
From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #85, worst CN #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Aug 24 → 12.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.
Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Gameplay focused on the Cold War era between the 1960s and 1980s
Over 200 naval units, including original ships and submarines, and more than 100 aircraft
Full-featured Mission Editor
Global map available for Mission Editor; create scenarios in any region on Earth
Rich variety of historical and fictional single scenarios, for all factions
Linear Campaign (non Dynamic) with branching options and story events
Dynamic Campaign - theater scale (beta version launching mid 2026)
Pausable real-time controls with time compression options
Dynamic time of day and weather per scenario
Complete support for modding, including 3rd party asset loading
Support for Steam Workshop, with over 4,000 submissions as of January 2026
Custom soundtrack with unique tracks per faction
Real-time combat
Advanced flight and ship physics modeling
Realistic aircraft carrier flight ops, with configurable simulation level
Advanced sensor modeling for radar, sonar, electronic countermeasures, and visual identification
Save and load games anytime and anywhere
Detailed, accurate 3D graphics with meticulously researched ships, submarines, and aircraft
Historically accurate squadron liveries, callsigns, and serial numbers for almost all aircraft
Over 150 weapon systems and 100 unique ground objects, including vehicles, SAM sites, airbases, and buildings
Dynamically generated real-world terrain
Continuously improving AI utilizing real period-correct doctrine
Below is our currently planned early access roadmap for Sea Power.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ships go bang bang boom boom
太好玩了
If you want knowledge of naval tactics and how to employ them, as well as satisfying feedback when you actually do in a variety of combat scenarios, this game is for you. It will push you to think of your next move, punishes the impatient, and rewards superior strategy without feeling overbearing, thanks to its pacing (unlike Men of War). That, the inclusion of the dynamic campaign, and modding support makes this the definitive naval combat simulation akin to [i]Harpoon[/i]. Addicting while harrowing (as it should be). If you wish to have more instant gratification and not a learning curve, this game is the opposite of that. You will have tutorials on certain aspects (such as Anti-Submarine Warfare) that can reach to an hour long.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Simplified Chinese*, French, Spanish - Spain, Japanese*, Vietnamese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent game, I highly recommend Sea Power if you are an RTS fan. The UI may look overly complex or intimidating, however there are a number of built-in in-game tutorials that will teach you the fundamentals. However, you can also absolutely just start playing, see what happens, and learn what works and what doesn't. Sea Power rewards experimentation with strategy and tactics, it gives the player a great deal to think about in various missions. Sea Power is incredibly customizable and moddable. This game just gets better and better over time as the developer has continued to release high quality updates, new features, and new capabilities. Updates also continue to work to target small issues, persistent bugs, and UI deficiencies. Sea Power has gotten even easier to mod over time, and the variety and quality of mods available on the workshop are amazing. From playing Sea Power and watching Lets Plays, I have learned a tremendous amount about: naval combat, NATO and Soviet navy ships and their capabilities, and the absolute gamechanger that is naval aviation and aircraft carriers. If you enjoy real time strategy and/or naval combat, you will have a blast playing Sea Power.
enemy YAK-38s are basically unkillable, be warned. they will somehow evade 5-6 Aim-7Ms from F/A-18s and close into AA-8 range and kill your planes. Your Ai is John Shortbus and enemy Ai is John Wick.
Love this game, i know its early access so there are some bugs. None are game breaking, and each update corrects them and adds new and positive content and gameplay, They are not just adding worthless skins and mediocre fixes, they are improving the game. By the time it hits full release this will be the naval warfare sim go-to for everyone. Im over 1000 hours into this game because more than once I have loaded it up to play for a couple hours before bed then next thing I know my alarm to wake up for work has gone off before I know it.
very fun playing at 12 fps! very many things to do
If you're autistic about Cold War air and naval warfare, it's for you
Genuinely one of the best games I have ever played. Devs do not deserve enough credit
it's pretty darn good unless air to air combat is involved. Then it devolves into stupidity. refusing to engage targets they've visually detected, RTBing with fuel and weapons still on the wings, "snaking" towards the enemy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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