
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just gonna summarize this: Pros: * Good story, long enough to engage you. * A lot of new interesting locations, especially the city one (you know what I mean). * Few interesting side encounters and quests. Cons: * Sometimes choices feel either binary or completely linear for everything in the new content. * Map vibes discrepancies: Iron Forest feels wide but empty, meanwhile CNPP feels like a big cramped linear maze with one entrance and one exit for every building.
Very good stuff
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.8K | 72% | $24.99 | |
| $1.4M | 3.8K | 94% | $15.99 | |
| $1.4M | 6.2K | 95% | $19.99 | |
| $1.4M | 1.1K | 89% | $34.99 | |
| $1.4M | 4K | 85% | $14.99 | |
| $1.4M | 2.2K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 881.3K | 96% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $434.2M | 273.6K | 87% | $44.99 | |
| $358.1M | 230.3K | 88% | $49.99 | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $225.5M | 259.5K | 95% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #76, worst AU #99 · 10 markets collected
US · last 30 days
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ длс, атмосфера и музыка 10/10
Good addition!
버블 맵 이걸 재미있으라고 만든건가 뇌절도 적당히
они превратили мой сталкер в сайлент хилл и это ох-енно
Well the DLC is incredible and nostalgic, walking through the old CNPP was so much fun. Why do always fall for the redhead.
The story is good so far, but I'm totally blocked by the extremely annoying and cheap new boss mutant enemy, the "Amok". It's not fun, it's just frustrating. Invincible gimmick enemies are BS. And having a long custom death animation every time they kill you just rubs salt in the wound. Seriously considering uninstalling until they fix this crap.
I love how the DLC is integrated into the main game, not just a completely separated instance like you might typically find in open-world RPGs. The two-part breakdown acknowledging the lore and Ward's influence on preventing immediate conflict is nice. The 2.0 update is good, and given that I haven't played through since like 1.1/1.2, the QOL and fixes are nice too. I like that guns feel more varied and the attachments feel more accessible. Finally have the other ammo types in the game. Just overall a nice update and DLC.
Oh boy where to start? This DLC is just a bunch of busy work and bad voice acting. The new enemy which can only be damaged by means of glowing points on its back, requires you to be constantly sprint jump strafing to get a shot off on its back. No, that's not even the worst of it. The big finale of a boss fight which I chose to side against Zulu I don't know if its different if the opposite choice is made. Anyway, the fight is this: stare at the floor because you are immersed in fog and can fall off while and overweight gopnik bouncy out swinging wildly at you while you grope around for switches and buttons. Seriously, two years for this? The game what meh by this is just absymal. Save your money, listen to my warning, 30 usd for 6 hours of busy work with 2 cool moments is simply not worth it .
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.