
Rollerdrome is a BAFTA award-winning third person action shooter that seamlessly blends high octane, visceral combat with fluid movement and tricking mechanics into one complementary and challenging whole, to create an original adrenaline-pumping shooter experience like no other.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.3Kreviews | 89% | — | $1.2M |
| $11.99−60% | 3.8Kratings | 69% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a really special game to me. Very unique, really fun, I've almost got all the achievements. It's an easy recommend BUT the game developers were all fired for no good reason. Even the devs suggest you DON'T buy it. So you'll have to acquire it by other means... I wish those devs the best and I hope I'll get to play their next game.
There's a particular type of gamer who would eat up this kind of "mix skating tricks and gunplay" setup, but it ain't me. The real kicker is the fact you can't just try to beat the arenas, they gate further progress on completing X number of side challenges/tasks as you go along, which leads to a lot of replaying stages aiming for gimmick tasks. They might be doing something with the story eventually, but it feels so heavy handed at the halfway mark that I don't particularly care to see if they stick the landing. Quite disappointing.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 51ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[H1] Rollerdrome, where skating meets Hotline Miami [/H1] [i]Disclaimer: While I do recommend this game, I also recommend finding an "Alterinative" way of getting it since the developers won't see a buck of your hard earned money. [/i] Rollerdrome is a gem, a laser focused arcade experience for fans of skating but arena shooters alike. Beautiful artstyle which makes (almost) everything stand out at a glance. Each level is carefully crafted to be as replayable and fun to play as possible and definitely very fun to master and as all arcade games, it comes with tons of replayability from score attacking but also a "hard" version of the campaign which mixes up the enemy spawns. With no failure state besides dying from enemies, focusing on tricks to refill ammo and multiply youur score and also most guns not having a strict aiming requirement (autoaim), only timing, the game reinforces a certain playstyle which you can take your time mastering. Keep moving or die! and stay as stylish as possible while doing it. The music, while it doesn't reach the great heights of the aforementioned Hotline Miami, it still elevates the experience substantially and the cherry on the top is the story. It's nothing crazy, in between stages of the tournament you get to explore the dressing room which has tons of lore tidbits sprinkled throughout. You can go through them at your own pace and piece it together or ignore it completely. Exiting the dressing room to the stage with a smooth as ice transition, this game oozes presentation. It's as close to perfect as it gets, if I had to criticize something though, the non-bulky enemies are hard to tell apart at a distance, due to the color pallete and artstyle blending them in together and I personally am not a fan of the railgun, which actually requires aiming (while having to ALSO charge it), which goes against every other established mechanic in the game. Definitely one of the most unique experiences in the recent gaming landscape. My Playthrough of the game [url=https://www.youtube.com/playlist?list=PLv4LBJ7ubTUXeEfILp8KPtYiNyIBxVCwC] here. [/url] My [url=https://store.steampowered.com/curator/45219533/]Curator page[/url]
Overblown, carried by its art style, the idea behind it is better than the actual gameplay, its main issue is in a game that requires a level of timing and precision, the enemies are inconsistent with their timings, a big issue is their sniper enemies, when the beam is trained on your character, their target aquisition time (the time before they shoot) varies wildly, it could be near instant, or a long time, distance does not factor, also when they're about to shoot, the window to dodge is also inconsistent, in fact a lot of the dodging timing is just, not consistent at all.
Roll7 have created a masterpiece that will now forever be used to line the pockets of a piece of ♥♥♥♥ company that shut them down. I love this game so much and it, and it's developers, deserved SO much better. ♥♥♥♥ 2K.
I'm not really sure why this game received so much praise. It is just straight up not fun. You essentially need to play with a controller due to the way the character controls on her skates, so the aiming is performed with a Rockstar-esque lock on system. That is boring casual suckage. Only 11% of players finished this 5 hour long, easy AF game. That is an abysmal completion percentage for any game, and it is not hard to understand why; It is straight up bad.
This gameplay is SMOOTH the fps is SMOOTH the textures are SMOOTH and the music is GROOVY I'm leaving a positive review in remembrance of Roll7 You can very epically pirate it knowing you wont be harming any dev wallets seeing as theyre all laid off.
This game is SO ADDICTIVE. The cell shaded art style really adds to the action and looks so cool playing. Not much story here but it' mindless fun. ✨ 8.5/10 ✨
Flawed but very, very fun game. ♥♥♥♥ 2k for shutting down Roll7.
Tremendo juego, pero recuerden. Deben comprarlo en un sitio externo :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.8K | 369 | 88% | $7.99 | |
| — | 0 | — | — | |
| $54.4K | 97 | 85% | $24.99 | |
| $33.9K | 142 | 96% | $9.99 | |
| $15.6K | 70 | 100% | $8.99 | |
| $981 | 13 | 92% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 13K | 91% | $2.74 | |
| $1.2M | 4.9K | 82% | $8.99 | |
| $1.2M | 2K | 72% | $19.99 | |
| $1.2M | 2.3K | 93% | $13.74 | |
| $1.2M | 1.5K | 73% | $24.99 | |
| $1.2M | 3.1K | 62% | $19.99 |