
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Пока проходил пролог, думал что мне это напоминает Это что-то между Nier:Automata и Punishing Gray Raven По силе лора и юмора первое, по стилю игры второе(музыка прям вкатила какое-то Tehno Lo-Fi) И да повествование идет как новела иногда переключаясь на кат-сцены, но выглядит прикольно
The game's got it for me due to the JRPG tag back in the day, as I was somewhat interested in figuring out what to expect. Scarlet Nexus's been the first JRPG that I've ever tried, although I got warned by a couple acquaintnaces that this is more of a [i]light[/i] JRPG with slight differencies that do make it play out quite differently. The plot of the story is.. Mysterious. At first, it appears to be missing and I haven't felt like progressing despite believing that the game's got a good story. Sure, some are scattered left and right by the designed quests in-game, but I would've never thought of them as pieces of puzzle to later on connect to. It's not that much of a bad design, but it felt a bit overwhelming at times and I didn't really know what to think. I got confused instead, leaving me to progressing further and hoping that the mystery will unreveal itself eventually.. Which it did. The story is branching at two main protagonists, Yuito and Kasane who are .. Connected, in a way. Not that it's gonna make sense, but playing it will untangle it. My very first playthrough had next to no understandings towards the characters; They've felt superficial, not like humans with emotions to me.. But the third or fourth playthrough has finally made me aware of what's going on, and I started to actually relate, emphatize, and sometimes even symphatize with the characters throughout the story. It is so well written, but leaves the details scattered around and the connection to them is somewhat misleading, leaving me kinda unsure of what to think about the character and their development in general. I've also managed to surprise myself by expecting some romance to occur and be involved here, which there clearly isn't and wasn't meant to be.. Although there were moments and even space that'd easily allow for that. Oh, well.. So much for the daydreaming.. The graphics, as one can see from the showcased screenshots, is somewhat of a live-action comics, if I may. There isn't anything too deep or detailed to make you think that [i]this is how it also works in reality,[/i] it's far more polished; It's all about sparks, slashes, and.. Some ground impacts that do sometimes shake the ground and objects around. The scenery is very much futuristic, but the polishment to the anime art style that it includes does disconnect it from appearing realistic whatsoever. It's nowhere close to what Cyberpunk or other worlds set in the future look like. It's still nice enough, especially the sceneries of the setting evenning sun.. The light reflections, those sure are at the top-notch quality. The soundtrack that does accompany the player seems well polished aswell, although it's a bit too modernized for my likings. The mentions of rock / metal guitars, ... No, that's nowhere to be heard of. It's mostly relaxing, slow paced, but features a couple more fast paced tracks to support the thrills for a challenge, add to that dramatic moment from time to time, especially for specific sequences while in combat. As I initially mentioned and touched only briefly, the gameplay is absolutely satisfying. I don't know if this game deserves the JRPG tag, but if so.. Then it's probably gonna be my favorite JRPG of all times, because it's so smooth, albeit with a couple missing actions that I would've liked to see. With two playable main protagonists, as well as many supportive characters, each with unique animations for attacking, running, jumping.. As well as using the .. Abilities, to make it easier to undestand, creates for a variety of options on how to approach each of the combat scenario. Some of the abilities will however prove to be necessary from time to time, but most should be just fine with a support of a couple of them together. The lacking part here is that you can't block the incoming attacks; It is necessary to dodge them, otherwise get punished by losing some portion of your HP; And even then, there is usually an opening, an option for other characters from the party to revive the downed ones, fully controlled by AI so you don't get a say in that matter. With that, there are a couple skills that get unlocked by playing and earning XP, contributing towards the increased combat capabilities, but completely unrelated and unnecessary to the story and its unfolding. For proper understanding of the story and better feel for the gameplay from all characters, it is necessary to play the game at least twice, meaning at least once from the perspective of Yuito and Kasane. The game also features a New Game+ feature, allowing the player to replay the game with the collected and mastered skills, leading to far more satisfying combat experiences, as that's truly the experience you don't get to see much anywhere else. What next.. Right. I'd especially recommend this one to any JRPG beginners and people who are looking for some smooth combat from the third person perspective. The optimization is of no concern, it is very well done, and.. Yeah. The story might take a bit of a punch, but that's probably only for those who aren't gonna skip through the dialogue, which should be possible by the way. The game is based on anime adaptation of the same name, or maybe the other way around..? Unrevealing some of the mysteries is directly tied to the anime and its references to it, but that doesn't mean it's necessary to give it a go; There should be several published guides that do mention and contain the clues for them, as those aren't to be found in the game. - The issue with the game x anime crossover comes with the story and character development spoilers. If the player decides to play the game first, then they will find the anime boring and will be able to predict how is it gonna end.. And vice-versa, the other way around. That's one of the major flaws that this game has, so.. Take that into consideration, I guess? Not that it's necessary to watch the anime afterall, I've dropped it myself after finishing the game first. I believe that this shall cover it all. Enjoy!
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
액션은 할만 한 게임 스토리가 문제임 일본 특유의 항마력 느껴지는 스토리만 있었다면 모를까 가면 갈수록 지루해지고 중간 중간 유대 이벤트는 스토리 몰입도를 뚝뚝 떨어트린다. 도대체 방금 전까지 나를 죽이려던 상대와 무슨 생각으로 카페에서 차 마시며 대화를 하는지 모르겠다
The combat in this game is fun, and somewhat challenging. However, the writing is atrocious. There's bad exposition, and then there's this game. It's CSI-level bad, exposition wise. The characters tell each other things that would--in reality--be basic knowledge to anyone in their world, from talking about the founders of their society (and why a particular shrine exists for who should be the most important person in the society's history) to talking about why these characters have their powers. You might counter that maybe the characters are just that dumb, but seemingly everyone comes from a family of prominence, which should mean the best education money can buy. Oh, and they put a sidequest in the game meant to get you to watch their anime, and the "story" that comes out of it is so cringe and laughably stupid... That's about how far I am into the game. It says I've played for around 11 hours, but its more like 5 or 6 hours with me going afk for the rest of the time. Also, the grinding looks like it will become tedious for if and when you decided to upgrade weapons (you're required to farm drops from mobs, which will probably require you to find the specific mobs you are farming from in a scenario, clear them, hope they drop what you need, and then restart the scenario and repeat). Another annoyance, especially for a game they are charging like $80 for is that the majority of the cutscenes aren't animated. They're still frames with an additional frame on either side to show the characters in conversation and you watch their mouths move kind-of in sync with the speaking. (The main dialogue is fully voiced) Definitely, buy it on sale if you like action-rpg combat and don't care about inane dialogue that starts with a purpose and then gets interrupted so that said purpose is either never addressed or so that proverbial "can" can be perpetually kicked down the road. Otherwise, skip.
Hidden gems.
セールで2500円で買ったからか満足でした。 アクションRPGだと思って買うとがっかりするかもしれません。 実態はアドベンチャーにおまけでアクションがついてくる感じです。 というのもレベルも装備すらもまったく意識せず最後まで行けちゃいます。(ノーマルでクリア) 敵の種類も10数種類しかいません。同じパターンが繰り返されるので(マップも)、 1巡目は楽しいのですが、繰り返されると飽きてきます、、(このマップもこの敵も3回目だぞ、、って) ストーリーもビジュも世界観も素晴らしいので、次回作に期待です!次はアクションRPGでお願いします。
[하지 말아야 할 사람] 1. 정가에 구매한 사람 도전 과제 올클 난이도 : 상(뭔가 귀찮은게 많음) JRPG중에서도 할만한 편에 속함 주인공 및 주변 인물 맨탈 갑임
「Scarlet Nexus」 二つのストーリーラインをすべてクリアした後、物語の全体像がようやく見えてきました。最初は分かりにくい部分もありましたが、進めていくにつれて出来事の背景やキャラクター同士の関係が少しずつ整理されていきます。 ユイトとカサネ、それぞれの視点から描かれることで、同じ出来事でも印象が変わる点が印象的でした。その違いを知ることで、物語への理解も自然と深まります。 会話は落ち着いた雰囲気で、感情を過度に押し出すことはありません。そのため、設定や流れに集中しながら進めることができました。 全体を通して丁寧に構成された作品だと感じました。クリア後に内容を振り返りたくなる部分も多く、静かに印象が残ります。
BORINGGGGGGGG
Короче, пройшов я цей шедевр за обох персонажів. Що можу сказати, воно того було не варто. Різниця між проходженнями буквально в декількох локаціях та в декількох сюжетних поворотах. Після двух проходжень претензій в мене піднакопилось досить таки багацько і всі вони так чи інакше пов'язані з сюжетом чи з персонажами. Опишу їх по мінімуму, без спойлерів та подробиць. Дуже клішовані герої та їх компаньйони. Даже в анімешках категоріх Б персонажі відчуваються більш живими та реальними. Слова, вчинки, реакції. Все це відчувається пластиліново. Всі активності пов'язані з персонажами - лютий фейспалм. Досить таки пустий сюжет. До кінця так нічого і не пояснюють, лор дуже куций і багато чого не пояснює. Вот є світ, є пояс вимирання, я червоні нитки. І це все не пояснюється, воно просто існує, майже без передісторії. З плюсів... Ну, цікава задумка, приємний візуал, нормальна боївка, різниця між персонажами (Юіто та Касане мають трохи різні дерева прокачки, здібності та зброю). В цілому гру рекомендую, але, не навязую. Якщо нема в що пограти і захотілось чогось анімешного - досить пристойний варіант.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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