
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 3/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 59.2Kreviews | 87% | — | $3.6M |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
fun game runs bad
I just downloaded this game for the first time and and I've only played it for .4 hrs. and all i got to say is WOW!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.3K | 76% | $44.99 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 2.5K | 63% | $69.99 | |
| $3.6M | 4K | 92% | $29.99 | |
| $3.6M | 12.7K | 90% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $851 | 12 | 92% | $2.49 | |
| $22.7M | 12.3K | 62% | $39.99 | |
| $4.8M | 7.7K | 87% | $19.99 | |
| $28.3M | 38.1K | 93% | $19.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $4.7M | 17.3K | 83% | $9.89 |
Reviews, worldwide (the counter carries no country): 4203.5/day in the week to Jul 15 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego me pone cachondo.
BREAK ON THROUGH TO THE OTHER SIDE
banger
Nem rossz :D
YUUUUUUUUUUUUUUUH
Game is super fun, not quite as tactical and hardcore like ARMA or HLL, but certainly way more milsim than something like battlefield or CoD. Good balancing, gunplay is fun. HOWEVER Ive got a pretty big issue. My GPU utilization in game is very low, averaging like less than 25%. And the more rounds consecutively i play, the worse this gets. I start out at super smooth VSYNC locked 60 fps, but when the round ends and a new map is playing the performance gets progressively worse, in the end barely managing 20 or 30 fps with huge lagpspikes. The only way i found to fix this is to restart the game after *every round*. Ive got a R7 2700x, 32 gb of ram and a GTX1080, so my system specs are more than up to this game. I tried wiping and reinstalling drivers, the game, changing gfx settings but nothing fixes this issue. Maybe a memory leak somewhere? its VERY frustrating. Please fix this.
Онлайн 300-500 людей в сутки. Серед них всіх: саванти (аутиссти), глітчери, багоюзери, хітрі чітери які не паляться шо вони чітери, неадекватні російськомовні ресентиментарі покручи, ноулайфери та інші Божі тварі. Прослойки звичайних нормальних адекватних гравців тут немає, ти заходиш бачиш одні й ті самі ніки й з часом всі запам'ятовують тебе і ти теж стаєш Божою тварью. Якщо у вас все добре з головою ви швидко покините гру, якщо у вас проблеми з головою то ви затримаєтесь тут на 500+ годин
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.