
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.8Kreviews | 80% | — | $8.8M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
an item box mod is REQUIRED for this game. going in, i knew item boxes were removed and didnt really wanna deal with that. i wouldn't necessarily say that the game is easier, though. the game is just far less tedious now. with that in mind, this was pretty fun. compared to re1, puzzles were way easier to understand and were a lot more fun. where i feel a lot of my time in re1 was spent trying to figure out puzzles and running from room to room, re0 instead had that time go to annoying fights seemingly made with one way to beat it in mind. its very difficult to figure out, but feels very gratifying to do so. i died more, but felt the saves were more fair to compensate. overall, i actually prefer this to re1. boss fights weren't an easy breeze anymore, the puzzles felt more fair, and the lows were just annoying rather than straight up boring.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 23.6K | 96% | $9.99 | |
| $8.8M | 13.3K | 91% | $24.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 15.3K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $117.7M | 223.5K | 97% | $39.99 | |
| $37.5M | 98.5K | 94% | $19.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Difícil.
A pesar de los gráficos y una jugabilidad antigua, la historia lo recompensa y es un gran juego el cual merece una oportunidad si te interesa la historia de Resident Evil
GO ♥♥♥♥ THIS GAME IM TIRED OF THIS ♥♥♥♥♥ ASS GAME I LOST ALL MY PROGRESS NEVER PLAYING AGAINGIYH3REVGUOIJNBQWEIOPG BVFUPIHJOY92134
I have played all the Resident Evil games over the years and I must say this one is the weakest for me by far. Rebecca is great, but her honcho Billy is super annoying. Together with the confusing layout of the map and really unfairly placed Hunters and monkeys, are making backtracking a pure punishment. Healing items are so rare that even the tiniest hit makes you rethink when you saved last, just so you can reload. The absence of an item box makes item juggling hella annoying—especially if you left your ♥♥♥♥♥♥♥ grappling hook in Timbuktu and need to backtrack. Oh, wait, let's place some monkeys on the balcony you now need to get through first! -.- I get mad just thinking about it. The story is kinda boring and the final fight is a slog to go through on all difficulties. You should rather play the remakes, RE1 or Revelations 1 & 2, which are far better. I even enjoyed 6 more than Zero.
Es ist etwas schlechter als RE1, Spaß macht es aber trotzdem und ich kann es nur weiterempfehlen. Pros nette Story schöne Grafik und Umgebung hilfreiche Map guter Soundtrack Rebecca man kann die Gegenstände jederzeit ablegen Cons „Iframes“-Momente bei Gegnern, die einen sehr aufregen können keine Möglichkeit, Angriffe abzuwehren eher lahme Bossfights teils unnötiges Backtracking Alles in allem: 7,5/10
REBECCA GOAT
♥♥♥♥ those ♥♥♥♥♥ frogs man. Like ok, I may have been a bit too cocky by not saving, so yeah, my fault the first time, but the second time, WHILE BILLY STOOD THERE AND WATCHED, ♥♥♥♥ you. If you can get through fighting the camera and a couple of the puzzles taking too long to solve due to no indication of what the solution is, it's actually not quite good. Once it got going, it's pretty peaceful finding your way through the level (Not the last one though (FROGS)) Definitely need the door skip mod though.
Crash Crash Crashhhhhhh!!!!!!
VAYA ***** DE JUEGO, lo he intentado jugar pero la frustración a podido conmigo, prefiero nueve millones de veces el Resident 1 100%, este no está mal pero que en el puto tren no haya baúl y que tenga que tenga que ocuparme del la pu*a IA para que no la maten me toca mucho la moral, no es mal el juego, pero hay cosas que no me gusta para nada.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.