
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 71.5Kreviews | 77% | — | $6.8M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can definitely see why Resident Evil 6 is so divisive, but I honestly enjoyed it a lot more than I expected. It takes the series in a completely different direction, focusing almost entirely on action, and while that wasn't what a lot of fans wanted, it's still a fun game on its own. The combat has a surprising amount of depth, the co-op is a blast, and switching between the different campaigns helps keep things from feeling too repetitive. The biggest downside is definitely the writing. The story tries to juggle too many characters and plotlines at once, so it ends up feeling messy and overly dramatic. Some chapters also go on longer than they need to, and the constant explosions and set pieces can get exhausting after a while. Even with all that, I still think it's worth playing. If you stop comparing it to the older Resident Evil games and just enjoy it as an over-the-top action game, there's a lot of fun to be had.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spricht Alle an, ist für Niemanden gedacht.
turn back before its too late
great game played on no hope absolutely brutal but very fun highly recommend
Ничем не хуже остальных частей серии.
zapisywanie gry to dramat
What a terrible ♥♥♥♥♥♥♥ game. Instead of building up on RE5's mechanics and working on its criticisms, they asked for the toilet and went in that direction instead. First of the issues is the co-op. There's literally no mechanics around it. No need to split weapons or share resources. Why even have it then? Now you press a button on progress doors and boost spots. Such a huge dumbing down of the mode. Another issue I have is with the game's design. It is such a colossal mess. If you quit during a sub-chapter, you have to start it again. The session options are completely useless. They try to modernize by having most of it all in third person, but it changes to the old school fixed cameras, only in the OVERUSED AND TERRIBLY ANNOYING CHASE/RUNNING SECTIONS that are in every campaign. On top of that, there are some ridiculous fail states in them that are incredibly frustrating to go through, as the stiff movements combined with the feet level camera placement just won't let you progress. It wouldn't be such a problem if it was consistent though, because in the same game ♥♥♥♥♥♥♥ QTE'S DECIDE YOUR GAME OVERS? WHY? Why require precision AND dsylexic button mashing at the same time? Also, JOYSTICK QTEs? REALLY? WHICH DUMB MF added that in a game? As for the story, it's a very poor attempt to make a crossover in the universe which just results in random characters and plotlines just shoved in for the sake of it. The 4 campaigns "intertwining" is the same BORING sections you have to do again because after all every enemy has to be a bullet sponge. The only tangible enjoyment I've got through this game is from the sexy outfits from Nexusmods. It is a terrible game so just save yourself and a friend the trouble and skip it.
yıllar sonra bir şans verim diye düşündüm. ama sorun sadece kontrollerde ve goruntulerde deil. oyunun gidisatında da sıkıntı var. kesinlikle capcomun en kotu oyunu
maybe this game sucks solo, it probably does, but it's 10/10 with a friend
jogaço
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 48.5K | 87% | $4.99 | |
| $3.2M | 32.2K | 78% | $4.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $542K | 3.3K | 96% | $6.99 | |
| $2.3M | 25.9K | 94% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 5K | 78% | $59.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 10.7K | 88% | $23.99 |