
From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #85, worst CN #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Aug 24 → 12.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.
Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Gameplay focused on the Cold War era between the 1960s and 1980s
Over 200 naval units, including original ships and submarines, and more than 100 aircraft
Full-featured Mission Editor
Global map available for Mission Editor; create scenarios in any region on Earth
Rich variety of historical and fictional single scenarios, for all factions
Linear Campaign (non Dynamic) with branching options and story events
Dynamic Campaign - theater scale (beta version launching mid 2026)
Pausable real-time controls with time compression options
Dynamic time of day and weather per scenario
Complete support for modding, including 3rd party asset loading
Support for Steam Workshop, with over 4,000 submissions as of January 2026
Custom soundtrack with unique tracks per faction
Real-time combat
Advanced flight and ship physics modeling
Realistic aircraft carrier flight ops, with configurable simulation level
Advanced sensor modeling for radar, sonar, electronic countermeasures, and visual identification
Save and load games anytime and anywhere
Detailed, accurate 3D graphics with meticulously researched ships, submarines, and aircraft
Historically accurate squadron liveries, callsigns, and serial numbers for almost all aircraft
Over 150 weapon systems and 100 unique ground objects, including vehicles, SAM sites, airbases, and buildings
Dynamically generated real-world terrain
Continuously improving AI utilizing real period-correct doctrine
Below is our currently planned early access roadmap for Sea Power.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hab dieses Spiel vor einem halben Jahr gekauft und ärgere mich dermaßen das ich es nicht direkt angespielt habe. Selten hat mich ein game so gefesselt wie diese Simulation. Das Game ist ein "must have" für jeden, der ein Fan von Marineeinheiten und dergleichen ist.
I am a machine which turns unidentified radar echo into sunk civilian merchant vessel
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Simplified Chinese*, French, Spanish - Spain, Japanese*, Vietnamese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Heavily relies on user scenarios but its pretty good
Once you've had an Udaloy shoot down a salvo of 16 RGM-84Cs you'll never stop wanting to beat the shipbuilders at Yantar and Zhdanov to death with your bare hands
good wargame with just the right amount of learning curve
this game has alot of mods and the detail is amazing very accurate naval game
【どんなゲーム?】 ・1950~1990年あたりの冷戦期を舞台にした海戦シミュレーション・ストラテジーゲーム。 用意されたステージで指定されたユニットを指揮し、シナリオで決められた目標を満たすことを目指す。 カジュアルになり3Dグラフィックを強く意識したCommand: Modern Operationsという感覚が合っているかもしれない。 ・レビュー記載時点でまだアーリーアクセスとして開発中であり、現状は史実で起きた海戦や事件を元に作られた、1ステージで完結するシナリオモードと、NATO、ソ連側となって仮想的な軍事衝突シナリオを進めていく、複数のステージにまたがるキャンペーンモードが実装済み。 ・最終的には、シナリオ条件を自分で任意に指定でき、ユニットの損害状況や燃料、弾薬リソースを永続的にし、軍事衝突の始まりから終わりまでをより広域のステージでプレイできるダイナミックキャンペーンモードの登場が予定されているが、ロードマップ上は2027年以降のアップデートでの追加になるとのこと。 【ゲームの良いところ】 ・とにかくユニットの実装数が多い。海軍ユニットとしては航空母艦から始まり、ミサイル巡洋艦、駆逐艦、フリゲート、魚雷挺、潜水艦、果てには貨物コンテナからVTOL機が飛び出す戦時国際法違反の偽装空母や漁船に擬態した情報収集艦まで存在する。 ・海戦シミュレーションではあるが、艦載機や防空用の戦闘機、対潜哨戒機など海戦に関係するユニットを中心に航空ユニットも実装され、また(主に攻撃の的として)陸上ユニットも登場する。 ・参加勢力も幅広い。現時点でユニットが実装されている国家は、ソ連、アメリカ、イスラエル、イラン、インド、中国、ベトナム、日本、その他多数。NATO諸国のユニットも部分的に存在している。ロードマップ上は、フォークランド紛争を舞台とするイギリス、アルゼンチンの大規模ユニット追加が確定している様子。 ・これらのユニットが搭載するミサイル、魚雷、砲などの兵装についてもバラエティが豊富。誘導方式の違いや発射高度による射程の差異も実装されている。 ・レーダーやソナーといったセンサー類についても振る舞いが細かく再現されている。もしNATO側で遊んでいるなら、長距離ミサイルによる飽和攻撃戦術で名高いソ連艦隊の前で迂闊にレーダーを作動させることは避けるべきだろう。 ・シナリオエディタも実装されているため、自分が考えたオリジナルシナリオを作って遊んだり、ワークショップで公開することも出来る。 【考慮すべき点】 ・まだ開発中のため不具合も多く、ゲームバランスも大きく変動していることに注意。特にAIの振る舞いはアップデートによる変動が大きく、以前の戦術で遊ぶと思わぬ奇襲を受けることもある。 【直してほしいところ】 ・このジャンルのゲームにはつきものだが、マップ中に大量のユニットが存在するとゲームが重くなる。これについては開発側も問題を認識していて、正式リリースまでに何かしら改善を試みる可能性があるとのこと。 【総評】 ・現状のゲームの状態を評価すれば、本格的に遊ぶにはまだもう少し足りない状態。やや安定性の課題もあり、PCへの要求性能も高い。UIや操作感はまだ洗練されているとは言えず、チュートリアルやガイドは不足していて自力で試行錯誤と理解が必要で、強気の価格設定もあって万人に購入を勧められるとは言いにくい。 ・しかし、これほど豊富なユニット実装数を持ち、リアルなゲームシステムとグラフィックを両立している海戦シミュレーションゲームは現状このタイトルしか無い。正式版としてリリースされた後は、CMOに比肩するゲームとなる将来性を秘めている。おそらく値段も上がるので、購入を検討しているなら今のうちに。
An excellent cold war naval simulator. With mods, you can also get more modern ships.
Alr so, if u like RTS, and you like modern stuff (1950s-2020s) this game is for you, like, the base game has lot's of thing (even on early acces), nations, ships, submarines, aircraft, land units.. and ofc the world map, i don't find that many bugs, maybe playing +250h I found 5? and most of them comming from mods.. ALSO, Mods make this game awesome, Im spanish and base game don't have many units for Spain, but using mods i'm able to play with the whole Spanish navy and airforce, and it's beautiful, because community make this game feel even more alive I just wish one thing, they to add Multiplayer, I tried with a friend using a mod (SMP) and it's awesome, but ofc, a dedicated server from the own game could be even better, and to play maybe 3-4 ppl or more, i'd love that, but honestly, this is one of the few EA games that has a future, 100% recommended (dont mind potato english, i made this at 5am drunk, thanks)
Love the game, runs smoothly, the campaigns are great, and just a well rounded game. Also, mods make this game even better. Highly recommended :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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