
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 68.6Kreviews | 82% | — | $60.3M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1592 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
答辩,宫崎英高脑残粉做的游戏。
♥♥♥ не оч
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, not for me. I have no idea what is going on or what the goal is apart from.. shooting things? That's fine n' all but it felt empty, with no explanation. Didn't feel like it had a goal really. I don't know how to explain it any better. Performance not too great either.
Gráficos: 9/10 História: 8/10 Gameplay: 9/10 Som: 10/10 Obs: jogo tem legendas em português. Remmant II, eu pessoalmente gostei mais do Remnant I, gostei mais da história do primeiro, das batalhas, das armas, e dos mundos. O Remnant II também ficou legal, os gráficos são bonitos, mas da história esperava um pouco mais. Recomendo o jogo, é bom, mas o Remnant I esse me conquistou mais.
Hours and hours of replayability, buildcrafting and exploration. Best soulslike looter-shooter filled with secrets and fun bossfights. Zone designs vary from end of time alien apocalypse to futuristic fey castles to depressed London. probably one of the best co-op games. Looks nice, optimization is great. Even on maxxed settings and ultrawide resolution it has stable 70-80 fps without framegen. it's super comfortable on controller, maybe even better than mkb.
В конечном итоге, игра в лейте сводится к дофарму предметов (весьма долгому и бессмысленному без Overseer-а и вики), ниже среднего сюжету который служит чисто для оправдания дофарма этих самых предметов. Билдостроение было бы прикольным если бы не необходимость добираться до него через кучу рероллов кампании и адвенчуры. Можно еще долго приводить конкретные примеры и жалобы, но лучше сказать что самые сильные эмоции игра вызвала у меня в начале в мире Неруда, когда было напряжно как в Dead space, музыка напоминала первый Mass effect, и мне было одновременно ссыкотно и интересно. Все остальное после было разными оттенками серого, иногда чуть светлее, иногда чуть чернее. Брать только по скидке и КРАЙНЕ желательно с друзьями.
Performance: this game has no reason to be as taxing on performance as it is. But it's an Unreal Engine 5 title, so there you go, that's modern gaming for you. My experience with this game has been very mixed. The story and the setting is beautiful, but falls entirely flat because it of how it's told. There's no character development, the story doesn't really go anywhere, it just sits in the background as a poor excuse for the RNG worlds. Now, I might be stupid, but I had a hard time tracking where I was at in the progress and suddenly I was at the final boss (which itself is... not a fun fight) and all I could feel was "wait? Is that it?" All in all, the game gets repetitive with no real award for progressing in the story.
不好玩
dogshjt, still despite the 2nd release of the remnant series of games, theirs a lack of direct direction on where you need to go and still have to waste so many hours trying to find the right location, given all maps or worlds are randomized and not 100% equal at a guranteed rate. In doing this, you can spend hours trying to find a single boss or location on the map because its so big and the areas are so hidden. Then they added this stupid rucking cube puzzle thing with falling blocks after beating all the other busjhikhjt puzzles to even get there in the first place.
Pretty decent Co-op Soulslike. Does hella fun. Worth a shot. Do it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.3M | 21.2K | 90% | $69.99 | |
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