
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 68.6Kreviews | 82% | — | $60.3M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1585 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game but the level design is terrible. Graphics are good, gunplay is good, the world is interesting. Enemies are unique and have some variety, although mini bosses in dungeons are just reused regular enemies. Regular bosses are cool and unique. But the level design man. Bunch of random paths and secrets with absolutely zero clues as how to find them. If you want to find anything, be ready to run around the map blindly in hopes of finding it! Or you can run through a lvl with a youtube video tutorial, both options suck. I will run through the campaign as quickly as possible so I can be done with this game, since I already paid for it. Not reccomended.
개줫망겜 뭘하라는거야 점프없는것도 빡치고 애들말도 개많고 드립치는것도 개노잼임 보스 공격도 가시성 개박음 튜토리얼인데도 맵 ㅈㄴ복잡하고 맵 시꺼매서 보이지도않음 미니맵보면서 이동해야됨 튜토리얼보스 잡고 마을 딱 도착하는순간 그냥 뭘해야할지도 모르겠음 최적화도 개박아서 1시간도 안했는데 계속 프리징걸림 하지마셈 자꾸 npc들한테 말만 걸게하고 진행이 하나도안됨 1시간도안해서 환불하는건 이겜이 처음임 개쓰레기게임
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game
WOW..... Just yea, That's about it. Recommend
Я бы не порекомендовал бы никому, и вообще жалею о покупке этого продукта
OTIMIZEM OTIMIZEM IMEDIATAMENTE
刷了10小时棱镜传奇词条,不出不可移动的,这是什么机制???
one of the best games ive played
Great gameplay, bosses, music and engaging puzzles but suffers from variety and at least one terrible writer. Pros, it has some of the most fun bossfights in a shooter there is, some really creative ones too. The game expands on the first game with classes, some hidden, and more abilities. It still uses procedural generation but much better and has more varied dungeons, events, world bosses etc. The stories of the different worlds in the game are fun and 'soulslike' in figuring out what happened and sometimes giving you choices. The puzzles actually respect your intelligence and are surprisingly good. As for downsides, the game doesn't do normal enemy encounters that well. There are too few normal enemies for each world, they are too weak and the game seems just spawn them at you instead of having prebuilt encounters. This makes replaying areas less fun than it could be. The loot can be very lopsided, I only found one new primary weapon in a whole playthrough but plenty of melee and an absurd amount of rings (likely due to procedural rng). Some of the puzzles are really cool but they only ever seem to lead to another ring or some armor and never actual new story, areas or other content. There is is still bad console design, only 4 consumable quickslots and 2 ability buttons etc. The main story is awful, it's basic with cringe modern writing but it's fortunately only tiny part of the game, character creator barely has any options but still has 'body type' and the game is slower than the first one. It's an amazing game and the downsides are more annoying than anything else since the good is that good.
start the game, instantly get pestered by some DEI woman... go further, everyone has safe-edgy and cringe dialogues... this millennial writing is the worst thing that happened to gaming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.3M | 21.2K | 90% | $69.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $59.6M | 79.2K | 92% | $19.99 | |
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| $58.8M | 123.8K | 89% | $19.99 |