
Sengoku Dynasty is the ultimate feudal Japan experience: build villages, grow your community, and shape the open world through combat or economy. The choice is yours alone - or that of up to 4 players in multiplayer co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 24 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build a life, cultivate your community and start a dynasty in a region once devastated by famine and war. Play solo or in co-op multiplayer and explore a beautiful open world. Gather resources, craft, hunt and build, then automate your village production to survive and grow.
Become a great leader either through combat or by building your economy. Experience the beauty of nature and take part in ancient rituals to uncover the mysteries of the divine. Sengoku Dynasty offers an immersive insight to life in medieval Japan: Choose your path as a Leader, Craftsman, Warrior, or Monk and embark on an epic journey.

OPEN WORLD VILLAGE BUILDER
Take full advantage of the vast world. Begin with a single house, build workshops, forges, taverns and then expand your settlements into multiple flourishing communities throughout the valley.
BECOME A TRUE DAIMYO
Unify the war-torn land of Nata Valley. Rogue Samurai and bandit clans have filled the power vacuum and threaten the existence of your peaceful villagers. Liberate new territories and repair infrastructure to explore areas rich in vital resources and open the door to even greater challenges.


FROM HANDCRAFTING TO AUTOMATION
Craft tools, weapons, meals or medicine, and cultivate the land. Then learn how to give jobs and tools to your villagers and see your economy and choices grow exponentially.
MASTER AN INTRICATE COMBAT SYSTEM
Skill or grind – it’s up to you: Choose your favorite weapon from sticks and spears to masterfully crafted Katanas (swords) and Yumi (bows). By mastering combos, dashes, blocks and parries you can conquer the world.
DYNASTY MANAGEMENT
Create a prosperous dynasty for generations to come. Oversee the growth and development of your villages. Get married and ensure your legacy continues through your successor.

PLAY SOLO AND CO-OP
Forge your own path or join forces with your friends to create bigger villages, divide responsibilities and tasks, gather more resources and complete quests and progress together.
CUSTOMIZE EVERYTHING
Enjoy Sengoku period the way you like. With different game modes and tons of settings, you can optimize the game for yourself – build with one click or disable the whole combat system if you like!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.9Kreviews | 75% | — | $7.9M |
| $29.99 | 2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego es una ♥♥♥♥♥♥♥♥, está medio entretenido con amigos, porque si lo tengo que jugar solo me corto los huevos. Es una locura que no sea un early access porque se le ven las costuras por todos lados. Los que dicen que el combate es bueno llevan una fumada encima que es una locura. Para jugar a esto, juegas al medieval dinasty la verdad, que si no fuese por la ambientación japonesa estaría en el pozo este juego
I absolutely love this game. From battle after battle to mindless wandering, I can do whatever suits my mood. The world building feels intentional and authentic, my village feels like MY village; not just cookie cutter. The tasks/activities are so fun, I wish the movement was a little more dynamic but they have already made some improvements and there are more to come. 120 hours in and just found out I can fish! Probably from the new update, very cool. Glad to see there is more content on the way, very excited to purchase the new DLC, this team has earned it. <3<3<3 I have many historical and world building games but this one has me hooked above all. I ONLY can think of to say: I wish you would stay down when cooking. I will cook something, my character crouches, finish cooking, stand up, cook again, crouch down, finish cooking, stand up, cook, down, finish, stand. It's not a big deal and if it can't be fixed that's ok. It is really my only gripe.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 15K | 89% | $19.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $7.9M | 29.8K | 93% | $9.99 | |
| $7.9M | 9.8K | 89% | $24.99 | |
| $8M | 12K | 87% | $16.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $512.8K | 542 | 74% | $24.99 | |
| — | 0 | — | — | |
| $52.1M | 52.3K | 90% | $34.99 | |
| $22.5M | 21.7K | 80% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $4.8M | 6K | 66% | $24.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Ukrainian, Korean, Polish, Portuguese - Brazil, Turkish +1 more
| $29.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $17.99−40% | 50ratings | 84% | — | not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top...
hallo liebes sengoku team also ich spiele es auf der PS5 und finde es echt gut das spiel aber jetzt kommt es ;) man spielt es ja in japan ;was mir fehlt beim bauen sind PAGODEN grosse steinfiguren laternen zum aufhängen auf den häusen ! blumen topfe die man auf der strasse neben den häusen stellen kann, viel mehr deku für den aussenbereich und innenbereich ! mehr lebedigkeit auf den strassen wenn man unterwegs ist generell mehr leben auf der landkarte man lauft ewig und es passiert nichts ! viel grösseren bereich für die stadt die man baut also den radius auch wenn man den glockenturm maximal level hat ist eifach zu wenig wenn man eine grosse stadt bauen möchte so ist man gezwungen es klein zu halten was ich persönlich nicht gut finde wenn man gezwungen wird!!! bitte liebes team ich hoffe ihr nimmd es zu herzen glg :)
в целом норм, можно позалипать пару часиков, построить свою деревню и развиваться. но потом становится уныло, скучно, теряется смысл двигаться дальше. причины этому: 1) однотипные квесты, по типу принеси мне это и то, и так постоянно, при этом нпс не могут даже помочь с нахождением того или иного ресурса, или рассказать как сделать его. для меня, как человека не очень умного, это минус. я хочу чтобы в игре была возможность четко понять, что, например, сначала мы находим металл, после чего мы получаем рецепт на плавильню, и например где конкретно мы его получаем, допустим захватываем территорию "в том то том то месте", строим "то се там сям", после чего мы плавим ресурсы, строим мастерскую, делаем оружие по нашему рецепту и т.п. , то есть прослеживалась четкая "инструкция" че куда сувать…. а то сначала мне было интересно узнать \ все получалось узнать легко, а потом стало в какой-то момент тяжело, жестко впадлу, я запуталась, мои ласт извилины в голове перегрелись и я дропнула игру! 2) менеджмент работ моих работяг.... крайне неудобно распределять деятельность моих жителей, мне хочется чтобы все это выглядело более наглядно, а не каждый раз заходить в меню и смотреть че конкретно у тебя челик делает и подходит ли это под другие мои задачи. как бы извините я хочу деградировть в играх, а не запоминать такие мелочи. 3) неудобное перемещение и расставление предметов. капец как неудобно строить большие объекты, вечно все криво встает и мешает, не получается создать удобную инфраструктуру. 4) почему предметы так быстро ломаются??? например срубила деревце и все, ебашь новый инструмент чтобы дальше рубить деревья. и ладно это первый инструмент так, но мне кажется уже когда у тебя что-то получше чем камень, например бронзовый топор, то он вообще ломаться не должен, нах мне его делать то тогда, чтобы просто поебашить деревце получше качеством? ну бред. 5) фпс часто проседает.
Esse jogo é bem atrativo caso você goste de uma experiência mais lenta, não é o sandbox cheio de ação e a ação nele não é tão ampla quanto o seu conteúdo, mas é maneirinho. A administração da colônia é ok, você não vai ter aqui aquele lance de aldeões ter características, mas pode escalar eles para trabalhar e automatizar sua colônia, tornando ela auto sustentável. Mas ao contrário de muitos jogos do gênero, acumular muitas riquezas não é bom. Aqui o "é melhor sobrar do que faltar" não é viável, já que isso aumenta a dificuldade das raids a sua base. O importante é administrar tudo sem exageros. Liberar as áreas do mapa é legal, se você for daqueles que gosta de curtir o jogo de forma devagar. Se quiser rushar as coisas, vai ter uma experiência desagradável, já que não há tanta variação nas i.a's inimigas. O combate é fluidinho, defesa, esquiva funciona bem, já dar parry é meio roubado, pois vc pode trocar de instancia defensiva e normal instantaneamente, possibilitando arrumar aquele erro da tentativa de parry na hora errada. Mas prefiro isso do que o personagem ser cagado e travado. Tendo dito tudo de bom do game, vamos aos problemas. O Jogo tem bastante bug. Ainda não aconteceu nenhu- m que realmente atrapalhe a gameplay de forma a me fazer perder algo, mas ainda sim, tem uam caixinha de coisas irritantes (no atual momento (29/01/26). - Alguns animais quando você quebra a gaiola dos bandidos, simplesmente entram dentro do chão. Mas ainda é possível colher seus itens com a faca, só é bizarro mesmo. - Algumas dessas gaiolas de madeira dos bandidos viram Shirodinger, você quebra e ela n existe mais, mas existe e você fica com uma parede invisível. - Fall Damage é meio irritante. - Eu gosto de explorar e não ligo, mas a falta de montarias pode incomodar alguns rushadores. - Você não pode arrumar uma arma/ferramenta antes dela quebrar. Isso é um saco tremendo, pois você precisa usar ela até quebrar no meio de uma luta/uso pra poder voltar a base e arrumar ela. - Quando vc faz bancos pros aldeões sentarem, eles sentão em todas posições erradas possíveis, menos na posição certa. As vezes até fora de lugar, sentam na mesa, ou poem os pés nela, muito engraçado. - Algumas vezes você tira o equilibrio do oponente mas ele não toma o stagger, ele simplesmente ignora e continua lutando com a barra de equilibrio curada. Enfim, eu recomendo por que gostei muito da experiência.
Game is very fun. lots of room for improvement but it is still a great game!
Nice
LOL Just spend your money on anything else.
This is so entertaining, relaxing and beautiful! I want an 1800s "neoclassical village/city game like that. with traintracks instead of bridges that need to be repaired!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.