
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.8Kreviews | 80% | — | $8.8M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
aceptable
换图蚂蚁搬家,小刀流打蝎子,打不中的蝙蝠,扔燃烧瓶超长前摇,不知道什么时候才没用的勾绳枪,弱智AI队友,被青蛙吞了秒死害的白打,还有最后马库斯真的难打,全部融为一炉?!开个玩笑,还是挺好玩的,可切换角色的设定,威斯克模式也很用心。
el peor gameplay del mundo lejos, miralo en yt y ahorrate la plata y con eso comprate el 2
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game absolutely does not deserve this many positive reviews, there is very little positive to say about this. First of all there is no stash, like at all, so if your inventory becomes full (which is basically 98% of the time) you have to drop it on the ground, second of all there are close to zero total healing items in this game, i played on normal and majority of the game was spent having both of the protagonists health on danger level (basically one shot). if you think you can run past zombies as you can in literally any other RE title, well good luck with that, the hallways are so narrow that they just barely fit a normal sized humans, probably made for people suffering from anorexia, so you are basically forced to kill almost every zombie you encounter. its also very easy to get softlocked in the game, if you are running very low on ammo and health and the game just decided to throw a boss at you, there is literally nothing you can do except reloading an earlier save or just blatantly cheat your way through. My favorite encounter was with the retarded bat boss, this is seriously one of the clunkiest games in existence and for some reason, the devs decided to make a boss, that not only flies but at some point in the fight, just summons like 10 small bats, so you are effectively fightning like 11 enemies at once. Not only that, but when you shoot, you basically cannot move or do really anything for that matter, meaning, you are a very easy target for the bats and to make this encounter even more excruciating, the small bats stagger you after each hit as well, this is the pinacle of game development for sure. From what ive read, you can easily defeat the bat with the grenade launcher but wouldnt you know it, because there is no damn stash system in this abomination of a game, i had to drop it in a room that requires going past like 2-3 mimicry marcus enemies which i absolutely did not want to do. these marcuses specifically are not that hard to avoid but i was once again at low health (shocker really) and at that point in the game i just wanted to get it over with since i dropped it kinda far away from where the fight with the bat takes place, so i somehow pushed through without it. The game was clearly designed to be as tedious as possible and to stretch the game time to its absolute limits, without the unnecessary backtracking (by having a damn stash chest) the game would probably be more than a half as short. there is way more to say about this but i think thats enough, if you are a die hard RE fan then you could probably give it a try, if you are someone that is just slightly more interested in the story and the lore than the average RE fan, just avoid this at all costs, watch a youtube recap or something, let yourself be called a larper or whatever, just keep your hands off this and continue with your happy life. Also, ive finished many exponentially harder games than this, this isnt a simple skill issue, the game is just horrendously designed, tedious and flawed.
I understand that this is a spin-off but this game is just dreadful. Obsolete mechanics wrapped in a veil of nonsensical plot that leaves more questions than answers. Moreover, it is trivially easy to pretty much softlock yourself on the "hard" difficulty due to the lack of resources required to e.g. fight some of the game's tougher bosses/enemies that stand in your way. If you wish to play an older title, simply stick to Resident Evil 1 (preferrably the HD version).
круто конечно но играть тяжко в эпоху нынешних игр. эти камеры резидентовские это прикол ваще, стрелять невозможно и зондабрей обойти нереально и игра чисто шутан а не сурвайвал хоррор
jogo me surpreendeu muito, muito top
Increible! 8.5 de 10.
:<
Gostoso de jogar com dois personagens , manipular inventário e a dificuldade é bem balanceada
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $37.5M | 98.5K | 94% | $19.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.7K | 91% | $24.99 | |
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 24.5K | 96% | $9.99 |