recommend not playing because it can get pretty offensive, though if you can appreciate that it is a product of its time like me then I'd recommend. The puzzle design I think is where the game shines the most. Like the first game, there's a main quest where everything sort of ties in all together to get to the final thing, in this case getting the Mucusade, and I think the way everything ties in logically is exceptional for the time. There were very few occasions where I thought "this is totally illogical and no one would ever get this", I thought a majority of the solutions were really good and made a lot of sense. Even the royal seal one, though I'm sure that got lost in translation for any international players a la the Monkey Island 2 monkey wrench. (♥♥♥♥ speaking of Monkey Island 2, I'm now noticing similarities! A slightly edgier tonal shift, the main character becoming more of a jerk, the game world being more consumerist and less whimsical? That can't be a coincidence...) Again like the first game, the difficult parts for me were finding out the in-between puzzles, like I knew I needed to get the pea and use the pea on the princess's mattress for the princess to help get the baby to sleep, but I didn't know how to get the pea for a while. Overall the puzzles are really great for the time. Simon 2 marks a significant tonal shift from the first game, and I love it. Would certainly recommend to fans of the first. ...through ScummVM
un lujo
Nasty glitchy implementation - lots of crashes, poor implementation of basic game features like saving.
Un clásico de los '90, mucho mejor que el anterior, el port sigue teniendo los mismos problemas. Un HUD horrible, con ciertos errores o problemas al clickear muchas veces en sus opciones. Y en muchas ocasiones el juego se crashea al utilizar acciones pocos comunes, por ej utilizar gato en Alix o Calypso... En cuanto a su jugabilidad, la historia es más larga, final abierto, puzzles algunos bastante complicados, demasiados botones de acción innecesarios( como el mover, si es que lo he usado 2 veces en todo el juego, es mucho), la música es bastante buena. No tiene logros ni trading cards. Igual 100% recomendado. --------------------------------------------------------------------------------------- A classic from the '90s, much better than the previous one, the port still has the same problems. A horrible HUD, with certain errors or problems when clicking on its options many times. And on many occasions the game crashes when using unusual actions, for example using a cat in Alix or Calypso... As for its gameplay, the story is longer, open-ended, some of the puzzles are quite complicated, too many unnecessary action buttons (like moving, if I have used it twice in the entire game, that is a lot), the mussic is very good. It has no achievements or trading cards. Still 100% recommended.
Brutal, tal y como lo recordaba.
game crashed when i was on ACT II... didn't save... all the progress gone.
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