
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 279.5Kreviews | 97% | — | $325.2M |
| $39.99 | 6.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-Таакс... Почему не хватает энергии? -Потому что новые генераторы не работают. -Почему? -Не хватает топлива. -Почему? -Нефтепереработка остановилась. -Почему? -Экстракторы не качают нефть. -Почему? -Не работают насосы. -Почему? -Нет электричества. -Таакс...
This game makes me understand how drug addition destroys lives. I am literally unable to put it down. Help me, please.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.6Kratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пришел с завода, сел строить завод. Пока считал все ресурсы и продумывал план постройки, наступило утро. Не выспавшийся пошел на завод. Вернулся, зашел в игру и осознал, что ничего не помню. Пришлось начинать заново. За 2 дня построил только буры и плавильни. 10 из 10 "Б#я, че я хотел сделать.."
after 460 hrs. i beat the game in 296 hrs. on my main save. its 4:18am and i haven't drinkin water in 10 hrs. 100,000MW of power. only belts and drones. it is finished. but it has just begin. i plan on 100% the game on the save and then starting a new one where i will use everything and take my time building and planning. I did quit after my first 75hrs. for alittle bit. it was hard. then i just pushed threw it. im part of the 6% that finished Phase 5 and that's crazy. I'm going to bed now.... just buy the game....
Você abre essa bomba com o pensamento de fazer uma simples coisa, você pensa que vai ser rapido, no maximo umas 2h fazendo... QUANDO VOCÊ PISCA JÁ SE PASSOU 5 HORAS. Esse jogo é um absurdo, tenho 100 horas de jogo e ainda tem MUITA coisa pra fazer, eu não explorei nem 10% do mapa ainda... Esse jogo é pior que droga, nunca imaginei que eu iria ficar viciado em um joguinho de fabrica. E se você esta na duvida se vai comprar ou não, pode comprar sem medo. Esse jogo vai te viciar, a progressão é gostosa, todos os items que você vai desbloqueando aos poucos são muito intuitivos, nada de coisas densa que te deixa tonto só de tentar entender sobre. O tutorial te ensina o basico e te deixa se ferrar sozinho kkkkk e isso é muito bom (Só prova o ponto dos items ser bem intuitivo). Enfim, esse foi o melhor jogo que eu joguei esse ano. Compre e jogue sem medo e dê seu maximo para que a FICSIT se sinta satisfeita com você Pioneiro.
Satisfactory : ou comment j'ai vendu mon âme à un tapis roulant J'ai lancé Satisfactory avec une idée très simple : « Je vais juste automatiser deux ou trois trucs vite fait. » Cent trente sept heures plus tard, je contemple une usine qui couvre la moitié de la planète, ma carte graphique supplie qu'on l'achève, et je suis capable de réciter la chaîne de fabrication d'un moteur modulaire comme d'autres récitent leur date de naissance. Bienvenue chez FICSIT. Au début, tout est merveilleux. Tu poses une foreuse, un convoyeur, deux machines, et tu te prends pour Elon Musk sous amphétamines. Puis quelqu'un prononce la phrase maudite : — « Il faudrait optimiser un peu la production. » À partir de là, ta vie sociale est terminée. Satisfactory est le seul jeu au monde où tu peux passer quatre heures d'affilée à déplacer une bande transporteuse de trente centimètres et aller te coucher avec le sentiment d'avoir accompli quelque chose d'important. Et il y a toujours ce moment magique : — « Bon, mon usine est parfaite. » Cinq minutes plus tard : — Ah. Il manque du cuivre. Dix minutes plus tard : — Ah. Je n'ai plus assez d'électricité. Une heure plus tard : — Pourquoi toute la chaîne de production est arrêtée ? Réponse : parce qu'un pauvre minerai de fer situé à quatorze kilomètres de là n'arrive plus assez vite dans une machine oubliée au sous-sol. Le plus terrifiant, c'est que personne ne joue à Satisfactory normalement. Les débutants construisent une petite usine propre et bien rangée. Les joueurs avec cinquante heures construisent une mégafactory gigantesque. Les vétérans avec deux cents heures vivent dans une immense toile d'araignée industrielle composée de tapis roulants traversant les montagnes, les rivières et probablement plusieurs dimensions parallèles. Et malgré tout, tu refuses obstinément de démolir cette vieille chaîne de production construite au début de la partie. Pourquoi ? Parce qu'elle produit encore trois vis par minute et que, quelque part au fond de toi, tu sais qu'elle fait de son mieux. Satisfactory est le seul jeu capable de transformer un adulte parfaitement sain d'esprit en quelqu'un qui regarde une ligne de convoyeurs pendant vingt minutes en murmurant : « Magnifique… » Verdict : 10/10. Je voulais explorer une planète extraterrestre. J'ai fini chef de chantier dans la plus grande zone industrielle de l'univers. Et franchement, ça me va très bien.
Если вы ищете игру, чтобы просто "зайти на часок", проходите мимо. Satisfactory — это черная дыра в другое измерение, где время перестает существовать. Ты садишься строить один конвейер, а через пять минут понимаешь, что на часах 4 утра, и у тебя в голове крутятся мысли только о том, как оптимизировать производство пластика, то одного не хватает, то другого, а про энергию на поздних этапах я вообще промолчу... 10/10
I have played for 1122 hours at the time of writing. This is one of the longest-played games I own. If I wasn't recommending it, I'd be having to have a long, hard look at myself. This game is stupendous. It is incredibly replayable, fun and an amazing co-op experience. Despite the fact that the team working on this game are otherwise best known for games involving glitchy goats, this is an amazing experience, and I recommend it most highly.
Согласилась по фану поиграть с тиммейтиком в Satisfactory, не заметила, как меня в процессе оформили на вторую работу в FICSIT Траву за последнюю неделю, трогала только в игре помогите
СТРОЙТЕ ЗАВОД, СНОСИТЕ СТРОЙТЕ ЗАВОД, УСТАЛИ СТРОИТЬ ЗАВОД? СТРОЙТЕ НОВЫЙ ЗАВОД
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $357.4M | 469.5K | 78% | $49.99 | |
| $357.6M | 297.7K | 88% | $49.99 |