
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.8Kreviews | 80% | — | $8.8M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
30% gameplay 70% inventory management
UPD 26.06.26 После скама игроков, купивших Драгонс Догма 2 на релизе. Каждая игра Капком это развод лохов. Покупать их игры стоит только в окончательной версии спустя пару-тройку лет, когда они туда добавят ДЛЦ. А так это игра за фул прайс, потом ДЛЦ за фул прайс, а потом полная версия со всем за пол цены да ещё и со скидкой. В этом случае игра вам будети в кайф, а если каждый раз по фул прайсу, то ГТА 6 на их фоне выйдет дешевле, лол Или пусть меняют свою хищную маркетинговую политику, делая наборы с играми открытыми, чтобы владельцы, купившие игру в начале, могли докупать новые ДЛЦ со скидками, как новые покупатели... или сидите с минусом в карме ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.7K | 91% | $24.99 | |
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 24.5K | 96% | $9.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 10.4K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
坦克式操作难受,玩久就感觉还好
Ужасно, пока что худшая часть серии в которую я играл. Чет мое знакомство с классической линейкой резиков кажись на этом и закончится)) Инвентарь оч маленький, а сундуков куда вы убираете вещи во всех основных частях тут нет вообще, вместо этого нам предлагают выкидывать предметы на пол, чтобы потом если что за ними прибежать. Круто кстати что Ребекка в конце кинула чуваку магнум, который я так и не смог взять, потому что места в инвентаре нет ни на что. Количество бектреккинга на протяжении игры просто зашкаливало, да, это есть во всех резиках, но это не душит настолько, насколько в этой части. Вроде хотели на какие-то там вопросы после первой части ответить а вроде... ладно, даже учитывая что я играл наверное уже во все части, у меня все равно абсолютно нулевой интерес к лору резика. Но с чувака который пением управляет пиявками в этой части я угарнул. Но есть и плюсы - игра настолько плоха, что даже хороша. Макаки зараженные вирусом и которые скидывают персов куда-то в пропасть? Давайте и побольше. Босс сороконожка? Босс летучая мышь? Вышеупомянутое хоровое пение? Озвучка только добавляет. Жаль, что игра вышла слишком душной, потому что порой она прям очень смешно выглядит. Поставлю этой игре 4/10, чисто духота для бумеров
mt foda
Fun game. worth the time however the 100% on this game will take your time away and the I can shoot you know is very weird as you need to do multiple runs on the same save.
Esta precuela es una joya fantástica con una de las experiencias visuales más sobrecogedoras e inmersivas de su generación y, creo, el último juego de la franquicia en usar cámaras fijas, gestión de recursos, puzzles, etc. El arranque de la aventura a bordo del tren es sencillamente magistral, ofreciendo un escenario claustrofóbico y brillante que recupera a la perfección la esencia opresiva del terror de supervivencia más puro. Su mayor innovación jugable reside en el sistema de compañeros, permitiéndonos alternar en tiempo real entre Rebecca Chambers (personaje secundaria de Resident Evil 1) y el preso Billy Coen, lo que aporta una capa de profundidad estratégica muy interesante a la hora de resolver puzles y afrontar los combates. Sin embargo, la valiente decisión de eliminar los clásicos baúles interconectados para permitirnos soltar los objetos en cualquier parte del escenario aportando más realismo, pero termina convirtiéndose en un arma de doble filo, generando situaciones de tedioso rastreo y pesados viajes de ida y vuelta para recuperar armamento clave que lastran un poco el ritmo, personalmente no me molestó, usaba siempre unas zonas "centrales" para depositar allí todo, pero entiendo a quien pueda molestarle esto. Además, a nivel argumental, aunque resulta interesante conocer los orígenes exactos del brote vírico, la obra vuelve a tropezar con esa bochornosa tendencia de "telenovela mala" que comenzó en Code Veronica y que fue a más con futuras entregas, presentándonos a un villano excesivamente melodramático que canta ópera a unas sanguijuelas y que desentona por completo con la seriedad y crudeza de la trilogía original. A pesar de estas asperezas, su brutal ambientación, su dificultad y sus mecánicas clásicas, pero con novedades lo convierten en un título sobresaliente que roza la perfección y, supone el "último baile" de los Resident Evil clásicos tal y como los conocimos y eso, me genera algo de tristeza. Mentor de Steam: https://store.steampowered.com/curator/46070962
Unlike the OG REmake, this game I do not recommend. First of all the port itself is very clumsy and the controls are not responsive nor do they make sense in the slightest. Even for tank controls, they are extra cluncky. Voice acting desyncs with cutscenes if they are too long and most of the game is spent messing around in your inventory as you juggle guns and equipment back and forth between Rebecca and Billy. The zombies sound like old people trying to escape from their rest home. As for the good parts of the game, the two main characters have amazing chemistry and once again the game maintains a great atmosphere. The ending is beautiful and the music is fantastic! However, that doesn't save the experience for me. Jill gets rescued in REMake 1 like seven times, but Rebecca here easily doubles that amount which is hilarious. I played this right after REmake 2 so this game felt so slow and painful. Cannot recommend unless you are a hardcore fan of tank controls, Resident Evil or on drugs.
Lo único que lo salva es la historia y las cinemáticas. Entiendo que hay que tener en cuenta de que salió hace tiempo. Pero no es excusa suficiente para criticarlo. Si te gusta sufrir y morir de forma totalmente injustificada y estúpida este este es tu juego. Si no, espérate a un posible remake. En serio, los controles son muy MUY malos.
mui buen juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.