
Serious Sam HD: The First Encounter is a visually upgraded and fully Steam supported remake version of the original high-adrenaline single-play and 16-player co-operative arcade-action FPS which was Gamespot's Game of the Year 2001 and which scored overall of 87% on Metacritic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good chaotic game, just got ragey towards the end with constant streams of enemies. not replayable after either. 3/5
下午刚通关了2022年的嗨嗨人生,又马上下载一口气通关了2009的英雄萨姆,不得不说英雄萨姆对我来说更好玩,嗨嗨人生玩法也不算新颖,除了台词更没有什么爽点,而英雄萨姆则完全是上世纪光枪射击游戏那一套,却很能刺激人的爽点,只要枪给的够大,怪堆的够多,在金属乐中用你的各种大枪来射爆所有会动的东西,枪一个比一个大,怪一个比一个大,最后把所有的子弹都用来打一个超大的怪上,就足够让我像嗑大了一样如痴如醉。 另外不得不说这个高清版弄得确实可以,一两个g弄得画质这么好,嗨嗨人生50个g画质却那么烂
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.8K | 82% | $8.99 | |
| $2.7M | 4.1K | 86% | $24.99 | |
| $2.7M | 7.8K | 64% | $16.99 | |
| $2.7M | 4.4K | 82% | $19.99 | |
| $2.7M | 2.2K | 73% | $59.99 | |
| $2.7M | 7.1K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 21.8K | 88% | $29.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $743.1K | 3.8K | 90% | $9.99 | |
| $548.4K | 977 | 91% | $19.99 | |
| $405.8K | 3.5K | 96% | $5.99 | |
| $240K | 2.1K | 96% | $5.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Russian
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD GAME played this back in 2009 on xbox 360, this game is awesome and fun!
Uno de los mejores clasicos FPS que existen.
и все-таки, крутой или серьезный?
♥♥♥♥♥
Не играл, вроде норм
Это реально круто и серьезно!
Too Serious. Does get a little repetitive at the end
1. 经典复古街机 FPS 重制,大规模敌群涌来,无脑爽射,纯粹肾上腺素快感。 2. 海量敌人同屏,武器粗暴爽快,合作模式体验极佳Steam。 3. HD 重制画面翻新,原版战斗节奏完整保留,怀旧体验到位。 4. 敌人种类丰富,各式奇葩怪物冲锋,战斗节奏高速。 5. 剧情几乎等于摆设,就是一路打打杀杀闯关。 6. 关卡线性,几乎没有解谜,就是竞技场式战斗触发敌人刷出。 7. 部分敌人音效刺耳,长时间游玩听觉疲劳。 8. 没有掩体机制,核心就是绕圈走位射击,玩法模式单一。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.